Player Matchup

Jormungandr
Jormungandr
Platinum IV
TheGhostyGhost
Jormungandr
Platinum IV
Level 65
God Stats
58W - 32L
1,659 SR
Queue Stats
86W - 62L
1,850 MMR
Solo
Thoth
Thoth
Platinum III
iLikeAllFlavors
Thoth
Platinum III
Level 105
God Stats
4W - 5L
1,503 SR
Queue Stats
265W - 260L
1,861 MMR
Solo
Loki
Loki
Platinum V
muereCAGADA
Loki
Platinum V
Level 157
God Stats
2W - 0L
1,782 SR
Queue Stats
5W - 2L
1,849 MMR
Solo
Ishtar
Ishtar
Diamond V
plzdropem
Ishtar
Diamond V
Level 148
God Stats
2W - 1L
1,732 SR
Queue Stats
213W - 207L
1,903 MMR
Party 1
Athena
Athena
Diamond V
sSkwp
Athena
Diamond V
Level 148
God Stats
3W - 2L
1,733 SR
Queue Stats
189W - 186L
1,890 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,682 SR
1,871 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 101
1,587 SR
1,870 MMR
Lancelot
Lancelot
Platinum I
Bαjαn
Lancelot
Platinum I
Level 58
God Stats
2W - 4L
1,651 SR
Queue Stats
71W - 71L
1,883 MMR
Solo
Vulcan
Vulcan
Platinum IV
CDotsFleshlight
Vulcan
Platinum IV
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 64L
1,913 MMR
Solo
Hercules
Hercules
Platinum IV
DarwinGod
Hercules
Platinum IV
Level 156
God Stats
0W - 1L
1,563 SR
Queue Stats
144W - 135L
1,810 MMR
Solo
Cupid
Cupid
Platinum IV
Snackz789
Cupid
Platinum IV
Level 62
God Stats
1W - 2L
1,523 SR
Queue Stats
96W - 89L
1,881 MMR
Solo
Bacchus
Bacchus
Platinum IV
SolrakX
Bacchus
Platinum IV
Level 83
God Stats
2W - 4L
1,698 SR
Queue Stats
213W - 201L
1,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
TheGhostyGhost
Jormungandr
19
4 / 4 / 13
12,292
492
15,399
26,814
27,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
5 / 6 / 8
13,337
533
11,944
15,593
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 4 / 5
14,587
583
8,266
22,805
9,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ishtar
plzdropem
Ishtar
20
5 / 5 / 16
15,561
622
29,765
23,310
11,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
sSkwp
Athena
20
10 / 4 / 10
15,514
621
26,419
30,723
27,834
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
SusanoChronosHadesGuan Yu

VS

Bans
CharybdisDa JiCernunnosKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bαjαn
Lancelot
19
13 / 6 / 3
14,051
562
27,086
26,987
12,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 7 / 4
11,918
477
13,969
18,785
7,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
DarwinGod
Hercules
18
1 / 3 / 4
11,965
479
8,162
27,799
28,104
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
Snackz789
Cupid
18
2 / 8 / 3
11,960
478
9,376
23,415
10,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SolrakX
Bacchus
16
5 / 5 / 4
11,102
444
12,067
24,770
33,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
41
29
Kills
23
23
Deaths
29
52
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Bαjαn
Lancelot
13
6
3
2.42
L
2
7
4
0.57
L
Hercules
DarwinGod
Hercules
1
3
4
1
L
Cupid
Snackz789
Cupid
2
8
3
0.44
L
Bacchus
SolrakX
Bacchus
5
5
4
1.4
W
Jormungandr
TheGhostyGhost
Jormungandr
4
4
13
2.63
W
5
6
8
1.5
W
5
4
5
1.88
W
Ishtar
plzdropem
Ishtar
5
5
16
2.6
W
Athena
sSkwp
Athena
10
4
10
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,793
Damage
70,660
119,245
Taken
121,756
81,890
Mitigated
92,006
34,788
Healing
24,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Bαjαn
Lancelot
27,086
7,252
0
1,117
26,987
12,155
0
12,050
14,711
0
119,194
L
13,969
2,216
88
2,694
18,785
7,915
0
10,099
8,598
98,092
0
L
Hercules
DarwinGod
Hercules
8,162
3,019
0
9,662
27,799
28,104
0
14,066
13,077
0
89,328
L
Cupid
Snackz789
Cupid
9,376
5,087
0
6,566
23,415
10,006
0
5,463
17,878
0
110,166
L
Bacchus
SolrakX
Bacchus
12,067
1,735
0
4,585
24,770
33,826
0
10,883
13,739
41,983
3,756
W
Jormungandr
TheGhostyGhost
Jormungandr
15,399
4,054
164
3,588
26,814
27,024
585
8,975
17,839
73,915
4,041
W
11,944
695
0
1,890
15,593
6,630
4,525
7,746
7,847
95,808
0
W
8,266
1,738
0
9,223
22,805
9,303
536
3,437
19,368
0
155,969
W
Ishtar
plzdropem
Ishtar
29,765
23,054
0
12,382
23,310
11,099
4,752
3,921
19,389
0
167,826
W
Athena
sSkwp
Athena
26,419
5,797
0
7,541
30,723
27,834
39
3,003
27,720
98,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,291
Gold Earned
60,996
843
Minions Killed
668
0
Camps Cleared
0
2,428,054
Distance Traveled
2,298,725
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
14,051
562
135
5
0
535,354
2
L
Vulcan
11,918
477
172
7
0
438,059
10
L
Hercules
11,965
479
161
6
0
450,912
5
L
Cupid
11,960
478
156
6
0
400,176
3
L
Bacchus
11,102
444
44
2
0
474,224
3
W
Jormungandr
12,292
492
91
4
0
463,681
7
W
Thoth
13,337
533
156
6
0
464,517
9
W
Loki
14,587
583
218
9
0
558,732
5
W
Ishtar
15,561
622
222
9
0
426,681
0
W
Athena
15,514
621
156
6
0
514,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role