Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Los Alfaros
Serqet
Level 79
God Stats
2W - 1L
1,251 SR
Queue Stats
177W - 179L
1,324 Elo+
Solo
Hel
Hel
Sir Horchata
Hel
Level 58
God Stats
35W - 40L
1,431 SR
Queue Stats
41W - 59L
1,285 Elo+
Solo
Nemesis
Nemesis
UnHandyplotYT
Nemesis
Level 159
God Stats
4W - 2L
1,467 SR
Queue Stats
82W - 77L
1,357 Elo+
Solo
Neith
Neith
Whiskeypup
Neith
Level 66
God Stats
7W - 6L
1,538 SR
Queue Stats
177W - 200L
1,329 Elo+
Solo
Team Averages
Level 80
1,437 SR
1,359 Elo+

VS

Team Averages
Level 83
1,410 SR
1,325 Elo+
Poseidon
Poseidon
KingNacho2515
Poseidon
Level 79
God Stats
7W - 9L
1,361 SR
Queue Stats
47W - 54L
1,286 Elo+
Solo
Bellona
Bellona
SoiledMuffin5
Bellona
Level 43
God Stats
1W - 10L
1,105 SR
Queue Stats
38W - 72L
1,266 Elo+
Solo
Izanami
Izanami
TUpApI0000
Izanami
Level 121
God Stats
10W - 8L
1,608 SR
Queue Stats
191W - 188L
1,348 Elo+
Solo
Ne Zha
Ne Zha
TestiestBison
Ne Zha
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,355 Elo+
Solo
Sol
Sol
barrelzues52754
Sol
Level 83
God Stats
14W - 12L
1,477 SR
Queue Stats
105W - 90L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
8
1 / 3 / 1
4,939
449
2,158
7,425
4,312
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
9
3 / 1 / 5
6,037
549
5,439
7,279
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 0 / 2
6,313
574
3,357
5,316
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
9
3 / 1 / 2
5,648
513
3,068
5,925
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
9
1 / 0 / 3
5,422
493
5,425
5,437
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KingNacho2515
Poseidon
11
0 / 3 / 1
6,429
584
2,257
4,712
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
10
0 / 2 / 1
6,066
551
2,305
5,748
3,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
TUpApI0000
Izanami
8
1 / 2 / 2
5,339
485
5,675
10,257
2,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 0
6,207
564
3,178
8,679
2,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 2 / 1
5,807
528
4,473
6,855
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
5
5
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
3
1
0.5
L
Poseidon
KingNacho2515
Poseidon
0
3
1
0.17
W
Serqet
3
1
5
5.5
W
2
0
2
3
L
Bellona
0
2
1
0.25
L
Izanami
TUpApI0000
Izanami
1
2
2
1
L
3
1
0
3
W
Nemesis
3
1
2
4
W
Neith
1
0
3
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,447
Damage
17,888
31,382
Taken
36,251
13,606
Mitigated
13,407
12,182
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
2,158
34
0
4,064
7,425
4,312
19
1,473
5,824
0
14,147
L
Poseidon
KingNacho2515
Poseidon
2,257
371
0
342
4,712
1,878
261
2,729
1,983
42,216
0
W
Serqet
5,439
2,279
41
224
7,279
2,531
0
583
6,614
0
28,866
W
3,357
189
799
3,254
5,316
1,939
184
1,205
4,111
41,624
0
L
Bellona
2,305
133
0
1,576
5,748
3,724
1,025
0
5,574
46
31,054
L
Izanami
TUpApI0000
Izanami
5,675
3,193
128
4,116
10,257
2,668
391
0
9,939
0
31,511
L
3,178
970
0
1,827
8,679
2,921
0
628
8,051
0
36,449
W
Nemesis
3,068
1,571
0
1,583
5,925
2,712
0
1,263
4,549
0
20,177
W
Neith
5,425
2,054
0
2,217
5,437
2,112
752
1,957
3,480
0
34,223
L
4,473
996
0
2,830
6,855
2,216
313
0
6,855
26,909
4,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,359
Gold Earned
29,848
223
Minions Killed
319
0
Camps Cleared
0
1,071,119
Distance Traveled
1,052,340
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,939
449
17
2
0
216,374
0
L
Poseidon
6,429
584
89
8
0
226,075
3
W
Serqet
6,037
549
46
4
0
240,233
0
W
Hel
6,313
574
76
7
0
216,764
0
L
Bellona
6,066
551
72
7
0
184,729
1
L
Izanami
5,339
485
46
4
0
181,490
1
L
Ne Zha
6,207
564
57
5
0
251,206
0
W
Nemesis
5,648
513
32
3
0
186,277
6
W
Neith
5,422
493
52
5
0
211,471
0
L
Sol
5,807
528
55
5
0
208,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role