Player Matchup

Bellona
Bellona
 
Bellona
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Oni5685
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 19L
1,413 Elo+
Party 1
Tiamat
Tiamat
RivSavage69
Tiamat
Level 121
God Stats
1W - 3L
1,471 SR
Queue Stats
133W - 130L
1,496 Elo+
Party 2
Geb
Geb
hungry_man1915
Geb
Level 47
God Stats
15W - 15L
1,664 SR
Queue Stats
34W - 45L
1,451 Elo+
Party 2
Cerberus
Cerberus
xdOram
Cerberus
Level 103
God Stats
4W - 5L
1,565 SR
Queue Stats
229W - 220L
1,525 Elo+
Party 2
Team Averages
Level 72
1,540 SR
1,477 Elo+

VS

Team Averages
Level 85
1,462 SR
1,467 Elo+
Awilix
Awilix
EnX StormzYy
Awilix
Level 122
God Stats
7W - 3L
1,645 SR
Queue Stats
252W - 253L
1,611 Elo+
Party 3
Achilles
Achilles
Nario242
Achilles
Level 38
God Stats
4W - 3L
1,537 SR
Queue Stats
32W - 41L
1,390 Elo+
Solo
Ymir
Ymir
THEdominator198
Ymir
Level 128
God Stats
7W - 13L
1,433 SR
Queue Stats
247W - 263L
1,367 Elo+
Solo
Scylla
Scylla
awwumademeink53
Scylla
Level 120
God Stats
1W - 1L
1,195 SR
Queue Stats
52W - 53L
1,466 Elo+
Solo
Heimdallr
Heimdallr
uchylcelo
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
0 / 0 / 0
6,227
623
3,751
6,077
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Oni5685
Neith
8
1 / 5 / 1
5,187
519
4,188
8,046
2,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tiamat
10
2 / 0 / 2
6,295
630
4,468
4,276
2,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 3 / 1
4,906
491
2,473
8,985
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
xdOram
Cerberus
8
1 / 2 / 1
5,479
548
1,649
6,867
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
7 / 1 / 1
6,351
635
7,605
7,706
2,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
Nario242
Achilles
11
0 / 0 / 0
5,667
567
3,244
7,893
6,148
Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 0 / 4
5,061
506
1,138
5,811
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 2 / 0
5,259
526
1,299
5,101
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
uchylcelo
Heimdallr
10
3 / 1 / 3
6,025
603
7,673
6,881
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
4
Kills
10
10
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
0
0
0
W
Awilix
7
1
1
7.5
W
Achilles
Nario242
Achilles
0
0
0
0
L
Neith
Oni5685
Neith
1
5
1
0.3
L
Tiamat
2
0
2
3
W
0
0
4
2
W
0
2
0
0
L
0
3
1
0.17
W
Heimdallr
uchylcelo
Heimdallr
3
1
3
4.5
L
Cerberus
xdOram
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,529
Damage
20,959
34,251
Taken
33,392
17,054
Mitigated
17,386
11,270
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
3,751
2,071
0
3,505
6,077
4,447
0
0
6,077
0
45,601
W
Awilix
7,605
3,466
0
911
7,706
2,842
0
1,944
5,636
0
50,567
W
Achilles
Nario242
Achilles
3,244
932
0
2,654
7,893
6,148
0
0
7,893
0
38,226
L
Neith
Oni5685
Neith
4,188
1,327
0
2,079
8,046
2,760
0
318
7,728
0
32,809
L
Tiamat
4,468
500
0
2,366
4,276
2,673
0
1,070
3,206
38,342
0
W
1,138
208
0
881
5,811
3,894
0
1,419
4,352
14,670
0
W
1,299
112
0
960
5,101
1,927
0
2,967
2,088
30,357
0
L
2,473
387
152
2,174
8,985
4,546
0
630
8,350
10,812
0
W
Heimdallr
uchylcelo
Heimdallr
7,673
4,241
0
4,573
6,881
2,575
0
2,004
4,833
0
45,927
L
Cerberus
xdOram
Cerberus
1,649
190
0
994
6,867
2,628
0
419
6,448
21,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,094
Gold Earned
28,363
290
Minions Killed
329
0
Camps Cleared
0
1,014,701
Distance Traveled
981,603
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,227
623
95
10
0
200,584
2
W
Awilix
6,351
635
80
8
0
240,859
3
W
Achilles
5,667
567
79
8
0
181,773
3
L
Neith
5,187
519
56
6
0
173,233
0
L
Tiamat
6,295
630
69
7
0
202,348
2
W
Ymir
5,061
506
21
2
0
188,015
0
W
Scylla
5,259
526
70
7
0
185,500
3
L
Geb
4,906
491
17
2
0
246,681
1
W
Heimdallr
6,025
603
79
8
0
185,456
2
L
Cerberus
5,479
548
53
5
0
191,855
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role