Player Matchup

Ares
Ares
SebaLo
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 34L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Treshii
Danzaburou
Level 101
God Stats
5W - 3L
1,758 SR
Queue Stats
36W - 46L
1,477 Elo+
Party 2
Kali
Kali
Xargeros
Kali
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 46L
1,475 Elo+
Party 2
Mulan
Mulan
erbufalo
Mulan
Level 128
God Stats
2W - 1L
1,553 SR
Queue Stats
102W - 93L
1,492 Elo+
Party 3
Anubis
Anubis
pikko666
Anubis
Level 122
God Stats
11W - 8L
1,540 SR
Queue Stats
170W - 175L
1,443 Elo+
Party 3
Team Averages
Level 116
1,570 SR
1,461 Elo+

VS

Team Averages
Level 112
1,575 SR
1,477 Elo+
Maui
Maui
GodZilas
Maui
Level 160
God Stats
9W - 14L
1,405 SR
Queue Stats
303W - 297L
1,515 Elo+
Solo
Baron Samedi
Baron Samedi
Gr33nIr0n
Baron Samedi
Level 102
God Stats
3W - 2L
1,655 SR
Queue Stats
109W - 108L
1,509 Elo+
Party 1
Medusa
Medusa
LewlewIsAbot
Medusa
Level 106
God Stats
16W - 7L
1,672 SR
Queue Stats
178W - 176L
1,467 Elo+
Solo
Arachne
Arachne
dilyzn
Arachne
Level 69
God Stats
9W - 6L
1,600 SR
Queue Stats
212W - 208L
1,435 Elo+
Solo
King Arthur
King Arthur
nobe420
King Arthur
Level 123
God Stats
2W - 3L
1,541 SR
Queue Stats
73W - 81L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
SebaLo
Ares
18
3 / 0 / 12
12,210
509
9,480
20,137
28,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Treshii
Danzaburou
19
1 / 4 / 3
12,746
531
11,370
18,760
9,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
20
6 / 1 / 8
14,293
596
11,601
22,416
13,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
erbufalo
Mulan
20
6 / 1 / 7
13,948
581
24,402
29,224
34,019
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
pikko666
Anubis
19
8 / 4 / 2
12,611
525
25,570
20,093
12,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
18
3 / 4 / 4
10,477
437
10,869
27,213
31,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Gr33nIr0n
Baron Samedi
15
2 / 4 / 1
9,776
407
9,871
10,890
5,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
19
3 / 5 / 4
12,095
504
20,030
20,523
10,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
dilyzn
Arachne
14
1 / 7 / 2
9,422
393
8,845
23,984
10,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
nobe420
King Arthur
18
1 / 4 / 3
11,370
474
19,627
26,623
31,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
24
Kills
10
10
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Maui
3
4
4
1.25
L
Baron Samedi
Gr33nIr0n
Baron Samedi
2
4
1
0.63
L
Medusa
3
5
4
1
W
Ares
SebaLo
Ares
3
0
12
9
W
Danzaburou
Treshii
Danzaburou
1
4
3
0.63
W
Kali
6
1
8
10
L
Arachne
dilyzn
Arachne
1
7
2
0.29
W
Mulan
erbufalo
Mulan
6
1
7
9.5
L
King Arthur
nobe420
King Arthur
1
4
3
0.63
W
Anubis
pikko666
Anubis
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,423
Damage
69,242
110,630
Taken
109,233
98,945
Mitigated
89,261
45,666
Healing
20,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
10,869
2,722
0
3,633
27,213
31,381
0
11,832
15,381
43,379
521
L
Baron Samedi
Gr33nIr0n
Baron Samedi
9,871
1,111
1,433
2,820
10,890
5,215
0
5,427
5,463
62,582
0
L
Medusa
20,030
9,182
0
4,137
20,523
10,511
750
5,237
15,286
0
117,103
W
Ares
SebaLo
Ares
9,480
935
0
3,682
20,137
28,984
202
6,505
13,632
33,850
0
W
Danzaburou
Treshii
Danzaburou
11,370
6,752
0
8,965
18,760
9,977
5,135
1,577
17,183
0
114,136
W
Kali
11,601
6,522
0
7,912
22,416
13,076
2,625
2,196
20,220
0
161,841
L
Arachne
dilyzn
Arachne
8,845
6,697
0
4,420
23,984
10,761
0
7,509
16,475
0
66,016
W
Mulan
erbufalo
Mulan
24,402
4,739
0
13,597
29,224
34,019
1,060
2,354
26,870
0
119,211
L
King Arthur
nobe420
King Arthur
19,627
2,632
0
3,754
26,623
31,393
715
5,045
21,578
0
100,031
W
Anubis
pikko666
Anubis
25,570
865
0
11,510
20,093
12,889
1,050
7,890
12,203
121,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,808
Gold Earned
53,140
758
Minions Killed
577
0
Camps Cleared
0
2,232,262
Distance Traveled
2,049,110
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
10,477
437
41
2
0
425,840
11
L
Baron Samedi
9,776
407
102
4
0
342,438
3
L
Medusa
12,095
504
187
8
0
377,397
2
W
Ares
12,210
509
46
2
0
445,753
0
W
Danzaburou
12,746
531
162
7
0
421,030
4
W
Kali
14,293
596
204
9
0
564,539
2
L
Arachne
9,422
393
92
4
0
466,289
9
W
Mulan
13,948
581
189
8
0
425,332
3
L
King Arthur
11,370
474
155
6
0
437,146
0
W
Anubis
12,611
525
157
7
0
375,608
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role