Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Gizmob
Ganesha
Level 160
God Stats
5W - 2L
1,910 SR
Queue Stats
851W - 174L
1,974 Elo+
Party 2
Yu Huang
Yu Huang
eduardeca
Yu Huang
Level 160
God Stats
4W - 0L
1,880 SR
Queue Stats
172W - 37L
1,997 Elo+
Party 2
Team Averages
Level 160
1,763 SR
1,823 Elo+

VS

Team Averages
Level 29
1,367 SR
1,257 Elo+
Yemoja
Yemoja
Aplodin
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 1
Chang'e
Chang'e
KonekoKyn
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 21L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
MoonWolf1
Nu Wa
Level 56
God Stats
1W - 5L
1,101 SR
Queue Stats
7W - 28L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
14 / 1 / 6
9,229
1,025
9,400
13,272
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Ganesha
Gizmob
Ganesha
12
1 / 1 / 20
8,517
946
8,328
11,468
12,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yu Huang
eduardeca
Yu Huang
14
8 / 0 / 11
9,072
1,008
15,932
5,770
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aplodin
Yemoja
10
0 / 6 / 1
6,194
688
3,063
13,958
8,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
KonekoKyn
Chang'e
11
2 / 7 / 0
6,799
755
4,894
12,170
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
MoonWolf1
Nu Wa
8
0 / 10 / 1
5,655
628
4,064
11,446
3,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
23
Kills
2
2
Deaths
23
37
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
14
1
6
17
L
Yemoja
Aplodin
Yemoja
0
6
1
0.08
W
Ganesha
Gizmob
Ganesha
1
1
20
11
L
Chang'e
KonekoKyn
Chang'e
2
7
0
0.29
L
Nu Wa
MoonWolf1
Nu Wa
0
10
1
0.05
W
Yu Huang
eduardeca
Yu Huang
8
0
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,660
Damage
12,021
30,510
Taken
37,574
23,254
Mitigated
15,095
5,610
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,400
3,811
0
2,275
13,272
7,930
704
3,427
9,845
0
29,773
L
Yemoja
Aplodin
Yemoja
3,063
1,162
392
1,473
13,958
8,232
0
8,591
5,273
11,081
0
W
Ganesha
Gizmob
Ganesha
8,328
479
0
3,085
11,468
12,370
0
4,762
5,986
16,961
0
L
Chang'e
KonekoKyn
Chang'e
4,894
1,157
1,050
1,127
12,170
3,648
0
8,631
3,384
14,237
0
L
Nu Wa
MoonWolf1
Nu Wa
4,064
1,085
0
280
11,446
3,215
0
7,038
4,283
13,529
0
W
Yu Huang
eduardeca
Yu Huang
15,932
3,434
0
250
5,770
2,954
800
3,901
1,869
49,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,818
Gold Earned
18,648
125
Minions Killed
47
0
Camps Cleared
0
477,383
Distance Traveled
377,350
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,229
1,025
42
5
0
171,029
0
L
Yemoja
6,194
688
8
1
0
129,454
2
W
Ganesha
8,517
946
0
0
0
144,792
0
L
Chang'e
6,799
755
31
3
0
115,276
0
L
Nu Wa
5,655
628
8
1
0
132,620
0
W
Yu Huang
9,072
1,008
83
9
0
161,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role