Player Matchup

Ao Kuang
Ao Kuang
Crѻw
Ao Kuang
Level 160
God Stats
1W - 3L
1,236 SR
Queue Stats
151W - 96L
1,631 Elo+
Party 3
Nox
Nox
GuessStar
Nox
Level 148
God Stats
2W - 0L
1,970 SR
Queue Stats
52W - 40L
1,592 Elo+
Party 1
Mercury
Mercury
RusteDrax
Mercury
Level 59
God Stats
1W - 1L
1,547 SR
Queue Stats
19W - 22L
1,445 Elo+
Party 1
Sobek
Sobek
bigbellyboy
Sobek
Level 159
God Stats
7W - 0L
1,790 SR
Queue Stats
226W - 137L
1,560 Elo+
Party 3
Chiron
Chiron
lunsj
Chiron
Level 148
God Stats
1W - 1L
1,735 SR
Queue Stats
90W - 47L
1,682 Elo+
Party 3
Team Averages
Level 135
1,655 SR
1,582 Elo+

VS

Team Averages
Level 69
1,447 SR
1,438 Elo+
Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EvelMojo
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Chang'e
Chang'e
Fêrôx
Chang'e
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,390 Elo+
Party 2
Da Ji
Da Ji
Mayajari
Da Ji
Level 41
God Stats
0W - 2L
1,235 SR
Queue Stats
43W - 39L
1,398 Elo+
Party 2
Nemesis
Nemesis
Regnem
Nemesis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 18L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Crѻw
Ao Kuang
12
4 / 0 / 10
6,690
1,338
7,735
4,880
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 0 / 11
6,755
1,351
3,467
2,375
1,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
RusteDrax
Mercury
11
2 / 2 / 10
6,163
1,233
3,442
3,261
1,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 0 / 16
7,029
1,406
6,276
4,441
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
lunsj
Chiron
12
8 / 1 / 5
7,826
1,565
9,523
4,656
1,979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

404

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 3 / 0
6,569
1,314
6,832
8,689
4,762
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
8
0 / 0 / 0
3,487
697
0
0
0
Chang'e
Fêrôx
Chang'e
10
0 / 5 / 3
5,741
1,148
3,354
7,841
3,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Mayajari
Da Ji
10
0 / 4 / 2
5,677
1,135
3,534
9,312
4,393
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nemesis
Regnem
Nemesis
10
0 / 5 / 1
5,348
1,070
1,297
8,069
3,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
17
Kills
3
3
Deaths
17
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
0
1
W
Ao Kuang
Crѻw
Ao Kuang
4
0
10
9
L
Odin
0
0
0
0
L
Chang'e
Fêrôx
Chang'e
0
5
3
0.3
W
3
0
11
8.5
L
Da Ji
Mayajari
Da Ji
0
4
2
0.25
L
Nemesis
Regnem
Nemesis
0
5
1
0.1
W
Mercury
RusteDrax
Mercury
2
2
10
3.5
W
0
0
16
8
W
Chiron
lunsj
Chiron
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,443
Damage
15,017
19,613
Taken
33,911
10,991
Mitigated
15,702
6,169
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,832
1,220
0
419
8,689
4,762
0
5,202
3,355
12,921
0
W
Ao Kuang
Crѻw
Ao Kuang
7,735
1,792
0
1,649
4,880
2,372
0
2,694
2,186
18,253
0
L
Odin
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Fêrôx
Chang'e
3,354
367
1,195
912
7,841
3,201
0
3,806
3,905
17,819
0
W
3,467
911
0
58
2,375
1,066
0
910
1,465
13,590
0
L
Da Ji
Mayajari
Da Ji
3,534
669
0
290
9,312
4,393
0
4,956
4,302
0
12,371
L
Nemesis
Regnem
Nemesis
1,297
351
0
582
8,069
3,346
0
3,164
4,871
0
2,993
W
Mercury
RusteDrax
Mercury
3,442
2,161
0
40
3,261
1,533
0
1,619
1,642
0
7,931
W
6,276
405
0
2,980
4,441
4,041
0
2,564
1,877
11,876
0
W
Chiron
lunsj
Chiron
9,523
6,491
481
961
4,656
1,979
0
2,386
2,257
0
16,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,463
Gold Earned
26,822
103
Minions Killed
75
6
Camps Cleared
4
537,783
Distance Traveled
377,512
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,569
1,314
16
3
2
106,132
2
W
Ao Kuang
6,690
1,338
35
7
3
107,530
0
L
Odin
3,487
697
0
0
0
0
0
L
Chang'e
5,741
1,148
32
6
0
91,673
0
W
Nox
6,755
1,351
27
5
0
106,883
0
L
Da Ji
5,677
1,135
21
4
2
102,539
0
L
Nemesis
5,348
1,070
6
1
0
77,168
0
W
Mercury
6,163
1,233
9
2
2
107,108
1
W
Sobek
7,029
1,406
8
2
1
115,087
6
W
Chiron
7,826
1,565
24
5
0
101,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role