Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
ProJaredsBalls
Nike
Level 102
God Stats
4W - 2L
1,567 SR
Queue Stats
205W - 168L
1,533 Elo+
Party 1
Xbalanque
Xbalanque
Whal881eBro
Xbalanque
Level 143
God Stats
6W - 6L
1,415 SR
Queue Stats
200W - 191L
1,479 Elo+
Party 1
Fenrir
Fenrir
Xono Uberaus
Fenrir
Level 147
God Stats
11W - 9L
1,582 SR
Queue Stats
324W - 335L
1,499 Elo+
Solo
Cthulhu
Cthulhu
colt45anderson
Cthulhu
Level 143
God Stats
2W - 1L
1,139 SR
Queue Stats
97W - 104L
1,485 Elo+
Solo
Team Averages
Level 136
1,441 SR
1,499 Elo+

VS

Team Averages
Level 111
1,487 SR
1,504 Elo+
Mulan
Mulan
ButchersSon4298
Mulan
Level 149
God Stats
21W - 29L
1,478 SR
Queue Stats
436W - 436L
1,482 Elo+
Solo
Danzaburou
Danzaburou
HV x P U P P Y
Danzaburou
Level 128
God Stats
7W - 4L
1,635 SR
Queue Stats
247W - 239L
1,508 Elo+
Solo
Arachne
Arachne
Kaebzy
Arachne
Level 93
God Stats
3W - 2L
1,642 SR
Queue Stats
484W - 469L
1,508 Elo+
Party 2
Cthulhu
Cthulhu
SerNdipitous7
Cthulhu
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Solo-Effect
The Morrigan
Level 107
God Stats
0W - 2L
1,178 SR
Queue Stats
582W - 545L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
1 / 0 / 1
5,811
528
4,716
7,017
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 0
6,931
630
4,532
5,041
3,574
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
Whal881eBro
Xbalanque
11
6 / 1 / 0
6,985
635
7,186
5,913
2,118
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fenrir
10
1 / 1 / 2
5,728
521
3,103
6,459
2,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 3
6,022
547
4,060
5,468
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,116
556
4,970
8,219
7,340
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
HV x P U P P Y
Danzaburou
9
0 / 2 / 0
5,234
476
4,502
7,791
2,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
Kaebzy
Arachne
8
1 / 3 / 0
5,320
484
2,155
9,569
2,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
6
0 / 0 / 0
4,640
422
2,018
5,887
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
Solo-Effect
The Morrigan
9
0 / 4 / 1
4,984
453
2,667
6,193
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
11
Kills
2
2
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
1
1.5
L
1
2
0
0.5
L
Danzaburou
HV x P U P P Y
Danzaburou
0
2
0
0
L
Arachne
Kaebzy
Arachne
1
3
0
0.33
W
2
0
0
2
L
Cthulhu
0
0
0
0
L
The Morrigan
Solo-Effect
The Morrigan
0
4
1
0.13
W
Xbalanque
Whal881eBro
Xbalanque
6
1
0
6
W
Fenrir
1
1
2
2
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,597
Damage
16,312
29,898
Taken
37,659
15,566
Mitigated
17,970
9,864
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
4,716
2,433
0
4,102
7,017
2,768
0
828
6,189
0
40,235
L
4,970
731
0
2,701
8,219
7,340
0
364
7,855
0
41,126
L
Danzaburou
HV x P U P P Y
Danzaburou
4,502
1,817
0
1,987
7,791
2,550
0
2,151
5,640
0
41,361
L
Arachne
Kaebzy
Arachne
2,155
1,344
0
1,949
9,569
2,787
0
69
9,500
0
24,392
W
4,532
1,199
0
602
5,041
3,574
0
0
5,041
0
48,320
L
Cthulhu
2,018
351
0
712
5,887
3,549
0
1,401
4,486
9,314
0
L
The Morrigan
Solo-Effect
The Morrigan
2,667
224
0
700
6,193
1,744
0
75
6,118
22,972
3,698
W
Xbalanque
Whal881eBro
Xbalanque
7,186
2,284
0
1,656
5,913
2,118
780
1,262
4,651
0
39,062
W
Fenrir
3,103
979
0
1,293
6,459
2,672
0
37
6,422
0
39,569
W
4,060
606
135
2,076
5,468
4,434
0
1,190
4,278
19,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,477
Gold Earned
26,294
339
Minions Killed
263
0
Camps Cleared
0
1,010,130
Distance Traveled
1,001,522
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,811
528
73
7
0
188,330
2
L
Mulan
6,116
556
98
9
0
193,067
5
L
Danzaburou
5,234
476
70
6
0
182,518
0
L
Arachne
5,320
484
45
4
0
242,096
1
W
Nike
6,931
630
105
10
0
199,965
2
L
Cthulhu
4,640
422
12
1
0
197,173
1
L
The Morrigan
4,984
453
38
3
0
186,668
2
W
Xbalanque
6,985
635
61
6
0
195,563
2
W
Fenrir
5,728
521
77
7
0
201,344
0
W
Cthulhu
6,022
547
23
2
0
224,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role