Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
LEWDNEKOMAID
Hachiman
Level 158
God Stats
3W - 4L
1,432 SR
Queue Stats
124W - 108L
1,504 Elo+
Party 1
Horus
Horus
NimbleMountain
Horus
Level 154
God Stats
2W - 0L
1,752 SR
Queue Stats
162W - 132L
1,625 Elo+
Party 1
Maui
Maui
oOPortalManOo
Maui
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
311W - 221L
1,651 Elo+
Solo
Baron Samedi
Baron Samedi
shinsplintz
Baron Samedi
Level 105
God Stats
3W - 2L
1,587 SR
Queue Stats
168W - 170L
1,603 Elo+
Solo
Team Averages
Level 136
1,554 SR
1,577 Elo+

VS

Team Averages
Level 141
1,595 SR
1,512 Elo+
Vulcan
Vulcan
BrawlyBigA
Vulcan
Level 157
God Stats
249W - 255L
1,430 SR
Queue Stats
250W - 259L
1,464 Elo+
Solo
Xing Tian
Xing Tian
I may be Matt
Xing Tian
Level 159
God Stats
1W - 2L
1,721 SR
Queue Stats
23W - 32L
1,502 Elo+
Party 2
Sol
Sol
Jeruwume
Sol
Level 148
God Stats
0W - 1L
1,643 SR
Queue Stats
16W - 24L
1,550 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Normallicense
Ah Muzen Cab
Level 89
God Stats
0W - 1L
1,823 SR
Queue Stats
5W - 5L
1,605 Elo+
Party 2
Hercules
Hercules
mrballer
Hercules
Level 154
God Stats
0W - 2L
1,358 SR
Queue Stats
30W - 46L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 2 / 11
10,012
715
20,237
11,340
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
LEWDNEKOMAID
Hachiman
19
6 / 0 / 9
11,820
844
17,506
15,357
9,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 4 / 15
9,667
691
8,704
22,762
31,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 12
10,294
735
8,047
15,087
15,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
shinsplintz
Baron Samedi
18
7 / 1 / 11
10,989
785
26,735
17,185
11,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BrawlyBigA
Vulcan
15
0 / 5 / 4
9,193
657
11,608
11,766
5,429
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
I may be Matt
Xing Tian
16
2 / 4 / 5
10,091
721
13,737
22,333
26,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 4 / 6
10,599
757
19,667
18,159
8,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Normallicense
Ah Muzen Cab
16
2 / 5 / 4
9,421
673
11,814
16,336
7,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
mrballer
Hercules
15
2 / 4 / 7
9,343
667
13,611
26,013
27,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
22
Kills
10
10
Deaths
22
58
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
2
11
4.25
L
Vulcan
BrawlyBigA
Vulcan
0
5
4
0.4
L
Xing Tian
I may be Matt
Xing Tian
2
4
5
1.13
L
4
4
6
1.75
W
Hachiman
LEWDNEKOMAID
Hachiman
6
0
9
10.5
W
2
4
15
2.38
L
Ah Muzen Cab
Normallicense
Ah Muzen Cab
2
5
4
0.8
L
Hercules
mrballer
Hercules
2
4
7
1.38
W
4
3
12
3.33
W
Baron Samedi
shinsplintz
Baron Samedi
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,229
Damage
70,437
81,731
Taken
94,607
73,479
Mitigated
75,716
40,709
Healing
26,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,237
6,891
0
1,410
11,340
5,658
2,376
6,953
4,304
47,608
0
L
Vulcan
BrawlyBigA
Vulcan
11,608
5,727
0
2,300
11,766
5,429
723
5,991
5,478
39,777
0
L
Xing Tian
I may be Matt
Xing Tian
13,737
1,012
0
3,578
22,333
26,703
0
10,487
11,222
30,166
0
L
19,667
8,720
0
7,472
18,159
8,333
0
11,800
5,895
56,781
4,640
W
Hachiman
LEWDNEKOMAID
Hachiman
17,506
8,063
0
5,866
15,357
9,075
1,326
7,862
7,264
0
69,487
W
8,704
5,208
7,186
8,732
22,762
31,335
125
10,838
11,157
0
13,565
L
Ah Muzen Cab
Normallicense
Ah Muzen Cab
11,814
5,392
0
5,578
16,336
7,321
0
9,641
6,417
0
36,126
L
Hercules
mrballer
Hercules
13,611
3,165
0
7,832
26,013
27,930
0
14,746
10,576
0
17,354
W
8,047
1,725
811
2,083
15,087
15,766
110
8,943
5,879
11,586
0
W
Baron Samedi
shinsplintz
Baron Samedi
26,735
2,285
6,835
7,786
17,185
11,645
241
9,586
6,243
56,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,782
Gold Earned
48,647
307
Minions Killed
240
0
Camps Cleared
0
1,448,228
Distance Traveled
1,393,560
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,012
715
75
5
0
258,987
1
L
Vulcan
9,193
657
54
4
0
288,091
2
L
Xing Tian
10,091
721
21
2
0
298,131
2
L
Sol
10,599
757
101
7
0
253,731
1
W
Hachiman
11,820
844
127
9
0
294,038
1
W
Horus
9,667
691
16
1
0
320,060
0
L
Ah Muzen Cab
9,421
673
51
4
0
263,669
2
L
Hercules
9,343
667
13
1
0
289,938
1
W
Maui
10,294
735
9
1
0
275,596
1
W
Baron Samedi
10,989
785
80
6
0
299,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role