Player Matchup

Chang'e
Chang'e
Malfy_Man
Chang'e
Level 154
God Stats
12W - 7L
1,624 SR
Queue Stats
22W - 15L
1,612 Elo+
Solo
Pele
Pele
Supreme_Cautionx
Pele
Level 146
God Stats
7W - 2L
1,849 SR
Queue Stats
59W - 54L
1,584 Elo+
Solo
Horus
Horus
banannaballs
Horus
Level 148
God Stats
5W - 2L
1,542 SR
Queue Stats
87W - 90L
1,568 Elo+
Solo
Team Averages
Level 149
1,671 SR
1,588 Elo+

VS

Team Averages
Level 68
1,432 SR
1,278 Elo+
Cthulhu
Cthulhu
S1PP1N nTR1PP1N
Cthulhu
Level 107
God Stats
19W - 23L
1,465 SR
Queue Stats
46W - 77L
1,295 Elo+
Party 1
Neith
Neith
iPawp
Neith
Level 29
God Stats
1W - 4L
1,261 SR
Queue Stats
3W - 6L
1,215 Elo+
Party 1
Ah Puch
Ah Puch
yohnnyski
Ah Puch
Level 67
God Stats
12W - 10L
1,570 SR
Queue Stats
40W - 59L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Malfy_Man
Chang'e
13
1 / 0 / 7
7,548
755
7,152
7,331
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
6 / 1 / 5
8,500
850
9,866
10,489
4,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 0 / 6
8,626
863
7,189
8,442
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,281
628
6,262
10,181
8,008
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
iPawp
Neith
10
0 / 5 / 1
6,077
608
3,772
8,409
2,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
yohnnyski
Ah Puch
10
0 / 6 / 1
6,286
629
5,943
8,503
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
11
Kills
0
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Malfy_Man
Chang'e
1
0
7
4.5
L
0
0
0
0
W
6
1
5
8.5
W
4
0
6
7
L
Neith
iPawp
Neith
0
5
1
0.1
L
Ah Puch
yohnnyski
Ah Puch
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,207
Damage
15,977
26,262
Taken
27,093
13,379
Mitigated
13,906
10,739
Healing
3,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Malfy_Man
Chang'e
7,152
717
2,676
3,191
7,331
2,855
695
3,587
3,744
31,431
0
L
6,262
528
170
1,967
10,181
8,008
0
3,289
6,892
21,312
0
W
9,866
2,251
0
1,550
10,489
4,461
0
5,403
5,086
0
43,496
W
7,189
3,204
510
2,812
8,442
6,063
290
3,272
5,170
0
16,964
L
Neith
iPawp
Neith
3,772
1,121
253
589
8,409
2,809
0
2,341
6,068
0
11,527
L
Ah Puch
yohnnyski
Ah Puch
5,943
120
29
660
8,503
3,089
0
1,538
6,965
21,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,674
Gold Earned
18,644
150
Minions Killed
82
0
Camps Cleared
0
621,003
Distance Traveled
523,113
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,548
755
61
6
0
192,624
8
L
Cthulhu
6,281
628
30
3
0
208,961
3
W
Pele
8,500
850
69
7
0
231,341
4
W
Horus
8,626
863
20
2
0
197,038
0
L
Neith
6,077
608
15
2
0
152,122
3
L
Ah Puch
6,286
629
37
4
0
162,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role