Player Matchup

Terra
Terra
Gold II
Gínger
Terra
Gold II
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,664 MMR
Solo
Scylla
Scylla
Gold III
Jordits
Scylla
Gold III
Level 158
God Stats
11W - 10L
1,556 SR
Queue Stats
298W - 307L
1,658 MMR
Solo
Izanami
Izanami
Platinum IV
Promethos
Izanami
Platinum IV
Level 155
God Stats
11W - 15L
1,555 SR
Queue Stats
114W - 109L
1,664 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
ŽαŗάŧợŠ
Cu Chulainn
Platinum I
Level 158
God Stats
5W - 13L
1,321 SR
Queue Stats
1,125W - 1,143L
1,859 MMR
Solo
Ravana
Ravana
Gold I
心不需要鞘
Ravana
Gold I
Level 155
God Stats
13W - 16L
1,302 SR
Queue Stats
362W - 380L
1,621 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 156
1,447 SR
1,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 103
1,644 SR
1,693 MMR
Horus
Horus
Gold I
Cryzan
Horus
Gold I
Level 158
God Stats
75W - 48L
1,662 SR
Queue Stats
419W - 418L
1,669 MMR
Solo
Anhur
Anhur
Platinum V
Kobe
Anhur
Platinum V
Level 156
God Stats
12W - 9L
1,586 SR
Queue Stats
73W - 80L
1,553 MMR
Solo
Da Ji
Da Ji
Gold I
MadDogGeo
Da Ji
Gold I
Level 81
God Stats
30W - 19L
1,661 SR
Queue Stats
329W - 319L
1,658 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
ProfessorTyr
Guan Yu
Platinum IV
Level 46
God Stats
2W - 1L
1,681 SR
Queue Stats
102W - 98L
1,704 MMR
Party 1
Hera
Hera
Platinum III
TrapatoniLTU
Hera
Platinum III
Level 72
God Stats
4W - 2L
1,631 SR
Queue Stats
233W - 233L
1,882 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gínger
Terra
13
0 / 0 / 4
8,385
466
6,371
15,351
14,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
Jordits
Scylla
14
2 / 4 / 3
8,350
464
9,914
10,672
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Promethos
Izanami
15
3 / 3 / 3
9,138
508
11,093
16,804
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cu Chulainn
ŽαŗάŧợŠ
Cu Chulainn
15
2 / 6 / 1
9,145
508
13,782
20,163
15,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
2 / 4 / 2
8,497
472
7,443
10,043
3,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ChronosThorTyrIshtar

VS

Bans
Ao KuangCernunnosNe ZhaFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cryzan
Horus
15
2 / 2 / 8
9,165
509
11,216
16,939
12,839
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
Kobe
Anhur
15
2 / 3 / 2
8,901
495
7,930
13,838
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
MadDogGeo
Da Ji
17
7 / 0 / 4
10,112
562
13,272
16,482
7,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ProfessorTyr
Guan Yu
16
5 / 1 / 3
10,211
567
14,568
21,544
21,829
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 3 / 2
8,941
497
4,666
6,612
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
9
Kills
17
17
Deaths
9
13
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
Cryzan
Horus
2
2
8
3
L
Terra
Gínger
Terra
0
0
4
2
L
Scylla
Jordits
Scylla
2
4
3
0.88
W
Anhur
Kobe
Anhur
2
3
2
1
W
Da Ji
MadDogGeo
Da Ji
7
0
4
9
W
Guan Yu
ProfessorTyr
Guan Yu
5
1
3
6.5
L
Izanami
Promethos
Izanami
3
3
3
1.5
W
1
3
2
0.67
L
Cu Chulainn
ŽαŗάŧợŠ
Cu Chulainn
2
6
1
0.42
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,603
Damage
51,652
73,033
Taken
75,415
43,253
Mitigated
49,656
19,024
Healing
26,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Cryzan
Horus
11,216
5,299
1,027
3,568
16,939
12,839
0
4,831
11,909
0
33,965
L
Terra
Gínger
Terra
6,371
1,513
4,166
4,908
15,351
14,909
0
2,947
12,404
39,259
1,667
L
Scylla
Jordits
Scylla
9,914
921
0
1,230
10,672
3,986
0
1,324
9,348
74,811
0
W
Anhur
Kobe
Anhur
7,930
4,926
0
6,715
13,838
4,730
1,102
2,274
11,513
0
77,354
W
Da Ji
MadDogGeo
Da Ji
13,272
3,167
0
6,742
16,482
7,626
0
2,455
13,983
0
88,958
W
Guan Yu
ProfessorTyr
Guan Yu
14,568
2,314
304
6,810
21,544
21,829
0
5,077
15,619
5,720
78,249
L
Izanami
Promethos
Izanami
11,093
7,422
0
5,467
16,804
4,844
103
28
16,776
0
84,090
W
4,666
1,984
0
1,544
6,612
2,632
0
3,509
3,055
75,436
0
L
Cu Chulainn
ŽαŗάŧợŠ
Cu Chulainn
13,782
2,912
0
2,480
20,163
15,835
138
315
19,848
11,228
64,940
L
7,443
1,850
0
773
10,043
3,679
0
860
9,183
0
79,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,515
Gold Earned
47,330
585
Minions Killed
604
0
Camps Cleared
0
1,721,518
Distance Traveled
1,812,449
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,165
509
48
3
0
376,043
7
L
Terra
8,385
466
52
3
0
363,448
5
L
Scylla
8,350
464
138
8
0
333,260
7
W
Anhur
8,901
495
142
8
0
298,510
8
W
Da Ji
10,112
562
129
7
0
390,883
3
W
Guan Yu
10,211
567
137
8
0
383,104
3
L
Izanami
9,138
508
136
8
0
324,197
6
W
Hera
8,941
497
148
8
0
363,909
7
L
Cu Chulainn
9,145
508
141
8
0
314,691
6
L
Ravana
8,497
472
118
7
0
385,922
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role