Player Matchup

Loki
Loki
PALET0_fav
Loki
Level 48
God Stats
0W - 5L
1,270 SR
Queue Stats
36W - 34L
1,416 Elo+
Party 1
Tyr
Tyr
draco-mix
Tyr
Level 79
God Stats
5W - 3L
1,704 SR
Queue Stats
31W - 41L
1,398 Elo+
Solo
Agni
Agni
raulin07
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,492 Elo+
Party 1
Team Averages
Level 52
1,492 SR
1,435 Elo+

VS

Team Averages
Level 87
1,471 SR
1,451 Elo+
Chaac
Chaac
BoxierTadpole05
Chaac
Level 117
God Stats
4W - 0L
1,802 SR
Queue Stats
101W - 71L
1,668 Elo+
Solo
Baron Samedi
Baron Samedi
Datti_Der_Erste
Baron Samedi
Level 88
God Stats
76W - 103L
1,370 SR
Queue Stats
209W - 380L
1,338 Elo+
Solo
Hou Yi
Hou Yi
jberte11
Hou Yi
Level 57
God Stats
1W - 2L
1,241 SR
Queue Stats
3W - 4L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,149
627
9,278
10,708
4,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 1
7,915
609
5,027
14,350
14,256
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Agni
14
2 / 5 / 0
8,974
690
12,882
9,503
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
10,154
781
11,421
17,172
17,367
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Datti_Der_Erste
Baron Samedi
17
7 / 0 / 4
10,692
822
13,598
8,781
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
jberte11
Hou Yi
15
1 / 1 / 7
9,402
723
4,583
11,309
4,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
13
13
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
W
Baron Samedi
Datti_Der_Erste
Baron Samedi
7
0
4
9
L
0
3
1
0.17
L
0
5
1
0.1
W
Hou Yi
jberte11
Hou Yi
1
1
7
4.5
L
Agni
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
29,602
34,561
Taken
37,262
23,095
Mitigated
26,415
3,295
Healing
14,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,421
4,548
0
5,858
17,172
17,367
160
6,137
11,035
0
36,213
W
Baron Samedi
Datti_Der_Erste
Baron Samedi
13,598
745
2,946
5,271
8,781
4,306
544
3,547
5,234
47,900
0
L
9,278
1,670
0
1,121
10,708
4,602
0
3,777
6,931
0
32,237
L
5,027
483
233
1,608
14,350
14,256
0
6,291
8,059
0
20,307
W
Hou Yi
jberte11
Hou Yi
4,583
2,318
0
695
11,309
4,742
2,141
3,226
8,083
0
25,460
L
Agni
12,882
739
0
333
9,503
4,237
0
3,608
5,895
40,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,038
Gold Earned
30,248
135
Minions Killed
166
0
Camps Cleared
0
733,685
Distance Traveled
773,475
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,154
781
56
4
0
275,905
4
W
Baron Samedi
10,692
822
68
5
0
248,078
1
L
Loki
8,149
627
45
3
0
265,834
2
L
Tyr
7,915
609
23
2
0
244,963
0
W
Hou Yi
9,402
723
42
3
0
249,492
0
L
Agni
8,974
690
67
5
0
222,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role