Player Matchup

Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ishtar
Ishtar
Silver I
BuSh_saru5394
Ishtar
Silver I
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,482 MMR
Solo
Bastet
Bastet
Gold I
Swei9599
Bastet
Gold I
Level 79
God Stats
27W - 26L
1,529 SR
Queue Stats
150W - 144L
1,558 MMR
Solo
Janus
Janus
Gold III
aldeano26112019
Janus
Gold III
Level 108
God Stats
3W - 4L
1,535 SR
Queue Stats
15W - 16L
1,711 MMR
Party 1
Athena
Athena
Gold IV
jmricardi
Athena
Gold IV
Level 136
God Stats
14W - 6L
1,665 SR
Queue Stats
320W - 331L
1,273 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 110
1,546 SR
1,505 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,631 SR
1,515 MMR
Chiron
Chiron
Silver II
CalleClee
Chiron
Silver II
Level 102
God Stats
1W - 0L
1,502 SR
Queue Stats
1W - 6L
1,459 MMR
Solo
Kukulkan
Kukulkan
Gold II
Zizanie
Kukulkan
Gold II
Level 158
God Stats
12W - 13L
1,639 SR
Queue Stats
56W - 57L
1,573 MMR
Solo
Loki
Loki
Gold III
Zkrsnz77
Loki
Gold III
Level 148
God Stats
64W - 49L
1,585 SR
Queue Stats
207W - 209L
1,486 MMR
Solo
Bacchus
Bacchus
Silver III
aleeedb_01
Bacchus
Silver III
Level 83
God Stats
2W - 0L
1,807 SR
Queue Stats
5W - 6L
1,450 MMR
Solo
Chang'e
Chang'e
Gold II
stanmanone
Chang'e
Gold II
Level 125
God Stats
214W - 179L
1,622 SR
Queue Stats
350W - 346L
1,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
2 / 2 / 0
5,891
536
3,343
11,090
5,896
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 1 / 1
6,150
559
3,557
4,963
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Swei9599
Bastet
8
2 / 2 / 2
5,356
487
3,335
7,499
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 3 / 2
5,868
533
2,649
5,526
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
jmricardi
Athena
9
1 / 3 / 4
6,022
547
3,290
10,166
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
HadesScyllaLancelotNemesis

VS

Bans
TyrAwilixSusanoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CalleClee
Chiron
10
1 / 1 / 2
5,676
516
4,123
4,974
1,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Zizanie
Kukulkan
11
3 / 1 / 1
6,848
623
6,294
3,899
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Loki
10
3 / 1 / 4
6,455
587
4,548
7,157
2,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
aleeedb_01
Bacchus
9
1 / 2 / 2
5,676
516
3,566
9,260
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
stanmanone
Chang'e
11
3 / 1 / 1
6,810
619
8,079
7,648
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
6
Kills
11
11
Deaths
6
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
2
0
1
L
1
1
1
1.5
W
Chiron
CalleClee
Chiron
1
1
2
2
L
Bastet
Swei9599
Bastet
2
2
2
1.5
W
Kukulkan
Zizanie
Kukulkan
3
1
1
3.5
W
Loki
3
1
4
5
L
0
3
2
0.33
W
Bacchus
aleeedb_01
Bacchus
1
2
2
1
L
Athena
jmricardi
Athena
1
3
4
1
W
Chang'e
stanmanone
Chang'e
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,174
Damage
26,610
39,244
Taken
32,938
21,273
Mitigated
14,691
11,565
Healing
13,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,343
1,119
0
3,208
11,090
5,896
0
6,841
4,249
0
41,511
L
3,557
2,560
0
2,340
4,963
1,779
0
1,033
3,930
0
42,377
W
Chiron
CalleClee
Chiron
4,123
2,225
317
3,028
4,974
1,470
368
674
4,300
0
30,303
L
Bastet
Swei9599
Bastet
3,335
667
0
3,496
7,499
2,460
0
2,032
5,467
0
22,870
W
Kukulkan
Zizanie
Kukulkan
6,294
398
0
739
3,899
1,568
588
1,481
2,418
58,562
0
W
Loki
4,548
1,286
0
4,176
7,157
2,468
0
1,194
5,963
0
39,766
L
2,649
263
0
635
5,526
2,304
0
2,828
2,698
47,459
0
W
Bacchus
aleeedb_01
Bacchus
3,566
341
154
2,222
9,260
5,840
90
2,188
7,072
12,421
0
L
Athena
jmricardi
Athena
3,290
910
0
1,886
10,166
8,834
0
5,205
4,961
12,380
859
W
Chang'e
stanmanone
Chang'e
8,079
1,015
232
3,070
7,648
3,345
114
0
7,648
46,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,287
Gold Earned
31,465
324
Minions Killed
344
0
Camps Cleared
0
1,013,349
Distance Traveled
1,057,118
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,891
536
69
6
0
197,840
3
L
Ishtar
6,150
559
93
8
0
188,142
4
W
Chiron
5,676
516
53
5
0
185,810
5
L
Bastet
5,356
487
47
4
0
191,064
1
W
Kukulkan
6,848
623
112
10
0
217,223
4
W
Loki
6,455
587
73
7
0
240,632
1
L
Janus
5,868
533
102
9
0
207,938
2
W
Bacchus
5,676
516
18
2
0
222,312
2
L
Athena
6,022
547
13
1
0
228,365
0
W
Chang'e
6,810
619
88
8
0
191,141
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role