Player Matchup

Horus
Horus
Bronze III
ADR1XN
Horus
Bronze III
Level 100
God Stats
0W - 1L
1,721 SR
Queue Stats
2W - 8L
1,505 MMR
Solo
Kali
Kali
Gold IV
GodsR1ghtHand
Kali
Gold IV
Level 152
God Stats
2W - 5L
1,331 SR
Queue Stats
187W - 199L
1,466 MMR
Solo
Vulcan
Vulcan
Gold IV
KkingKong
Vulcan
Gold IV
Level 117
God Stats
31W - 33L
1,519 SR
Queue Stats
251W - 254L
1,455 MMR
Solo
Merlin
Merlin
Gold II
steriletouch
Merlin
Gold II
Level 84
God Stats
26W - 12L
1,675 SR
Queue Stats
194W - 193L
1,572 MMR
Solo
Chronos
Chronos
Gold IV
stompsession101
Chronos
Gold IV
Level 93
God Stats
3W - 2L
1,787 SR
Queue Stats
576W - 578L
1,563 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,606 SR
1,512 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,662 SR
1,512 MMR
Izanami
Izanami
Bronze III
EDscargot
Izanami
Bronze III
Level 59
God Stats
1W - 0L
1,819 SR
Queue Stats
13W - 20L
1,354 MMR
Solo
Eset
Eset
Platinum V
MatcrisShane
Eset
Platinum V
Level 156
God Stats
6W - 5L
1,562 SR
Queue Stats
391W - 390L
1,580 MMR
Solo
Ravana
Ravana
Gold I
TheHvsky
Ravana
Gold I
Level 123
God Stats
14W - 11L
1,564 SR
Queue Stats
238W - 238L
1,591 MMR
Solo
Awilix
Awilix
Gold II
greenbuffgbln
Awilix
Gold II
Level 145
God Stats
8W - 4L
1,794 SR
Queue Stats
254W - 255L
1,511 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
jschneider414
Kuzenbo
Gold IV
Level 146
God Stats
23W - 25L
1,571 SR
Queue Stats
462W - 478L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ADR1XN
Horus
12
0 / 5 / 1
7,138
420
3,361
15,411
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 7 / 1
7,849
462
6,159
17,882
7,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
KkingKong
Vulcan
14
0 / 2 / 1
8,522
501
7,211
9,678
3,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
13
2 / 5 / 0
7,638
449
6,345
8,162
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 7 / 1
7,926
466
6,053
12,752
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
CliodhnaHadesChang'e

VS

Bans
ThanatosLancelotVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EDscargot
Izanami
17
5 / 1 / 3
10,938
643
5,208
11,043
4,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 3 / 10
9,251
544
8,081
10,453
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
TheHvsky
Ravana
17
3 / 1 / 1
10,339
608
8,927
10,383
9,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 0 / 6
10,397
612
18,504
10,856
4,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
14
4 / 0 / 8
9,486
558
5,665
11,122
14,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
25
26
Deaths
5
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
ADR1XN
Horus
0
5
1
0.1
W
Izanami
EDscargot
Izanami
5
1
3
6.5
L
2
7
1
0.36
L
Vulcan
KkingKong
Vulcan
0
2
1
0.25
W
1
3
10
2
W
Ravana
TheHvsky
Ravana
3
1
1
3.5
W
12
0
6
15
W
Kuzenbo
4
0
8
8
L
Merlin
2
5
0
0.4
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,129
Damage
46,385
63,885
Taken
53,857
30,745
Mitigated
37,252
10,345
Healing
17,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
ADR1XN
Horus
3,361
1,104
616
4,337
15,411
12,718
0
4,031
11,380
0
21,447
W
Izanami
EDscargot
Izanami
5,208
3,373
0
6,294
11,043
4,506
3,223
3,985
7,058
0
109,687
L
6,159
2,986
0
1,667
17,882
7,297
0
3,537
14,312
0
51,842
L
Vulcan
KkingKong
Vulcan
7,211
5,284
0
1,804
9,678
3,547
32
888
8,202
65,082
0
W
8,081
453
556
3,032
10,453
4,254
945
4,480
5,973
75,191
0
W
Ravana
TheHvsky
Ravana
8,927
2,292
0
3,684
10,383
9,312
0
5,575
4,808
0
78,832
W
18,504
7,744
0
326
10,856
4,524
71
3,000
7,856
0
85,647
W
Kuzenbo
5,665
1,935
346
3,013
11,122
14,656
276
3,311
7,811
28,411
2,440
L
Merlin
6,345
347
0
500
8,162
3,484
0
4,781
3,381
57,736
0
L
6,053
2,302
0
1,421
12,752
3,699
0
295
12,291
58,926
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,073
Gold Earned
50,411
423
Minions Killed
620
0
Camps Cleared
0
1,548,119
Distance Traveled
1,776,875
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,138
420
12
1
0
298,324
5
W
Izanami
10,938
643
195
11
0
308,259
3
L
Kali
7,849
462
79
5
0
348,635
1
L
Vulcan
8,522
501
126
7
0
318,969
8
W
Eset
9,251
544
136
8
0
346,565
11
W
Ravana
10,339
608
141
8
0
330,148
4
W
Awilix
10,397
612
110
6
0
429,525
1
W
Kuzenbo
9,486
558
38
2
0
362,378
6
L
Merlin
7,638
449
103
6
0
290,818
5
L
Chronos
7,926
466
103
6
0
291,373
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role