Player Matchup

Odin
Odin
Ana ng1250
Odin
Level 51
God Stats
3W - 5L
1,411 SR
Queue Stats
79W - 123L
1,221 Elo+
Solo
Sol
Sol
DaddyStacc
Sol
Level 53
God Stats
4W - 7L
1,261 SR
Queue Stats
106W - 138L
1,319 Elo+
Solo
Terra
Terra
KillaBill FL
Terra
Level 92
God Stats
0W - 3L
1,500 SR
Queue Stats
67W - 63L
1,389 Elo+
Solo
Gilgamesh
Gilgamesh
im_nasty_boy0
Gilgamesh
Level 42
God Stats
0W - 2L
1,243 SR
Queue Stats
12W - 29L
1,220 Elo+
Solo
Olorun
Olorun
silentdje
Olorun
Level 150
God Stats
1W - 2L
1,369 SR
Queue Stats
147W - 162L
1,303 Elo+
Solo
Team Averages
Level 78
1,357 SR
1,290 Elo+

VS

Team Averages
Level 62
1,444 SR
1,378 Elo+
Rama
Rama
ADornedd
Rama
Level 62
God Stats
1W - 0L
1,487 SR
Queue Stats
3W - 1L
1,412 Elo+
Party 1
Ratatoskr
Ratatoskr
Asmodeuslust
Ratatoskr
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 71L
1,269 Elo+
Solo
Ao Kuang
Ao Kuang
CoMiiCaL-
Ao Kuang
Level 85
God Stats
3W - 0L
1,537 SR
Queue Stats
4W - 3L
1,387 Elo+
Party 1
Amaterasu
Amaterasu
Five9ine_Slime
Amaterasu
Level 64
God Stats
1W - 0L
1,356 SR
Queue Stats
3W - 1L
1,412 Elo+
Party 1
Kukulkan
Kukulkan
Valentine_25
Kukulkan
Level 29
God Stats
3W - 1L
1,339 SR
Queue Stats
3W - 1L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 5
11,957
460
18,244
29,917
37,697
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 8 / 2
11,871
457
15,802
25,003
10,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 6 / 3
10,854
417
7,380
34,711
32,518
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
im_nasty_boy0
Gilgamesh
19
2 / 3 / 3
12,309
473
10,910
24,639
18,534
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Olorun
silentdje
Olorun
16
3 / 7 / 3
12,820
493
14,577
25,505
9,565
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
11 / 1 / 12
13,915
535
38,450
26,241
13,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
Asmodeuslust
Ratatoskr
20
1 / 6 / 8
13,222
509
8,790
21,574
12,453
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
CoMiiCaL-
Ao Kuang
20
16 / 2 / 8
14,744
567
34,290
35,182
20,424
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Five9ine_Slime
Amaterasu
16
1 / 3 / 11
10,458
402
6,981
24,149
15,793
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Valentine_25
Kukulkan
17
2 / 3 / 10
11,476
441
15,877
10,807
4,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
80
14
Kills
31
31
Deaths
15
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Rama
11
1
12
17
L
5
7
5
1.07
W
Ratatoskr
Asmodeuslust
Ratatoskr
1
6
8
0.83
W
Ao Kuang
CoMiiCaL-
Ao Kuang
16
2
8
10
L
2
8
2
0.38
W
Amaterasu
Five9ine_Slime
Amaterasu
1
3
11
2.17
L
2
6
3
0.58
W
Kukulkan
Valentine_25
Kukulkan
2
3
10
2.33
L
Gilgamesh
im_nasty_boy0
Gilgamesh
2
3
3
1.17
L
Olorun
silentdje
Olorun
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,913
Damage
104,388
139,775
Taken
117,953
108,701
Mitigated
66,673
38,982
Healing
48,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
38,450
30,600
0
19,594
26,241
13,009
4,862
11,221
15,020
0
131,964
L
18,244
1,613
0
1,637
29,917
37,697
837
11,960
17,957
180
72,323
W
Ratatoskr
Asmodeuslust
Ratatoskr
8,790
2,503
0
2,976
21,574
12,453
1,477
4,206
17,368
0
111,304
W
Ao Kuang
CoMiiCaL-
Ao Kuang
34,290
11,506
0
16,417
35,182
20,424
979
10,850
24,332
172,070
0
L
15,802
3,296
0
8,988
25,003
10,387
2,892
12,821
12,182
82,785
8,807
W
Amaterasu
Five9ine_Slime
Amaterasu
6,981
3,463
110
6,146
24,149
15,793
851
9,187
14,962
0
42,663
L
7,380
1,446
3,206
9,503
34,711
32,518
29
10,742
23,969
34,162
0
W
Kukulkan
Valentine_25
Kukulkan
15,877
1,770
1,081
2,180
10,807
4,994
1,043
3,048
7,759
62,262
0
L
Gilgamesh
im_nasty_boy0
Gilgamesh
10,910
2,622
0
3,894
24,639
18,534
482
7,857
16,782
0
118,790
L
Olorun
silentdje
Olorun
14,577
8,458
2,440
9,314
25,505
9,565
476
6,787
18,718
70,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,811
Gold Earned
63,815
556
Minions Killed
630
0
Camps Cleared
0
2,198,338
Distance Traveled
2,500,259
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
13,915
535
147
6
0
462,901
1
L
Odin
11,957
460
112
4
0
462,565
0
W
Ratatoskr
13,222
509
194
7
0
514,762
1
W
Ao Kuang
14,744
567
173
7
0
515,906
0
L
Sol
11,871
457
147
6
0
417,212
0
W
Amaterasu
10,458
402
32
1
0
514,547
1
L
Terra
10,854
417
48
2
0
429,512
3
W
Kukulkan
11,476
441
84
3
0
492,143
8
L
Gilgamesh
12,309
473
151
6
0
516,734
0
L
Olorun
12,820
493
98
4
0
372,315
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role