Player Matchup

Tyr
Tyr
Silver V
DrasticEffects
Tyr
Silver V
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 65L
667 MMR
Solo
Discordia
Discordia
Silver IV
Hadezx998
Discordia
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 287L
729 MMR
Solo
Cupid
Cupid
Bronze I
HairyEGGSs
Cupid
Bronze I
Level 121
God Stats
5W - 7L
1,327 SR
Queue Stats
138W - 164L
636 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
bow_bert
Gilgamesh
Silver III
Level 110
God Stats
51W - 48L
1,487 SR
Queue Stats
368W - 383L
843 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
yVictor-N
Baron Samedi
Silver IV
Level 121
God Stats
3W - 1L
1,507 SR
Queue Stats
185W - 206L
671 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,464 SR
709 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,483 SR
854 MMR
Neith
Neith
Silver IV
 
Neith
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver IV
El_Pepito_23_
Bastet
Silver IV
Level 120
God Stats
133W - 115L
1,528 SR
Queue Stats
233W - 243L
743 MMR
Solo
Hun Batz
Hun Batz
Silver IV
FL4WL3SS Jesus
Hun Batz
Silver IV
Level 156
God Stats
1W - 6L
1,367 SR
Queue Stats
155W - 167L
676 MMR
Solo
Hera
Hera
Silver III
SoftMeatBiscuit
Hera
Silver III
Level 124
God Stats
3W - 3L
1,509 SR
Queue Stats
130W - 143L
872 MMR
Solo
Mulan
Mulan
Bronze I
jeremyp180
Mulan
Bronze I
Level 126
God Stats
9W - 8L
1,510 SR
Queue Stats
284W - 294L
477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 2
11,624
646
12,646
16,992
19,923
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Discordia
Hadezx998
Discordia
14
1 / 2 / 6
9,199
511
8,089
12,238
4,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
14
0 / 2 / 4
8,361
465
4,730
13,305
5,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
bow_bert
Gilgamesh
17
10 / 0 / 1
11,055
614
13,873
16,147
7,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
yVictor-N
Baron Samedi
15
2 / 0 / 2
9,895
550
3,947
14,381
14,397
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ao KuangPoseidonChaac

VS

Bans
AgniIshtarArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 2 / 0
9,169
509
7,041
6,943
3,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 1
7,046
391
9,377
14,841
5,146
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
14
1 / 4 / 1
8,378
465
7,774
14,385
5,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 3 / 0
8,772
487
8,588
11,593
5,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
14
1 / 5 / 0
8,887
494
8,248
16,667
12,124
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
5
5
Deaths
20
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
0
1
W
6
1
2
7
L
1
6
1
0.25
L
Hun Batz
1
4
1
0.38
W
Discordia
Hadezx998
Discordia
1
2
6
2
W
Cupid
0
2
4
1
L
0
3
0
0
W
Gilgamesh
bow_bert
Gilgamesh
10
0
1
10.5
L
Mulan
1
5
0
0.2
W
Baron Samedi
yVictor-N
Baron Samedi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
41,028
73,063
Taken
64,429
52,492
Mitigated
31,893
28,230
Healing
18,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,041
1,825
0
2,901
6,943
3,277
0
1,406
5,537
0
77,115
W
12,646
2,278
0
7,952
16,992
19,923
160
1,745
15,247
0
87,565
L
9,377
2,109
0
3,174
14,841
5,146
0
3,671
11,170
0
34,067
L
Hun Batz
7,774
1,354
0
4,237
14,385
5,902
0
1,770
12,615
0
70,171
W
Discordia
Hadezx998
Discordia
8,089
346
179
3,944
12,238
4,842
78
4,141
8,097
61,238
0
W
Cupid
4,730
2,010
512
6,820
13,305
5,472
962
1,495
11,810
0
59,734
L
8,588
1,617
65
4,029
11,593
5,444
0
4,004
7,589
79,669
0
W
Gilgamesh
bow_bert
Gilgamesh
13,873
4,344
0
4,146
16,147
7,858
0
1,333
14,279
0
98,898
L
Mulan
8,248
2,368
0
3,689
16,667
12,124
966
1,185
15,482
0
69,169
W
Baron Samedi
yVictor-N
Baron Samedi
3,947
263
439
4,238
14,381
14,397
392
616
13,765
50,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,134
Gold Earned
42,252
582
Minions Killed
573
0
Camps Cleared
0
1,824,012
Distance Traveled
1,782,057
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,169
509
147
8
0
336,788
2
W
Tyr
11,624
646
149
8
0
390,469
5
L
Bastet
7,046
391
44
2
0
405,488
5
L
Hun Batz
8,378
465
117
7
0
379,941
0
W
Discordia
9,199
511
104
6
0
365,624
3
W
Cupid
8,361
465
93
5
0
305,664
7
L
Hera
8,772
487
131
7
0
333,700
3
W
Gilgamesh
11,055
614
140
8
0
422,236
7
L
Mulan
8,887
494
134
7
0
326,140
1
W
Baron Samedi
9,895
550
96
5
0
340,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role