Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DistandAlmond67
Cthulhu
Level 97
God Stats
0W - 2L
1,554 SR
Queue Stats
77W - 68L
1,544 Elo+
Solo
Artemis
Artemis
JoyBoy1120
Artemis
Level 88
God Stats
4W - 1L
1,968 SR
Queue Stats
111W - 101L
1,531 Elo+
Party 2
Anubis
Anubis
Thedark177
Anubis
Level 137
God Stats
5W - 4L
1,861 SR
Queue Stats
41W - 42L
1,477 Elo+
Solo
Ne Zha
Ne Zha
xExotiic_Killer1
Ne Zha
Level 104
God Stats
4W - 8L
1,243 SR
Queue Stats
165W - 150L
1,577 Elo+
Party 2
Team Averages
Level 114
1,625 SR
1,526 Elo+

VS

Team Averages
Level 125
1,488 SR
1,482 Elo+
Baron Samedi
Baron Samedi
Creatures66
Baron Samedi
Level 128
God Stats
7W - 5L
1,816 SR
Queue Stats
232W - 253L
1,473 Elo+
Party 1
Artemis
Artemis
Nayruuu
Artemis
Level 146
God Stats
15W - 8L
1,657 SR
Queue Stats
256W - 281L
1,474 Elo+
Party 1
Hun Batz
Hun Batz
OnePunchLuffy-
Hun Batz
Level 127
God Stats
1W - 1L
1,478 SR
Queue Stats
1,025W - 1,061L
1,491 Elo+
Solo
Discordia
Discordia
Stayy__Goldd
Discordia
Level 104
God Stats
9W - 14L
1,361 SR
Queue Stats
74W - 83L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
whyusomad5983
Cu Chulainn
Level 122
God Stats
2W - 3L
1,130 SR
Queue Stats
475W - 432L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 3 / 1
8,417
468
7,883
7,906
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 4 / 4
7,780
432
10,959
17,825
12,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
JoyBoy1120
Artemis
12
0 / 3 / 2
7,050
392
6,594
14,307
4,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Thedark177
Anubis
15
2 / 4 / 3
9,475
526
16,016
15,984
8,979
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 5 / 2
9,481
527
7,490
14,203
7,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Creatures66
Baron Samedi
13
5 / 1 / 5
8,176
454
8,681
13,683
11,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Nayruuu
Artemis
15
5 / 3 / 8
9,536
530
18,999
16,533
7,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
16
3 / 4 / 5
9,330
518
6,101
15,399
5,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Stayy__Goldd
Discordia
14
1 / 0 / 2
8,154
453
4,950
7,634
3,472
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
whyusomad5983
Cu Chulainn
18
4 / 3 / 3
10,533
585
10,796
21,401
17,842
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
11
Kills
18
19
Deaths
11
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
3
1
0.83
W
Baron Samedi
Creatures66
Baron Samedi
5
1
5
7.5
L
1
4
4
0.75
L
Artemis
JoyBoy1120
Artemis
0
3
2
0.33
W
Artemis
Nayruuu
Artemis
5
3
8
3
W
Hun Batz
3
4
5
1.38
W
Discordia
Stayy__Goldd
Discordia
1
0
2
2
L
Anubis
Thedark177
Anubis
2
4
3
0.88
W
Cu Chulainn
whyusomad5983
Cu Chulainn
4
3
3
1.83
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,942
Damage
49,527
70,225
Taken
74,650
38,910
Mitigated
45,831
24,359
Healing
27,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,883
176
0
1,794
7,906
5,122
0
4,604
3,302
52,128
0
W
Baron Samedi
Creatures66
Baron Samedi
8,681
1,144
1,589
4,074
13,683
11,514
93
7,384
6,299
35,612
1,500
L
10,959
783
2,413
4,005
17,825
12,397
0
5,215
12,610
29,794
0
L
Artemis
JoyBoy1120
Artemis
6,594
1,867
0
4,234
14,307
4,729
0
2,188
12,119
0
45,872
W
Artemis
Nayruuu
Artemis
18,999
11,205
0
9,114
16,533
7,058
2,596
5,643
10,890
0
83,585
W
Hun Batz
6,101
1,200
0
6,196
15,399
5,945
0
3,871
11,528
0
78,360
W
Discordia
Stayy__Goldd
Discordia
4,950
167
0
1,774
7,634
3,472
0
5,222
2,412
54,738
0
L
Anubis
Thedark177
Anubis
16,016
964
0
8,422
15,984
8,979
52
796
15,188
81,907
0
W
Cu Chulainn
whyusomad5983
Cu Chulainn
10,796
1,864
0
4,854
21,401
17,842
0
12,738
8,663
6,512
72,145
L
7,490
1,449
0
3,491
14,203
7,683
0
1,070
13,133
0
74,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,203
Gold Earned
45,729
430
Minions Killed
566
0
Camps Cleared
0
1,636,279
Distance Traveled
1,684,429
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,417
468
94
5
0
314,261
2
W
Baron Samedi
8,176
454
42
2
0
327,330
4
L
Cthulhu
7,780
432
37
2
0
360,182
5
L
Artemis
7,050
392
66
4
0
293,397
5
W
Artemis
9,536
530
127
7
0
299,470
4
W
Hun Batz
9,330
518
132
7
0
386,201
2
W
Discordia
8,154
453
102
6
0
340,367
3
L
Anubis
9,475
526
137
8
0
281,643
7
W
Cu Chulainn
10,533
585
163
9
0
331,061
0
L
Ne Zha
9,481
527
96
5
0
386,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role