Player Matchup

Discordia
Discordia
GRFuego
Discordia
Level 86
God Stats
0W - 1L
1,447 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Neith
Neith
Mk_parra13
Neith
Level 29
God Stats
2W - 2L
1,332 SR
Queue Stats
9W - 16L
1,394 Elo+
Party 1
Thor
Thor
Parrita13
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 1
Chaac
Chaac
Xunakle
Chaac
Level 145
God Stats
0W - 1L
1,601 SR
Queue Stats
19W - 20L
1,411 Elo+
Party 1
Chronos
Chronos
danikos
Chronos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Team Averages
Level 56
1,476 SR
1,424 Elo+

VS

Team Averages
Level 64
1,647 SR
1,420 Elo+
Gilgamesh
Gilgamesh
AstraalGames
Gilgamesh
Level 121
God Stats
1W - 0L
1,820 SR
Queue Stats
52W - 39L
1,612 Elo+
Party 2
Sol
Sol
Blxckout All
Sol
Level 39
God Stats
1W - 1L
1,261 SR
Queue Stats
48W - 64L
1,328 Elo+
Solo
Neith
Neith
JHendo
Neith
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 52L
1,341 Elo+
Solo
Anubis
Anubis
dapy80
Anubis
Level 86
God Stats
7W - 3L
1,757 SR
Queue Stats
73W - 77L
1,436 Elo+
Party 2
He Bo
He Bo
ivanis11pc
He Bo
Level 38
God Stats
1W - 2L
1,896 SR
Queue Stats
11W - 15L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GRFuego
Discordia
19
5 / 4 / 9
13,151
1,096
16,836
11,354
5,049
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
18
4 / 11 / 8
13,096
1,091
18,956
25,093
11,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
19
5 / 9 / 9
13,233
1,103
13,634
24,966
9,821
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chaac
Xunakle
Chaac
19
5 / 6 / 9
13,318
1,110
23,098
28,350
26,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
danikos
Chronos
18
0 / 8 / 13
11,701
975
8,480
20,772
7,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AstraalGames
Gilgamesh
20
8 / 3 / 17
15,335
1,278
24,525
26,926
28,218
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 0 / 14
14,683
1,224
21,416
10,167
3,459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
JHendo
Neith
19
2 / 2 / 15
12,521
1,043
9,405
8,543
3,111
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
dapy80
Anubis
19
9 / 7 / 14
14,202
1,184
31,630
25,364
12,356
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
19
8 / 7 / 10
13,648
1,137
19,543
18,230
5,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
108
19
Kills
38
38
Deaths
19
48
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AstraalGames
Gilgamesh
8
3
17
5.5
W
11
0
14
18
L
Discordia
GRFuego
Discordia
5
4
9
2.38
W
Neith
JHendo
Neith
2
2
15
4.75
L
Neith
4
11
8
0.73
L
Thor
5
9
9
1.06
L
Chaac
Xunakle
Chaac
5
6
9
1.58
L
Chronos
danikos
Chronos
0
8
13
0.81
W
Anubis
dapy80
Anubis
9
7
14
2.29
W
He Bo
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,004
Damage
106,519
110,535
Taken
89,230
60,926
Mitigated
53,012
8,441
Healing
28,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AstraalGames
Gilgamesh
24,525
7,279
1,695
3,585
26,926
28,218
0
8,350
18,098
3,363
41,652
W
21,416
7,185
0
4,356
10,167
3,459
0
2,439
7,728
43,612
0
L
Discordia
GRFuego
Discordia
16,836
648
571
453
11,354
5,049
0
7,125
4,229
32,388
0
W
Neith
JHendo
Neith
9,405
3,905
487
2,039
8,543
3,111
0
1,133
7,410
0
26,228
L
Neith
18,956
7,905
0
683
25,093
11,943
0
13,485
11,608
0
46,278
L
Thor
13,634
3,175
0
0
24,966
9,821
0
18,764
6,202
0
29,695
L
Chaac
Xunakle
Chaac
23,098
4,458
0
5,819
28,350
26,357
0
21,329
7,021
0
46,898
L
Chronos
danikos
Chronos
8,480
3,277
0
915
20,772
7,756
0
13,960
6,812
15,905
0
W
Anubis
dapy80
Anubis
31,630
1,732
30
12,474
25,364
12,356
0
8,914
16,450
52,278
0
W
He Bo
19,543
1,593
304
3,340
18,230
5,868
0
4,480
13,750
40,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,499
Gold Earned
70,389
198
Minions Killed
241
3
Camps Cleared
7
1,147,843
Distance Traveled
1,001,137
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,335
1,278
38
3
1
230,060
0
W
Sol
14,683
1,224
53
4
0
220,647
1
L
Discordia
13,151
1,096
40
3
0
246,502
4
W
Neith
12,521
1,043
47
4
2
188,073
1
L
Neith
13,096
1,091
55
5
0
196,743
1
L
Thor
13,233
1,103
40
3
0
224,828
4
L
Chaac
13,318
1,110
51
4
3
247,174
0
L
Chronos
11,701
975
12
1
0
232,596
1
W
Anubis
14,202
1,184
43
4
3
169,343
0
W
He Bo
13,648
1,137
60
5
1
193,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role