Player Matchup

Cernunnos
Cernunnos
Silver II
Degrad3dTV
Cernunnos
Silver II
Level 106
God Stats
5W - 3L
1,643 SR
Queue Stats
8W - 13L
1,488 MMR
Solo
Xing Tian
Xing Tian
Gold III
Kloschr
Xing Tian
Gold III
Level 88
God Stats
44W - 44L
1,524 SR
Queue Stats
170W - 201L
1,529 MMR
Solo
Poseidon
Poseidon
Silver I
LdyXunq
Poseidon
Silver I
Level 41
God Stats
3W - 0L
1,755 SR
Queue Stats
14W - 13L
1,519 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 78
1,641 SR
1,512 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,341 SR
1,543 MMR
Ne Zha
Ne Zha
Gold V
Kmargoo
Ne Zha
Gold V
Level 156
God Stats
0W - 2L
1,278 SR
Queue Stats
35W - 41L
1,479 MMR
Party 1
Hades
Hades
Bronze V
LokiMariachiii
Hades
Bronze V
Level 157
God Stats
0W - 1L
1,394 SR
Queue Stats
13W - 27L
1,431 MMR
Solo
Sylvanus
Sylvanus
Gold I
RespeitaOBridi
Sylvanus
Gold I
Level 152
God Stats
1W - 5L
1,352 SR
Queue Stats
106W - 114L
1,718 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Degrad3dTV
Cernunnos
19
2 / 3 / 3
13,351
607
13,456
19,034
7,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
Kloschr
Xing Tian
20
3 / 0 / 4
14,241
647
14,218
27,698
41,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
LdyXunq
Poseidon
20
2 / 3 / 4
13,863
630
19,660
13,855
6,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AtlasAchillesAh Muzen CabGebBastet

VS

Bans
OdinIshtarMedusaArtemisHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kmargoo
Ne Zha
18
0 / 2 / 4
12,770
580
20,206
22,446
16,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
3 / 3 / 2
13,141
597
19,303
19,052
12,643
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
19
3 / 2 / 2
14,874
676
12,668
21,647
34,785
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
7
Kills
6
6
Deaths
7
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Degrad3dTV
Cernunnos
2
3
3
1.17
W
Xing Tian
Kloschr
Xing Tian
3
0
4
5
L
Ne Zha
Kmargoo
Ne Zha
0
2
4
1
W
Poseidon
LdyXunq
Poseidon
2
3
4
1.33
L
3
3
2
1.33
L
Sylvanus
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,334
Damage
52,177
60,587
Taken
63,145
55,846
Mitigated
63,945
16,238
Healing
22,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Degrad3dTV
Cernunnos
13,456
6,246
0
5,924
19,034
7,997
988
10,814
8,220
0
61,588
W
Xing Tian
Kloschr
Xing Tian
14,218
968
1,747
6,501
27,698
41,735
478
13,672
14,026
32,480
0
L
Ne Zha
Kmargoo
Ne Zha
20,206
3,752
0
4,360
22,446
16,517
486
12,472
9,772
0
90,454
W
Poseidon
LdyXunq
Poseidon
19,660
2,759
0
2,066
13,855
6,114
1,438
7,535
6,320
95,811
0
L
19,303
1,286
1,044
5,223
19,052
12,643
252
10,597
8,455
61,169
0
L
Sylvanus
12,668
1,517
5,114
6,869
21,647
34,785
110
11,155
10,337
34,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,455
Gold Earned
40,785
272
Minions Killed
241
0
Camps Cleared
0
1,231,904
Distance Traveled
1,180,317
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,351
607
116
5
0
391,491
4
W
Xing Tian
14,241
647
26
1
0
437,070
6
L
Ne Zha
12,770
580
102
5
0
419,598
7
W
Poseidon
13,863
630
130
6
0
403,343
5
L
Hades
13,141
597
102
5
0
375,964
2
L
Sylvanus
14,874
676
37
2
0
384,755
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role