Player Matchup

Hun Batz
Hun Batz
Platinum IV
CC KRYT3RIA
Hun Batz
Platinum IV
Level 125
God Stats
1W - 1L
1,301 SR
Queue Stats
185W - 179L
1,672 MMR
Solo
Ishtar
Ishtar
Platinum IV
DiZZi00
Ishtar
Platinum IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
199W - 188L
1,664 MMR
Solo
Mercury
Mercury
Gold II
Don Lupus Rex
Mercury
Gold II
Level 160
God Stats
21W - 21L
1,697 SR
Queue Stats
261W - 267L
1,760 MMR
Solo
Ratatoskr
Ratatoskr
Platinum IV
Newtype_Sato
Ratatoskr
Platinum IV
Level 148
God Stats
6W - 6L
1,543 SR
Queue Stats
117W - 114L
1,753 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
animats
Kukulkan
Platinum IV
Level 156
God Stats
4W - 6L
1,487 SR
Queue Stats
322W - 328L
1,757 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 143
1,506 SR
1,721 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 81
1,428 SR
1,721 MMR
Cernunnos
Cernunnos
Platinum IV
IllCarryYou987
Cernunnos
Platinum IV
Level 62
God Stats
2W - 4L
1,450 SR
Queue Stats
86W - 82L
1,751 MMR
Solo
Bacchus
Bacchus
Gold III
McLeanz
Bacchus
Gold III
Level 115
God Stats
7W - 5L
1,724 SR
Queue Stats
65W - 59L
1,654 MMR
Solo
King Arthur
King Arthur
Gold V
MonoDash-Toxic
King Arthur
Gold V
Level 48
God Stats
0W - 2L
1,287 SR
Queue Stats
24W - 16L
1,706 MMR
Party 1
Hades
Hades
Platinum IV
Sadrake_
Hades
Platinum IV
Level 144
God Stats
0W - 1L
1,177 SR
Queue Stats
154W - 151L
1,786 MMR
Party 1
Shiva
Shiva
Gold II
temp-494491
Shiva
Gold II
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CC KRYT3RIA
Hun Batz
20
7 / 5 / 10
16,736
523
21,439
33,912
38,883
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ishtar
DiZZi00
Ishtar
20
5 / 6 / 8
19,788
618
30,675
35,443
18,817
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mercury
20
4 / 7 / 9
16,962
530
9,903
31,256
17,258
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
Newtype_Sato
Ratatoskr
20
3 / 6 / 13
16,123
504
25,206
43,496
59,246
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
animats
Kukulkan
20
12 / 3 / 8
20,399
637
45,491
19,411
9,602
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AgniMauiThor

VS

Bans
CabrakanYmirDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
IllCarryYou987
Cernunnos
20
9 / 10 / 3
17,326
541
28,024
39,482
19,077
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
McLeanz
Bacchus
19
2 / 3 / 12
14,359
449
13,431
30,413
51,621
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
MonoDash-Toxic
King Arthur
20
1 / 8 / 4
14,745
461
21,892
42,171
49,903
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Sadrake_
Hades
20
7 / 4 / 8
15,962
499
26,426
30,167
23,677
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 6 / 10
15,985
500
19,380
39,805
23,529
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
64
31
Kills
27
27
Deaths
31
48
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
CC KRYT3RIA
Hun Batz
7
5
10
2.4
W
Ishtar
DiZZi00
Ishtar
5
6
8
1.5
W
Mercury
4
7
9
1.21
L
Cernunnos
IllCarryYou987
Cernunnos
9
10
3
1.05
L
Bacchus
McLeanz
Bacchus
2
3
12
2.67
L
King Arthur
MonoDash-Toxic
King Arthur
1
8
4
0.38
W
Ratatoskr
Newtype_Sato
Ratatoskr
3
6
13
1.58
L
Hades
Sadrake_
Hades
7
4
8
2.75
W
Kukulkan
animats
Kukulkan
12
3
8
5.33
L
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,714
Damage
109,153
163,518
Taken
182,038
143,806
Mitigated
167,807
57,569
Healing
47,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
CC KRYT3RIA
Hun Batz
21,439
3,858
0
2,820
33,912
38,883
0
9,063
24,849
0
114,919
W
Ishtar
DiZZi00
Ishtar
30,675
19,643
0
19,135
35,443
18,817
4,202
9,716
25,727
0
258,103
W
Mercury
9,903
5,540
0
10,909
31,256
17,258
11,636
8,585
22,362
0
131,248
L
Cernunnos
IllCarryYou987
Cernunnos
28,024
18,785
0
16,874
39,482
19,077
2,970
5,190
33,507
0
171,935
L
Bacchus
McLeanz
Bacchus
13,431
1,391
0
4,665
30,413
51,621
0
10,956
18,264
48,509
0
L
King Arthur
MonoDash-Toxic
King Arthur
21,892
4,023
0
5,008
42,171
49,903
0
10,325
29,847
0
140,693
W
Ratatoskr
Newtype_Sato
Ratatoskr
25,206
3,402
0
17,491
43,496
59,246
1,203
8,758
34,738
0
94,030
L
Hades
Sadrake_
Hades
26,426
1,156
1,536
10,670
30,167
23,677
360
10,482
19,051
157,879
1,631
W
Kukulkan
animats
Kukulkan
45,491
2,125
0
7,214
19,411
9,602
2,727
5,553
13,541
165,755
0
L
19,380
4,579
209
8,145
39,805
23,529
100
8,862
29,859
0
146,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,008
Gold Earned
78,377
963
Minions Killed
872
0
Camps Cleared
0
3,052,345
Distance Traveled
2,925,484
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
16,736
523
104
3
0
636,965
13
W
Ishtar
19,788
618
298
9
0
538,915
6
W
Mercury
16,962
530
169
5
0
694,388
1
L
Cernunnos
17,326
541
234
7
0
499,918
0
L
Bacchus
14,359
449
43
1
0
609,742
11
L
King Arthur
14,745
461
211
7
0
512,913
2
W
Ratatoskr
16,123
504
154
5
0
562,075
0
L
Hades
15,962
499
215
7
0
635,211
8
W
Kukulkan
20,399
637
238
7
0
620,002
3
L
Shiva
15,985
500
169
5
0
667,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role