Player Matchup

Discordia
Discordia
Bulldo
Discordia
Level 87
God Stats
2W - 2L
1,253 SR
Queue Stats
143W - 148L
1,459 Elo+
Solo
Tiamat
Tiamat
Diogurtex
Tiamat
Level 67
God Stats
2W - 0L
1,771 SR
Queue Stats
182W - 242L
1,330 Elo+
Solo
Achilles
Achilles
KILLERBOSSg661
Achilles
Level 80
God Stats
5W - 3L
1,396 SR
Queue Stats
120W - 150L
1,372 Elo+
Solo
Hera
Hera
Yarc253
Hera
Level 48
God Stats
5W - 3L
1,466 SR
Queue Stats
34W - 54L
1,264 Elo+
Solo
Danzaburou
Danzaburou
elementari7
Danzaburou
Level 159
God Stats
18W - 18L
1,398 SR
Queue Stats
143W - 143L
1,436 Elo+
Solo
Team Averages
Level 88
1,457 SR
1,372 Elo+

VS

Team Averages
Level 99
1,486 SR
1,423 Elo+
Anubis
Anubis
Pappy297
Anubis
Level 102
God Stats
3W - 7L
1,375 SR
Queue Stats
88W - 85L
1,540 Elo+
Solo
Freya
Freya
SCH0ETTI_8o
Freya
Level 128
God Stats
22W - 24L
1,445 SR
Queue Stats
167W - 153L
1,361 Elo+
Solo
Fenrir
Fenrir
jinohopkins
Fenrir
Level 119
God Stats
1W - 1L
1,694 SR
Queue Stats
1W - 1L
1,652 Elo+
Solo
Cliodhna
Cliodhna
ladymuse1
Cliodhna
Level 43
God Stats
7W - 12L
1,335 SR
Queue Stats
58W - 121L
1,189 Elo+
Solo
Izanami
Izanami
mAd1s0n4er
Izanami
Level 102
God Stats
3W - 2L
1,581 SR
Queue Stats
39W - 49L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bulldo
Discordia
20
14 / 4 / 6
14,239
570
33,603
15,353
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
Diogurtex
Tiamat
18
2 / 0 / 12
13,257
530
7,812
15,801
16,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
20
4 / 2 / 8
13,169
527
13,281
21,177
23,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
Yarc253
Hera
15
4 / 6 / 7
10,750
430
11,879
14,507
4,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
elementari7
Danzaburou
20
8 / 2 / 7
15,205
608
22,107
19,131
8,859
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Pappy297
Anubis
16
3 / 6 / 3
10,686
427
15,243
24,768
11,871
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 7 / 3
10,909
436
7,858
24,923
11,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
16
2 / 6 / 3
9,916
397
4,174
22,592
9,322
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cliodhna
ladymuse1
Cliodhna
16
3 / 8 / 3
10,800
432
14,552
25,945
10,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
mAd1s0n4er
Izanami
20
4 / 6 / 1
12,811
512
10,863
18,030
6,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
32
Kills
13
14
Deaths
33
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Bulldo
Discordia
14
4
6
4.25
W
Tiamat
Diogurtex
Tiamat
2
0
12
8
W
Achilles
4
2
8
4
L
Anubis
Pappy297
Anubis
3
6
3
0.75
L
1
7
3
0.36
W
Hera
Yarc253
Hera
4
6
7
1.25
W
Danzaburou
elementari7
Danzaburou
8
2
7
5.75
L
Fenrir
2
6
3
0.58
L
Cliodhna
ladymuse1
Cliodhna
3
8
3
0.56
L
Izanami
mAd1s0n4er
Izanami
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,682
Damage
52,690
85,969
Taken
116,258
58,845
Mitigated
49,155
30,524
Healing
18,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Bulldo
Discordia
33,603
3,027
0
3,099
15,353
5,531
3,524
1,719
13,634
122,545
0
W
Tiamat
Diogurtex
Tiamat
7,812
1,812
322
9,513
15,801
16,120
790
5,215
10,586
55,880
6,992
W
Achilles
13,281
2,606
309
10,495
21,177
23,479
2,231
5,728
15,449
0
86,846
L
Anubis
Pappy297
Anubis
15,243
362
0
8,353
24,768
11,871
250
13,290
11,381
95,677
0
L
7,858
2,643
21
6,900
24,923
11,154
938
10,050
14,047
68,565
7,319
W
Hera
Yarc253
Hera
11,879
1,110
0
1,067
14,507
4,856
1,502
6,396
8,111
50,024
0
W
Danzaburou
elementari7
Danzaburou
22,107
10,536
0
5,719
19,131
8,859
6,487
3,540
15,591
0
167,268
L
Fenrir
4,174
669
0
1,166
22,592
9,322
286
8,555
13,834
0
41,918
L
Cliodhna
ladymuse1
Cliodhna
14,552
1,635
0
990
25,945
10,158
0
11,459
14,208
0
85,410
L
Izanami
mAd1s0n4er
Izanami
10,863
5,702
0
1,563
18,030
6,650
0
9,654
8,327
0
91,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,620
Gold Earned
55,122
701
Minions Killed
578
0
Camps Cleared
0
2,302,843
Distance Traveled
2,197,022
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,239
570
177
7
0
445,852
5
W
Tiamat
13,257
530
97
4
0
466,336
4
W
Achilles
13,169
527
130
5
0
504,343
1
L
Anubis
10,686
427
140
6
0
407,175
4
L
Freya
10,909
436
118
5
0
433,904
2
W
Hera
10,750
430
48
2
0
413,059
2
W
Danzaburou
15,205
608
249
10
0
473,253
6
L
Fenrir
9,916
397
63
3
0
458,718
10
L
Cliodhna
10,800
432
116
5
0
467,088
0
L
Izanami
12,811
512
141
6
0
430,137
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role