Player Matchup

Ares
Ares
CallOfDaddy2945
Ares
Level 48
God Stats
2W - 3L
1,337 SR
Queue Stats
136W - 174L
1,459 Elo+
Party 1
Ymir
Ymir
Ehrenmann8324
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Party 1
Janus
Janus
H2Obasti434
Janus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Party 1
Hera
Hera
SnK I Levi
Hera
Level 87
God Stats
1W - 2L
1,464 SR
Queue Stats
86W - 114L
1,385 Elo+
Party 1
Pele
Pele
SteveWhat
Pele
Level 134
God Stats
0W - 2L
1,344 SR
Queue Stats
54W - 81L
1,407 Elo+
Party 1
Team Averages
Level 103
1,429 SR
1,374 Elo+

VS

Team Averages
Level 143
1,599 SR
1,499 Elo+
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Homsic
Bacchus
Level 126
God Stats
2W - 0L
1,587 SR
Queue Stats
137W - 135L
1,523 Elo+
Solo
Anubis
Anubis
Ivanchek
Anubis
Level 145
God Stats
2W - 1L
1,602 SR
Queue Stats
81W - 85L
1,505 Elo+
Solo
Maui
Maui
VOYTKIV
Maui
Level 157
God Stats
2W - 3L
1,483 SR
Queue Stats
161W - 156L
1,503 Elo+
Solo
Amaterasu
Amaterasu
priestkain
Amaterasu
Level 146
God Stats
6W - 1L
1,825 SR
Queue Stats
453W - 429L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
8,517
852
4,474
16,234
17,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 7 / 7
7,720
772
7,697
15,220
16,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
3 / 4 / 5
8,136
814
9,627
7,993
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 7 / 7
7,510
751
6,207
9,405
3,432
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
15
3 / 5 / 5
8,836
884
11,073
12,956
4,941
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
12 / 3 / 10
9,902
990
12,132
9,786
5,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Homsic
Bacchus
15
4 / 2 / 19
8,734
873
10,877
9,848
11,045
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
Ivanchek
Anubis
16
4 / 3 / 16
9,623
962
15,532
10,815
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
VOYTKIV
Maui
15
4 / 2 / 19
9,166
917
6,437
10,579
11,345
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
priestkain
Amaterasu
15
5 / 2 / 19
9,250
925
11,595
15,682
18,375
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
112
11
Kills
29
29
Deaths
12
31
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
12
3
10
5.67
L
2
6
7
0.92
L
1
7
7
0.64
L
3
4
5
1.38
W
Bacchus
Homsic
Bacchus
4
2
19
6.75
W
Anubis
Ivanchek
Anubis
4
3
16
4
L
2
7
7
0.79
L
Pele
3
5
5
1.1
W
Maui
VOYTKIV
Maui
4
2
19
6.75
W
Amaterasu
priestkain
Amaterasu
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
56,573
61,808
Taken
56,710
45,460
Mitigated
52,635
8,067
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,132
5,423
0
2,035
9,786
5,142
2,325
5,374
4,185
0
17,666
L
4,474
395
401
1,276
16,234
17,479
336
8,686
7,548
7,513
0
L
7,697
840
200
1,593
15,220
16,246
156
8,872
6,348
14,050
0
L
9,627
0
310
799
7,993
3,362
457
3,659
4,334
19,066
0
W
Bacchus
Homsic
Bacchus
10,877
1,286
2,404
1,795
9,848
11,045
1,357
5,628
4,152
17,420
0
W
Anubis
Ivanchek
Anubis
15,532
1,177
1,533
4,115
10,815
6,728
1,934
6,320
4,402
45,109
0
L
6,207
1,526
6
91
9,405
3,432
138
5,031
4,374
10,045
0
L
Pele
11,073
2,070
1,266
2,125
12,956
4,941
562
6,598
6,358
0
22,952
W
Maui
VOYTKIV
Maui
6,437
1,500
2,960
2,767
10,579
11,345
531
4,194
6,251
9,353
0
W
Amaterasu
priestkain
Amaterasu
11,595
6,624
1,807
6,645
15,682
18,375
1,070
5,770
9,715
0
22,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,719
Gold Earned
46,675
83
Minions Killed
104
0
Camps Cleared
0
736,217
Distance Traveled
865,912
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,902
990
8
1
0
195,947
0
L
Ares
8,517
852
6
1
0
146,119
0
L
Ymir
7,720
772
19
2
0
133,974
0
L
Janus
8,136
814
25
3
0
178,411
0
W
Bacchus
8,734
873
11
1
0
175,982
0
W
Anubis
9,623
962
69
7
0
159,367
4
L
Hera
7,510
751
8
1
0
119,860
0
L
Pele
8,836
884
25
3
0
157,853
0
W
Maui
9,166
917
6
1
0
174,823
4
W
Amaterasu
9,250
925
10
1
0
159,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role