Player Matchup

Ymir
Ymir
CAVEMANjh-
Ymir
Level 54
God Stats
2W - 3L
1,262 SR
Queue Stats
12W - 15L
1,435 Elo+
Solo
Vulcan
Vulcan
DantePGL4-20
Vulcan
Level 104
God Stats
3W - 4L
1,369 SR
Queue Stats
469W - 502L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Mif-UK
Jing Wei
Level 113
God Stats
18W - 31L
1,366 SR
Queue Stats
948W - 968L
1,392 Elo+
Solo
Gilgamesh
Gilgamesh
TheGodJosete1015
Gilgamesh
Level 136
God Stats
3W - 4L
1,388 SR
Queue Stats
293W - 312L
1,501 Elo+
Solo
Kukulkan
Kukulkan
Tim0546-
Kukulkan
Level 109
God Stats
7W - 1L
1,627 SR
Queue Stats
21W - 17L
1,510 Elo+
Solo
Team Averages
Level 103
1,402 SR
1,454 Elo+

VS

Team Averages
Level 80
1,519 SR
1,515 Elo+
Izanami
Izanami
Chronic escape1
Izanami
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,499 Elo+
Solo
Tiamat
Tiamat
Crimsonmoonborn
Tiamat
Level 149
God Stats
6W - 15L
1,296 SR
Queue Stats
166W - 171L
1,455 Elo+
Solo
Yu Huang
Yu Huang
DexMonster92
Yu Huang
Level 47
God Stats
1W - 1L
1,725 SR
Queue Stats
4W - 3L
1,702 Elo+
Party 1
Bellona
Bellona
Estands4me
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chernobog
Chernobog
pandaboy662
Chernobog
Level 144
God Stats
13W - 12L
1,571 SR
Queue Stats
140W - 173L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 6
9,207
921
5,778
12,552
15,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
15
0 / 1 / 3
9,153
915
12,783
5,220
2,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Mif-UK
Jing Wei
15
0 / 0 / 4
9,312
931
3,820
5,111
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
16
7 / 0 / 1
11,047
1,105
12,246
10,153
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
Tim0546-
Kukulkan
15
1 / 1 / 4
9,828
983
16,802
7,266
3,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

293

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,562
856
3,376
6,036
2,713
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 1 / 1
9,250
925
11,029
11,962
7,498
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Yu Huang
DexMonster92
Yu Huang
14
0 / 2 / 0
9,085
909
5,326
6,343
3,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Estands4me
Bellona
15
0 / 0 / 1
9,755
976
7,634
16,531
16,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
pandaboy662
Chernobog
15
1 / 2 / 1
9,562
956
9,554
14,185
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
8
Kills
2
2
Deaths
8
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
0
3
0
0
L
1
1
1
1.5
W
Vulcan
0
1
3
1.5
L
Yu Huang
DexMonster92
Yu Huang
0
2
0
0
L
Bellona
Estands4me
Bellona
0
0
1
0.5
W
Jing Wei
Mif-UK
Jing Wei
0
0
4
2
W
Gilgamesh
7
0
1
7.5
W
Kukulkan
Tim0546-
Kukulkan
1
1
4
3
L
Chernobog
pandaboy662
Chernobog
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
36,919
40,302
Taken
55,057
33,326
Mitigated
37,268
2,021
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,778
771
0
57
12,552
15,182
0
5,165
7,387
9,510
0
L
3,376
2,218
0
95
6,036
2,713
0
2,828
3,076
0
11,192
L
11,029
513
0
919
11,962
7,498
0
9,344
2,541
22,320
0
W
Vulcan
12,783
4,698
0
250
5,220
2,263
0
3,042
2,178
37,945
0
L
Yu Huang
DexMonster92
Yu Huang
5,326
322
0
0
6,343
3,064
0
3,939
2,261
33,555
0
L
Bellona
Estands4me
Bellona
7,634
2,688
1,900
1,910
16,531
16,702
0
10,142
6,087
0
18,993
W
Jing Wei
Mif-UK
Jing Wei
3,820
2,868
0
607
5,111
2,327
0
1,713
3,398
0
14,451
W
Gilgamesh
12,246
5,192
0
1,024
10,153
9,855
0
3,734
6,419
0
23,577
W
Kukulkan
Tim0546-
Kukulkan
16,802
1,470
0
83
7,266
3,699
0
2,701
4,565
47,216
0
L
Chernobog
pandaboy662
Chernobog
9,554
5,034
0
1,235
14,185
7,291
0
9,110
4,891
0
30,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,547
Gold Earned
46,214
210
Minions Killed
204
7
Camps Cleared
5
929,615
Distance Traveled
857,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,207
921
14
1
1
167,273
0
L
Izanami
8,562
856
21
2
2
104,228
2
L
Tiamat
9,250
925
18
2
1
195,561
2
W
Vulcan
9,153
915
70
7
0
168,979
0
L
Yu Huang
9,085
909
88
9
0
179,721
0
L
Bellona
9,755
976
26
3
1
208,681
0
W
Jing Wei
9,312
931
26
3
1
228,939
1
W
Gilgamesh
11,047
1,105
10
1
3
182,953
3
W
Kukulkan
9,828
983
90
9
2
181,471
0
L
Chernobog
9,562
956
51
5
1
169,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role