Player Matchup

Kumbhakarna
Kumbhakarna
Gold II
 
Kumbhakarna
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Platinum IV
CNDruid
Chiron
Platinum IV
Level 146
God Stats
37W - 31L
1,606 SR
Queue Stats
352W - 355L
1,805 MMR
Solo
Loki
Loki
Platinum II
Texhify
Loki
Platinum II
Level 108
God Stats
76W - 51L
1,512 SR
Queue Stats
125W - 123L
1,837 MMR
Solo
Apollo
Apollo
Platinum III
gokurita
Apollo
Platinum III
Level 145
God Stats
4W - 3L
1,415 SR
Queue Stats
59W - 45L
1,845 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
muereCAGADA
Sun Wukong
Platinum V
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,804 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,507 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 145
1,643 SR
1,769 MMR
Izanami
Izanami
Gold III
 
Izanami
Gold III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum III
DarwinGod
Ne Zha
Platinum III
Level 156
God Stats
1W - 4L
1,522 SR
Queue Stats
144W - 135L
1,855 MMR
Solo
Yemoja
Yemoja
Platinum V
MenaceSZN
Yemoja
Platinum V
Level 127
God Stats
1W - 1L
1,758 SR
Queue Stats
109W - 102L
1,728 MMR
Party 1
Sol
Sol
Gold III
Unfehlbar
Sol
Gold III
Level 160
God Stats
3W - 4L
1,810 SR
Queue Stats
52W - 55L
1,713 MMR
Solo
Ra
Ra
Platinum I
WulffJay
Ra
Platinum I
Level 160
God Stats
4W - 5L
1,622 SR
Queue Stats
71W - 60L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
0 / 2 / 9
12,579
484
4,506
27,652
36,197
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
CNDruid
Chiron
20
6 / 3 / 6
14,652
564
22,363
20,565
10,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Texhify
Loki
20
11 / 3 / 4
15,060
579
21,457
22,352
10,282
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
gokurita
Apollo
19
0 / 2 / 6
13,333
513
15,257
25,416
11,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
muereCAGADA
Sun Wukong
20
4 / 1 / 8
15,972
614
20,641
25,531
16,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Ao KuangThorIshtarGuan Yu

VS

Bans
Da JiRavanaHorusCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 3 / 2
13,066
503
14,014
20,432
8,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
DarwinGod
Ne Zha
20
6 / 7 / 4
13,775
530
14,276
29,685
15,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
MenaceSZN
Yemoja
17
3 / 1 / 6
12,238
471
15,543
22,669
37,379
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 6 / 2
12,181
469
21,394
24,665
11,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
1 / 4 / 4
11,542
444
11,455
13,586
9,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
21
Kills
11
11
Deaths
21
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
2
9
2.25
L
Izanami
 
Izanami
1
3
2
0.67
W
Chiron
CNDruid
Chiron
6
3
6
3
L
Ne Zha
DarwinGod
Ne Zha
6
7
4
1.14
L
Yemoja
MenaceSZN
Yemoja
3
1
6
6
W
Loki
Texhify
Loki
11
3
4
4.33
L
0
6
2
0.17
L
1
4
4
0.75
W
Apollo
gokurita
Apollo
0
2
6
1.5
W
Sun Wukong
muereCAGADA
Sun Wukong
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,224
Damage
76,682
121,516
Taken
111,037
85,270
Mitigated
82,190
53,927
Healing
36,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,506
248
0
9,514
27,652
36,197
0
8,673
18,979
27,149
1,223
L
Izanami
 
Izanami
14,014
9,680
0
8,362
20,432
8,919
2,688
638
19,794
0
142,481
W
Chiron
CNDruid
Chiron
22,363
7,411
2,221
7,062
20,565
10,596
3,823
12,908
7,645
0
140,665
L
Ne Zha
DarwinGod
Ne Zha
14,276
3,392
0
5,115
29,685
15,467
0
1,231
28,454
0
106,647
L
Yemoja
MenaceSZN
Yemoja
15,543
2,893
1,176
5,751
22,669
37,379
15
799
21,870
39,736
0
W
Loki
Texhify
Loki
21,457
8,208
0
5,532
22,352
10,282
4,057
7,462
14,890
0
158,229
L
21,394
8,007
0
10,715
24,665
11,136
0
340
24,325
102,336
6,656
L
11,455
1,015
2,837
2,692
13,586
9,289
0
992
12,594
115,807
0
W
Apollo
gokurita
Apollo
15,257
9,741
0
15,672
25,416
11,610
6,906
6,998
18,418
0
133,051
W
Sun Wukong
muereCAGADA
Sun Wukong
20,641
3,785
0
13,926
25,531
16,585
1,885
14,938
10,593
0
123,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,596
Gold Earned
62,802
791
Minions Killed
802
0
Camps Cleared
0
2,583,377
Distance Traveled
2,446,347
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,579
484
31
1
0
531,562
10
L
Izanami
13,066
503
239
9
0
456,143
12
W
Chiron
14,652
564
183
7
0
525,672
9
L
Ne Zha
13,775
530
145
6
0
519,731
5
L
Yemoja
12,238
471
44
2
0
477,112
4
W
Loki
15,060
579
162
6
0
534,692
2
L
Sol
12,181
469
180
7
0
436,498
4
L
Ra
11,542
444
194
7
0
556,863
6
W
Apollo
13,333
513
196
8
0
450,787
6
W
Sun Wukong
15,972
614
219
8
0
540,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role