Player Matchup

Ao Kuang
Ao Kuang
Gold III
 
Ao Kuang
Gold III
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum V
MatcrisShane
Chang'e
Platinum V
Level 156
God Stats
7W - 6L
1,655 SR
Queue Stats
391W - 390L
1,626 MMR
Solo
Ymir
Ymir
Gold IV
Scarre23
Ymir
Gold IV
Level 106
God Stats
2W - 1L
1,720 SR
Queue Stats
130W - 119L
1,509 MMR
Solo
Skadi
Skadi
Silver II
SeckneSS02
Skadi
Silver II
Level 67
God Stats
0W - 1L
1,682 SR
Queue Stats
5W - 8L
1,451 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
busywhiterabbit
Cu Chulainn
Bronze III
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 9L
1,506 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,611 SR
1,518 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,573 SR
1,544 MMR
Vulcan
Vulcan
Bronze III
Beavisqc
Vulcan
Bronze III
Level 66
God Stats
1W - 0L
1,518 SR
Queue Stats
2W - 5L
1,600 MMR
Solo
Danzaburou
Danzaburou
Gold V
Critor1s
Danzaburou
Gold V
Level 147
God Stats
4W - 1L
1,688 SR
Queue Stats
7W - 3L
1,678 MMR
Solo
Bastet
Bastet
Bronze III
EDscargot
Bastet
Bronze III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,400 MMR
Solo
Bellona
Bellona
Gold II
steriletouch
Bellona
Gold II
Level 84
God Stats
15W - 12L
1,626 SR
Queue Stats
194W - 193L
1,526 MMR
Solo
Sylvanus
Sylvanus
Gold IV
stompsession101
Sylvanus
Gold IV
Level 93
God Stats
61W - 68L
1,532 SR
Queue Stats
576W - 578L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
5
0 / 0 / 1
3,361
672
1,360
2,815
945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
MatcrisShane
Chang'e
6
1 / 0 / 0
3,974
795
1,849
1,700
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ymir
4
0 / 2 / 0
2,811
562
531
4,182
1,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
1
0 / 0 / 0
2,451
490
0
0
0
Cu Chulainn
busywhiterabbit
Cu Chulainn
6
0 / 0 / 0
3,579
716
866
2,582
1,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
ThanatosNemesisAh Muzen CabNe Zha

VS

Bans
Morgan Le FayTyrAtlasThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Beavisqc
Vulcan
6
0 / 1 / 1
3,480
696
1,195
1,820
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Critor1s
Danzaburou
6
0 / 0 / 1
3,490
698
932
1,627
533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
EDscargot
Bastet
5
1 / 0 / 0
3,519
704
1,091
2,903
884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
steriletouch
Bellona
6
0 / 0 / 0
3,767
753
1,273
2,481
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
6
1 / 0 / 0
3,468
694
1,984
2,315
1,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
1
Kills
2
2
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
0
0
1
0.5
W
Vulcan
Beavisqc
Vulcan
0
1
1
0.5
W
Danzaburou
Critor1s
Danzaburou
0
0
1
0.5
W
Bastet
EDscargot
Bastet
1
0
0
1
L
Chang'e
MatcrisShane
Chang'e
1
0
0
1
L
Ymir
0
2
0
0
L
Skadi
0
0
0
0
L
Cu Chulainn
busywhiterabbit
Cu Chulainn
0
0
0
0
W
Bellona
steriletouch
Bellona
0
0
0
0
W
Sylvanus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,606
Damage
6,475
11,279
Taken
11,146
4,771
Mitigated
4,782
4,412
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,360
294
0
1,436
2,815
945
0
335
2,480
10,294
4,223
W
Vulcan
Beavisqc
Vulcan
1,195
458
0
20
1,820
699
0
1,408
412
15,634
0
W
Danzaburou
Critor1s
Danzaburou
932
449
0
912
1,627
533
52
464
1,163
0
14,054
W
Bastet
EDscargot
Bastet
1,091
427
0
1,826
2,903
884
0
793
2,110
0
10,726
L
Chang'e
MatcrisShane
Chang'e
1,849
308
189
916
1,700
585
0
735
965
20,072
0
L
Ymir
531
240
0
585
4,182
1,949
0
1,637
2,545
5,929
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
busywhiterabbit
Cu Chulainn
866
117
0
1,286
2,582
1,292
0
0
2,582
0
18,883
W
Bellona
steriletouch
Bellona
1,273
613
0
1,537
2,481
1,530
0
114
2,367
0
21,043
W
Sylvanus
1,984
1,151
336
845
2,315
1,136
330
910
1,405
12,806
6,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,176
Gold Earned
17,724
119
Minions Killed
166
0
Camps Cleared
0
373,923
Distance Traveled
499,355
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,361
672
29
6
0
106,607
0
W
Vulcan
3,480
696
31
6
0
106,091
0
W
Danzaburou
3,490
698
29
6
0
88,114
0
W
Bastet
3,519
704
33
7
0
117,671
1
L
Chang'e
3,974
795
40
8
0
111,518
3
L
Ymir
2,811
562
11
2
0
64,418
1
L
Skadi
2,451
490
0
0
0
0
0
L
Cu Chulainn
3,579
716
39
8
0
91,380
2
W
Bellona
3,767
753
43
9
0
106,520
2
W
Sylvanus
3,468
694
30
6
0
80,959
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role