Player Matchup

Nox
Nox
RandyBadgers
Nox
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,458 Elo+
Party 1
Skadi
Skadi
Tandonious
Skadi
Level 37
God Stats
0W - 1L
1,832 SR
Queue Stats
9W - 12L
1,502 Elo+
Party 1
Geb
Geb
UrbanLCH
Geb
Level 108
God Stats
4W - 4L
1,647 SR
Queue Stats
13W - 20L
1,495 Elo+
Party 1
Team Averages
Level 77
1,659 SR
1,485 Elo+

VS

Team Averages
Level 118
1,545 SR
1,578 Elo+
Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
XvRyukiravX
Izanami
Level 126
God Stats
7W - 2L
1,635 SR
Queue Stats
148W - 85L
1,649 Elo+
Party 2
Freya
Freya
lenny2002
Freya
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
7,555
630
4,485
6,707
3,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
12
0 / 3 / 1
7,342
612
6,912
9,213
4,578
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 0 / 1
7,676
640
6,600
12,457
14,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
1 / 1 / 4
8,041
670
5,786
11,766
10,633
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
XvRyukiravX
Izanami
15
2 / 0 / 4
8,852
738
8,359
8,440
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
lenny2002
Freya
14
4 / 0 / 3
8,723
727
10,109
9,393
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
4
3
L
1
4
0
0.25
L
Skadi
0
3
1
0.17
L
0
0
1
0.5
W
Izanami
XvRyukiravX
Izanami
2
0
4
4
W
Freya
lenny2002
Freya
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,997
Damage
24,254
28,377
Taken
29,599
22,854
Mitigated
18,582
1,923
Healing
16,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
5,786
807
0
4,160
11,766
10,633
164
3,683
8,083
0
20,567
L
4,485
609
0
495
6,707
3,611
0
2,741
3,966
28,379
0
L
Skadi
6,912
2,995
0
260
9,213
4,578
0
2,263
6,950
0
28,639
L
6,600
593
0
1,168
12,457
14,665
0
5,144
7,313
17,968
0
W
Izanami
XvRyukiravX
Izanami
8,359
5,096
0
5,268
8,440
3,629
2,182
2,906
5,534
0
58,794
W
Freya
lenny2002
Freya
10,109
3,251
0
6,683
9,393
4,320
477
4,754
4,639
33,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,573
Gold Earned
25,616
124
Minions Killed
168
0
Camps Cleared
0
686,698
Distance Traveled
700,562
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,041
670
26
2
0
253,524
3
L
Nox
7,555
630
46
4
0
212,528
3
L
Skadi
7,342
612
66
6
0
210,555
4
L
Geb
7,676
640
12
1
0
263,615
3
W
Izanami
8,852
738
95
8
0
209,922
2
W
Freya
8,723
727
47
4
0
237,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role