Player Matchup

Zeus
Zeus
 
Zeus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Chac_Balam
Medusa
Level 125
God Stats
3W - 6L
1,528 SR
Queue Stats
364W - 396L
1,481 Elo+
Solo
Kukulkan
Kukulkan
Daren_reb100
Kukulkan
Level 105
God Stats
1W - 0L
1,262 SR
Queue Stats
214W - 227L
1,473 Elo+
Solo
Horus
Horus
Maumolian
Horus
Level 151
God Stats
4W - 3L
1,412 SR
Queue Stats
326W - 378L
1,423 Elo+
Party 1
Baba Yaga
Baba Yaga
PixieQueen11
Baba Yaga
Level 128
God Stats
6W - 6L
1,530 SR
Queue Stats
290W - 303L
1,445 Elo+
Solo
Team Averages
Level 127
1,447 SR
1,464 Elo+

VS

Team Averages
Level 83
1,507 SR
1,477 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Mirac1e Myth
Maui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 124L
1,488 Elo+
Solo
Nox
Nox
Ol Bojangles
Nox
Level 66
God Stats
1W - 3L
1,533 SR
Queue Stats
224W - 217L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
Ploxified
Sylvanus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 87L
1,449 Elo+
Solo
Ullr
Ullr
xIXMURKIVx
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 212L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 4 / 11
11,576
772
23,247
14,339
6,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
Chac_Balam
Medusa
18
3 / 2 / 13
10,565
704
13,566
12,640
5,933
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Daren_reb100
Kukulkan
19
8 / 1 / 11
11,978
799
16,206
9,522
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Maumolian
Horus
17
2 / 4 / 18
11,541
769
5,006
25,186
27,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
PixieQueen11
Baba Yaga
18
2 / 2 / 16
10,702
713
16,130
15,775
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
8 / 3 / 4
11,607
774
19,195
15,539
9,152
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

17
1 / 5 / 12
9,551
637
9,815
18,963
27,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 5 / 6
9,575
638
5,510
13,247
7,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
Ploxified
Sylvanus
15
1 / 4 / 8
8,729
582
4,226
17,480
16,638
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 6 / 5
9,001
600
10,727
14,387
6,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
23
Kills
13
13
Deaths
23
69
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
4
11
3.38
L
Neith
 
Neith
8
3
4
3.33
W
Medusa
Chac_Balam
Medusa
3
2
13
4.75
W
Kukulkan
Daren_reb100
Kukulkan
8
1
11
13.5
W
Horus
Maumolian
Horus
2
4
18
2.75
L
1
5
12
1.4
L
2
5
6
1
W
Baba Yaga
PixieQueen11
Baba Yaga
2
2
16
5
L
Sylvanus
Ploxified
Sylvanus
1
4
8
1.25
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,155
Damage
49,473
77,462
Taken
79,616
52,169
Mitigated
68,390
41,997
Healing
26,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
23,247
1,379
905
1,140
14,339
6,353
1,693
4,262
10,077
47,424
0
L
Neith
 
Neith
19,195
6,241
3,580
4,706
15,539
9,152
1,078
12,987
2,552
0
50,204
W
Medusa
Chac_Balam
Medusa
13,566
5,555
1,163
2,345
12,640
5,933
3,133
3,150
9,490
0
34,518
W
Kukulkan
Daren_reb100
Kukulkan
16,206
492
4,097
3,765
9,522
4,910
542
2,773
6,749
29,561
0
W
Horus
Maumolian
Horus
5,006
2,177
9,216
11,558
25,186
27,703
907
5,207
19,979
0
7,983
L
9,815
2,062
1,241
2,222
18,963
27,920
0
12,117
6,846
13,772
0
L
5,510
549
1,729
1,217
13,247
7,711
491
10,579
2,668
19,319
0
W
Baba Yaga
PixieQueen11
Baba Yaga
16,130
281
2,389
5,419
15,775
7,270
1,424
4,159
11,616
34,001
0
L
Sylvanus
Ploxified
Sylvanus
4,226
1,507
6,984
4,106
17,480
16,638
183
11,040
6,440
8,247
0
L
10,727
3,601
320
429
14,387
6,969
0
8,860
5,527
0
21,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
48,463
182
Minions Killed
139
0
Camps Cleared
0
1,368,321
Distance Traveled
1,269,334
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,576
772
46
3
0
256,655
0
L
Neith
11,607
774
70
5
0
276,599
1
W
Medusa
10,565
704
42
3
0
307,796
1
W
Kukulkan
11,978
799
39
3
0
289,338
0
W
Horus
11,541
769
10
1
0
250,181
2
L
Maui
9,551
637
10
1
0
260,055
4
L
Nox
9,575
638
27
2
0
268,164
0
W
Baba Yaga
10,702
713
45
3
0
264,351
0
L
Sylvanus
8,729
582
8
1
0
238,081
1
L
Ullr
9,001
600
24
2
0
226,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role