Player Matchup

Bacchus
Bacchus
Altcas80
Bacchus
Level 42
God Stats
3W - 5L
1,395 SR
Queue Stats
86W - 105L
1,367 Elo+
Party 2
Janus
Janus
ProXIsza177
Janus
Level 59
God Stats
20W - 21L
1,485 SR
Queue Stats
95W - 82L
1,474 Elo+
Party 2
Chernobog
Chernobog
bulek1234
Chernobog
Level 29
God Stats
2W - 3L
1,575 SR
Queue Stats
44W - 55L
1,450 Elo+
Party 2
Da Ji
Da Ji
maticontador1972
Da Ji
Level 77
God Stats
1W - 1L
1,777 SR
Queue Stats
91W - 85L
1,525 Elo+
Party 2
Tyr
Tyr
rudolfrudy
Tyr
Level 66
God Stats
14W - 8L
1,560 SR
Queue Stats
196W - 206L
1,385 Elo+
Party 2
Team Averages
Level 55
1,558 SR
1,440 Elo+

VS

Team Averages
Level 93
1,628 SR
1,578 Elo+
Thanatos
Thanatos
DannyyBoyy339
Thanatos
Level 36
God Stats
26W - 13L
1,593 SR
Queue Stats
80W - 48L
1,589 Elo+
Party 1
Medusa
Medusa
Pan_Boss_cake
Medusa
Level 70
God Stats
20W - 6L
1,738 SR
Queue Stats
88W - 61L
1,569 Elo+
Party 1
Chaac
Chaac
SpeedingStag
Chaac
Level 127
God Stats
7W - 6L
1,466 SR
Queue Stats
354W - 350L
1,472 Elo+
Solo
Freya
Freya
shadow_hunter544
Freya
Level 127
God Stats
5W - 1L
1,760 SR
Queue Stats
203W - 144L
1,630 Elo+
Party 1
Maui
Maui
vomigorchannel
Maui
Level 105
God Stats
5W - 3L
1,582 SR
Queue Stats
127W - 68L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Altcas80
Bacchus
12
0 / 1 / 2
7,226
425
7,814
13,037
13,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 6 / 1
7,668
451
7,819
11,581
4,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
bulek1234
Chernobog
13
1 / 2 / 2
7,354
433
6,564
10,325
3,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 2 / 1
7,856
462
8,818
14,992
6,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 2 / 1
8,117
477
10,528
15,598
15,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DannyyBoyy339
Thanatos
15
3 / 3 / 3
8,914
524
6,765
13,824
7,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 3
7,624
448
6,719
8,990
3,831
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 3
9,274
546
11,790
19,301
13,569
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

16
8 / 1 / 3
9,507
559
14,444
11,285
5,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
0 / 0 / 9
8,132
478
6,613
14,830
14,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Altcas80
Bacchus
0
1
2
1
W
Thanatos
DannyyBoyy339
Thanatos
3
3
3
1.5
W
0
0
3
1.5
L
2
6
1
0.42
W
2
0
3
3.5
L
Chernobog
bulek1234
Chernobog
1
2
2
1
L
1
2
1
0.75
L
0
2
1
0.25
W
8
1
3
9.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,543
Damage
46,331
65,533
Taken
68,230
44,381
Mitigated
45,225
24,249
Healing
39,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Altcas80
Bacchus
7,814
1,102
2,322
4,155
13,037
13,239
0
5,261
7,604
24,868
2,785
W
Thanatos
DannyyBoyy339
Thanatos
6,765
1,492
0
11,424
13,824
7,926
0
3,303
10,417
0
70,526
W
6,719
2,632
0
3,192
8,990
3,831
1,188
2,091
6,889
0
56,943
L
7,819
905
0
1,548
11,581
4,863
0
6,317
4,830
58,363
0
W
11,790
1,575
0
12,272
19,301
13,569
0
1,450
17,809
0
79,582
L
Chernobog
bulek1234
Chernobog
6,564
3,396
0
3,536
10,325
3,991
0
2,855
7,407
0
53,482
L
8,818
2,483
0
6,091
14,992
6,956
0
4,040
10,692
32
71,979
L
10,528
1,673
0
6,597
15,598
15,332
0
1,095
14,463
0
69,399
W
14,444
4,605
0
6,007
11,285
5,775
0
4,342
6,719
71,538
0
W
6,613
1,399
719
5,999
14,830
14,124
0
3,810
10,894
29,738
4,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
43,451
459
Minions Killed
500
0
Camps Cleared
0
1,615,760
Distance Traveled
1,626,108
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,226
425
39
2
0
329,667
3
W
Thanatos
8,914
524
124
7
0
349,642
1
W
Medusa
7,624
448
98
6
0
312,111
6
L
Janus
7,668
451
117
7
0
291,756
5
W
Chaac
9,274
546
136
8
0
323,096
3
L
Chernobog
7,354
433
78
5
0
301,361
3
L
Da Ji
7,856
462
105
6
0
364,929
5
L
Tyr
8,117
477
120
7
0
328,047
0
W
Freya
9,507
559
105
6
0
321,326
0
W
Maui
8,132
478
37
2
0
319,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role