Player Matchup

King Arthur
King Arthur
DarkLuis69
King Arthur
Level 66
God Stats
3W - 6L
1,608 SR
Queue Stats
99W - 69L
1,644 Elo+
Solo
Cupid
Cupid
GlobalWeets
Cupid
Level 120
God Stats
3W - 1L
1,833 SR
Queue Stats
34W - 19L
1,731 Elo+
Party 1
Ra
Ra
Mrmee25
Ra
Level 109
God Stats
2W - 2L
1,614 SR
Queue Stats
211W - 215L
1,582 Elo+
Solo
Yemoja
Yemoja
westwindsor
Yemoja
Level 153
God Stats
0W - 1L
1,691 SR
Queue Stats
64W - 23L
1,874 Elo+
Party 1
Bastet
Bastet
Ŕawan
Bastet
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 19L
1,764 Elo+
Solo
Team Averages
Level 121
1,649 SR
1,719 Elo+

VS

Team Averages
Level 147
1,661 SR
1,601 Elo+
Anhur
Anhur
Aresincognito
Anhur
Level 155
God Stats
3W - 1L
1,931 SR
Queue Stats
444W - 422L
1,602 Elo+
Party 2
Ares
Ares
FoxyOstrich
Ares
Level 158
God Stats
7W - 3L
1,692 SR
Queue Stats
258W - 226L
1,654 Elo+
Solo
Hades
Hades
Sröy
Hades
Level 139
God Stats
9W - 11L
1,450 SR
Queue Stats
122W - 123L
1,608 Elo+
Solo
Mulan
Mulan
TheNameIsLan
Mulan
Level 137
God Stats
37W - 11L
1,815 SR
Queue Stats
299W - 281L
1,581 Elo+
Party 2
Merlin
Merlin
ard3lios
Merlin
Level 148
God Stats
2W - 1L
1,419 SR
Queue Stats
148W - 152L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkLuis69
King Arthur
9
0 / 2 / 1
5,301
482
5,943
10,141
5,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
1 / 2 / 2
4,932
448
4,209
7,267
1,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 2 / 2
6,168
561
2,801
5,878
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
9
0 / 1 / 6
5,473
498
4,241
8,690
5,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Ŕawan
Bastet
12
5 / 2 / 2
6,638
603
6,889
11,000
3,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,451
586
4,766
8,426
3,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 3
5,869
534
4,295
13,496
8,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hades
Sröy
Hades
11
1 / 1 / 2
7,001
636
4,788
9,301
6,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
6 / 0 / 2
7,492
681
5,870
7,861
3,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
ard3lios
Merlin
12
1 / 1 / 2
6,790
617
7,462
4,936
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
7
Kills
9
9
Deaths
7
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
King Arthur
DarkLuis69
King Arthur
0
2
1
0.25
W
0
3
3
0.5
L
1
2
2
1
L
1
2
2
1
W
Hades
Sröy
Hades
1
1
2
2
W
6
0
2
7
W
Merlin
ard3lios
Merlin
1
1
2
2
L
Yemoja
0
1
6
3
L
Bastet
Ŕawan
Bastet
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,083
Damage
27,181
42,976
Taken
44,020
19,120
Mitigated
22,804
16,775
Healing
18,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,766
2,824
0
4,096
8,426
3,105
0
1,794
6,632
0
45,983
L
King Arthur
DarkLuis69
King Arthur
5,943
1,627
0
4,163
10,141
5,823
0
4,413
5,728
0
33,649
W
4,295
169
1,290
3,180
13,496
8,173
0
4,015
9,231
20,577
2,489
L
4,209
2,506
372
1,951
7,267
1,955
0
2,732
4,535
0
23,875
L
2,801
236
527
1,700
5,878
2,237
0
2,472
3,406
48,726
0
W
Hades
Sröy
Hades
4,788
1,151
176
5,928
9,301
6,075
195
0
8,659
45,437
0
W
5,870
1,376
0
2,587
7,861
3,553
0
652
7,209
0
52,787
W
Merlin
ard3lios
Merlin
7,462
857
0
1,218
4,936
1,898
342
638
4,298
55,287
0
L
Yemoja
4,241
1,685
1,243
2,393
8,690
5,337
0
3,641
5,049
16,770
2,145
L
Bastet
Ŕawan
Bastet
6,889
2,724
0
4,426
11,000
3,768
0
2,852
8,148
0
37,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
33,603
265
Minions Killed
393
0
Camps Cleared
0
1,072,089
Distance Traveled
1,064,252
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,451
586
95
9
0
198,510
3
L
King Arthur
5,301
482
40
4
0
197,811
2
W
Ares
5,869
534
18
2
0
204,593
4
L
Cupid
4,932
448
27
2
0
199,608
0
L
Ra
6,168
561
111
10
0
222,772
0
W
Hades
7,001
636
89
8
0
191,086
5
W
Mulan
7,492
681
92
8
0
260,474
4
W
Merlin
6,790
617
99
9
0
209,589
5
L
Yemoja
5,473
498
24
2
0
197,274
5
L
Bastet
6,638
603
63
6
0
254,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role