Player Matchup

Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MinistroDaREURB
Fenrir
Level 66
God Stats
4W - 7L
1,213 SR
Queue Stats
111W - 143L
1,355 Elo+
Party 2
Anhur
Anhur
NLE_k1ng0
Anhur
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,396 Elo+
Solo
Kumbhakarna
Kumbhakarna
juaobf
Kumbhakarna
Level 46
God Stats
2W - 2L
1,001 SR
Queue Stats
91W - 119L
1,349 Elo+
Party 2
Team Averages
Level 83
1,343 SR
1,420 Elo+

VS

Team Averages
Level 49
1,507 SR
1,413 Elo+
Artio
Artio
Tethrawolf
Artio
Level 53
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 54L
1,261 Elo+
Party 1
Odin
Odin
VitorGCChaos
Odin
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 65L
1,474 Elo+
Party 3
Tiamat
Tiamat
lucasdsgames
Tiamat
Level 13
God Stats
0W - 1L
1,309 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
narieht
Cernunnos
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 51L
1,261 Elo+
Party 1
Amaterasu
Amaterasu
rubensl2103
Amaterasu
Level 10
God Stats
3W - 2L
1,727 SR
Queue Stats
17W - 13L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
7 / 0 / 2
7,458
622
8,977
5,021
2,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nu Wa
 
Nu Wa
11
2 / 3 / 2
6,723
560
6,559
7,062
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 1 / 2
6,514
543
4,058
8,194
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
NLE_k1ng0
Anhur
10
4 / 0 / 3
6,412
534
7,513
7,472
2,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
juaobf
Kumbhakarna
10
2 / 0 / 5
6,306
526
3,678
9,182
5,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 3 / 0
5,573
464
1,827
9,508
4,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 1
6,483
540
3,275
9,934
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
8
0 / 6 / 0
4,908
409
2,266
9,316
3,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
narieht
Cernunnos
8
0 / 4 / 0
5,324
444
7,512
8,423
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
rubensl2103
Amaterasu
11
3 / 2 / 1
6,936
578
6,753
12,516
8,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
17
Kills
4
4
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
2
8
W
Nu Wa
 
Nu Wa
2
3
2
1
W
2
1
2
3
W
Anhur
NLE_k1ng0
Anhur
4
0
3
5.5
L
Artio
0
3
0
0
L
1
2
1
0.75
W
Kumbhakarna
juaobf
Kumbhakarna
2
0
5
4.5
L
Tiamat
0
6
0
0
L
Cernunnos
narieht
Cernunnos
0
4
0
0
L
Amaterasu
rubensl2103
Amaterasu
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,785
Damage
21,633
36,931
Taken
49,697
15,384
Mitigated
21,513
10,721
Healing
16,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,977
614
0
3,262
5,021
2,742
132
2,030
2,991
50,709
0
W
Nu Wa
 
Nu Wa
6,559
2,011
0
1,753
7,062
1,994
148
0
7,062
34,949
0
W
4,058
1,391
0
1,386
8,194
3,192
0
767
7,427
0
44,396
W
Anhur
NLE_k1ng0
Anhur
7,513
3,827
0
2,446
7,472
2,332
0
412
7,060
0
35,300
L
Artio
1,827
370
0
2,677
9,508
4,273
0
3,936
5,572
10,476
0
L
3,275
1,103
0
4,559
9,934
3,666
0
1,650
8,284
0
48,558
W
Kumbhakarna
juaobf
Kumbhakarna
3,678
365
0
1,874
9,182
5,124
0
884
8,298
18,120
3,575
L
Tiamat
2,266
413
0
1,063
9,316
3,275
0
6,251
3,065
14,943
0
L
Cernunnos
narieht
Cernunnos
7,512
3,495
0
2,595
8,423
2,112
0
1,492
6,931
0
35,593
L
Amaterasu
rubensl2103
Amaterasu
6,753
2,022
0
5,281
12,516
8,187
1,122
5,577
6,939
0
36,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,413
Gold Earned
29,224
326
Minions Killed
224
0
Camps Cleared
0
1,177,762
Distance Traveled
1,081,867
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,458
622
86
7
0
224,497
8
W
Nu Wa
6,723
560
74
6
0
227,628
3
W
Fenrir
6,514
543
74
6
0
275,809
0
W
Anhur
6,412
534
48
4
0
214,830
1
L
Artio
5,573
464
13
1
0
226,392
2
L
Odin
6,483
540
83
7
0
257,706
3
W
Kumbhakarna
6,306
526
44
4
0
234,998
2
L
Tiamat
4,908
409
21
2
0
158,864
0
L
Cernunnos
5,324
444
62
5
0
215,735
1
L
Amaterasu
6,936
578
45
4
0
223,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role