Player Matchup

Zhong Kui
Zhong Kui
Alucard_Lyle
Zhong Kui
Level 138
God Stats
4W - 2L
1,761 SR
Queue Stats
167W - 153L
1,535 Elo+
Party 2
Xbalanque
Xbalanque
Chainbreaker696
Xbalanque
Level 121
God Stats
1W - 1L
1,321 SR
Queue Stats
70W - 77L
1,370 Elo+
Party 1
Tiamat
Tiamat
Moist_Broccoli
Tiamat
Level 143
God Stats
3W - 0L
1,815 SR
Queue Stats
98W - 88L
1,549 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sir Fooshiznitz
Morgan Le Fay
Level 104
God Stats
4W - 3L
1,361 SR
Queue Stats
112W - 119L
1,378 Elo+
Party 1
Artemis
Artemis
StoicScholar
Artemis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 95L
1,436 Elo+
Party 1
Team Averages
Level 107
1,552 SR
1,453 Elo+

VS

Team Averages
Level 90
1,392 SR
1,434 Elo+
Freya
Freya
Azarom
Freya
Level 96
God Stats
0W - 2L
1,276 SR
Queue Stats
26W - 31L
1,401 Elo+
Solo
King Arthur
King Arthur
MrNimbus3sm
King Arthur
Level 147
God Stats
4W - 15L
1,133 SR
Queue Stats
1,477W - 1,592L
1,395 Elo+
Solo
Vulcan
Vulcan
OneCIipped_
Vulcan
Level 28
God Stats
0W - 2L
1,560 SR
Queue Stats
63W - 58L
1,486 Elo+
Solo
Kumbhakarna
Kumbhakarna
SevenXanPizzaMan
Kumbhakarna
Level 27
God Stats
0W - 2L
1,260 SR
Queue Stats
55W - 56L
1,495 Elo+
Solo
Hercules
Hercules
charlyquija
Hercules
Level 153
God Stats
2W - 3L
1,731 SR
Queue Stats
99W - 95L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alucard_Lyle
Zhong Kui
17
2 / 6 / 13
10,927
841
12,754
20,900
24,327
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xbalanque
Chainbreaker696
Xbalanque
18
2 / 4 / 12
10,912
839
10,383
12,990
5,382
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 14
12,011
924
13,925
12,543
12,150
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Sir Fooshiznitz
Morgan Le Fay
17
5 / 3 / 12
10,240
788
16,940
14,363
7,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
StoicScholar
Artemis
17
5 / 5 / 12
10,498
808
12,843
14,163
6,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Azarom
Freya
6
0 / 3 / 1
6,747
519
1,068
4,116
1,698
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
MrNimbus3sm
King Arthur
18
3 / 3 / 8
10,090
776
7,150
16,956
13,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
20
9 / 3 / 8
11,231
864
28,847
14,182
8,079
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
SevenXanPizzaMan
Kumbhakarna
18
3 / 6 / 9
10,617
817
8,490
20,949
32,279
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
charlyquija
Hercules
17
4 / 7 / 10
10,041
772
10,231
20,222
24,807
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
55
22
Kills
19
19
Deaths
22
63
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alucard_Lyle
Zhong Kui
2
6
13
1.42
L
Freya
Azarom
Freya
0
3
1
0.17
W
Xbalanque
Chainbreaker696
Xbalanque
2
4
12
2
W
8
1
14
15
L
King Arthur
MrNimbus3sm
King Arthur
3
3
8
2.33
L
Vulcan
9
3
8
4.33
L
Kumbhakarna
SevenXanPizzaMan
Kumbhakarna
3
6
9
1.25
W
Morgan Le Fay
Sir Fooshiznitz
Morgan Le Fay
5
3
12
3.67
W
Artemis
StoicScholar
Artemis
5
5
12
2.2
L
Hercules
charlyquija
Hercules
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,845
Damage
55,786
74,959
Taken
76,425
55,617
Mitigated
80,011
31,949
Healing
21,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alucard_Lyle
Zhong Kui
12,754
1,274
1,309
4,792
20,900
24,327
787
9,902
10,998
27,668
0
L
Freya
Azarom
Freya
1,068
243
426
192
4,116
1,698
0
2,657
1,459
1,775
0
W
Xbalanque
Chainbreaker696
Xbalanque
10,383
4,768
1,587
4,277
12,990
5,382
1,519
5,848
7,142
0
31,889
W
13,925
1,802
5,005
5,612
12,543
12,150
1,070
7,596
4,947
26,082
0
L
King Arthur
MrNimbus3sm
King Arthur
7,150
250
899
5,803
16,956
13,148
0
10,383
6,573
0
17,150
L
Vulcan
28,847
9,045
1,055
4,856
14,182
8,079
675
9,452
4,730
55,122
0
L
Kumbhakarna
SevenXanPizzaMan
Kumbhakarna
8,490
1,184
96
795
20,949
32,279
470
10,725
10,224
17,908
0
W
Morgan Le Fay
Sir Fooshiznitz
Morgan Le Fay
16,940
1,841
3,085
3,458
14,363
7,094
2,197
8,308
6,055
37,156
0
W
Artemis
StoicScholar
Artemis
12,843
6,348
1,132
1,692
14,163
6,664
2,116
7,437
6,726
0
27,885
L
Hercules
charlyquija
Hercules
10,231
1,576
2,146
5,047
20,222
24,807
154
10,402
9,820
1,030
18,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,588
Gold Earned
48,726
174
Minions Killed
124
0
Camps Cleared
0
1,201,265
Distance Traveled
1,059,487
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,927
841
36
3
0
216,390
0
L
Freya
6,747
519
2
0
0
79,843
0
W
Xbalanque
10,912
839
43
3
0
228,482
0
W
Tiamat
12,011
924
17
1
0
257,426
0
L
King Arthur
10,090
776
26
2
0
261,277
0
L
Vulcan
11,231
864
60
5
0
272,926
0
L
Kumbhakarna
10,617
817
17
1
0
209,711
2
W
Morgan Le Fay
10,240
788
47
4
0
261,536
1
W
Artemis
10,498
808
31
2
0
237,431
0
L
Hercules
10,041
772
19
1
0
235,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role