Player Matchup

Ratatoskr
Ratatoskr
MonsterLeDonut
Ratatoskr
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 51L
1,566 Elo+
Party 2
Hel
Hel
OhIDunKnow
Hel
Level 123
God Stats
4W - 0L
1,679 SR
Queue Stats
76W - 63L
1,548 Elo+
Party 2
Cliodhna
Cliodhna
Purinrin
Cliodhna
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,462 Elo+
Party 2
Chaac
Chaac
hYperd
Chaac
Level 111
God Stats
1W - 0L
1,839 SR
Queue Stats
24W - 21L
1,555 Elo+
Party 2
Cthulhu
Cthulhu
pwnzorrewind
Cthulhu
Level 109
God Stats
10W - 1L
1,814 SR
Queue Stats
55W - 48L
1,525 Elo+
Party 2
Team Averages
Level 124
1,666 SR
1,531 Elo+

VS

Team Averages
Level 115
1,443 SR
1,414 Elo+
Hel
Hel
BuckNastyAsian
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 164L
1,452 Elo+
Party 1
Sol
Sol
HF SKYKING
Sol
Level 108
God Stats
1W - 3L
1,403 SR
Queue Stats
229W - 242L
1,368 Elo+
Solo
Geb
Geb
INT3RNAL D3A7H
Geb
Level 127
God Stats
15W - 9L
1,531 SR
Queue Stats
293W - 299L
1,488 Elo+
Solo
Fenrir
Fenrir
JLcontroversia
Fenrir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 78L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
bugattirob
Sun Wukong
Level 97
God Stats
0W - 2L
1,283 SR
Queue Stats
85W - 106L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
MonsterLeDonut
Ratatoskr
20
13 / 3 / 16
14,433
760
22,780
29,809
26,737
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 3 / 19
12,251
645
15,153
20,330
16,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Purinrin
Cliodhna
18
5 / 2 / 22
12,392
652
23,686
22,295
16,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
hYperd
Chaac
20
8 / 2 / 19
13,663
719
26,186
46,268
70,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cthulhu
pwnzorrewind
Cthulhu
20
3 / 1 / 27
13,919
733
25,878
25,895
41,216
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 5
11,403
600
17,845
25,308
23,318
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

16
0 / 8 / 8
10,216
538
23,629
19,729
9,069
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
0 / 5 / 9
11,264
593
24,827
24,502
28,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 8 / 5
11,942
629
20,433
29,080
26,912
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
bugattirob
Sun Wukong
19
3 / 8 / 5
11,789
620
21,045
32,554
30,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
42
32
Kills
10
11
Deaths
33
103
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
4
5
1.38
L
0
8
8
0.5
L
0
5
9
0.9
L
4
8
5
0.81
W
Ratatoskr
MonsterLeDonut
Ratatoskr
13
3
16
7
W
3
3
19
4.17
W
Cliodhna
Purinrin
Cliodhna
5
2
22
8
L
Sun Wukong
bugattirob
Sun Wukong
3
8
5
0.69
W
Chaac
hYperd
Chaac
8
2
19
8.75
W
Cthulhu
pwnzorrewind
Cthulhu
3
1
27
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,683
Damage
107,779
144,597
Taken
131,173
170,728
Mitigated
117,864
93,629
Healing
60,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,845
955
22,373
14,077
25,308
23,318
298
9,331
15,977
32,220
0
L
23,629
4,425
1,659
2,210
19,729
9,069
0
5,825
13,904
40,950
0
L
24,827
350
2,023
3,830
24,502
28,370
74
7,064
17,438
61,913
0
L
20,433
3,104
1,196
4,542
29,080
26,912
1,178
9,475
19,605
272
31,429
W
Ratatoskr
MonsterLeDonut
Ratatoskr
22,780
3,769
4,289
11,408
29,809
26,737
2,352
12,622
17,187
0
56,049
W
15,153
893
32,173
11,194
20,330
16,446
1,546
11,335
8,995
35,531
0
W
Cliodhna
Purinrin
Cliodhna
23,686
1,644
1,558
1,870
22,295
16,045
3,153
12,075
10,220
0
38,909
L
Sun Wukong
bugattirob
Sun Wukong
21,045
2,474
1,796
7,211
32,554
30,195
430
9,336
23,218
0
33,592
W
Chaac
hYperd
Chaac
26,186
3,147
2,304
19,543
46,268
70,284
1,021
17,825
28,443
0
49,303
W
Cthulhu
pwnzorrewind
Cthulhu
25,878
770
5,521
3,769
25,895
41,216
907
12,642
13,253
49,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,658
Gold Earned
56,614
207
Minions Killed
166
0
Camps Cleared
0
1,958,454
Distance Traveled
1,619,120
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,403
600
39
2
0
338,916
0
L
Sol
10,216
538
37
2
0
295,998
1
L
Geb
11,264
593
42
2
0
347,663
0
L
Fenrir
11,942
629
14
1
0
287,824
0
W
Ratatoskr
14,433
760
76
4
0
399,306
0
W
Hel
12,251
645
33
2
0
371,741
1
W
Cliodhna
12,392
652
21
1
0
389,433
0
L
Sun Wukong
11,789
620
34
2
0
348,719
0
W
Chaac
13,663
719
44
2
0
380,817
0
W
Cthulhu
13,919
733
33
2
0
417,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role