Player Matchup

Apollo
Apollo
Gui-SSJ4
Apollo
Level 13
God Stats
1W - 7L
1,201 SR
Queue Stats
4W - 18L
1,221 Elo+
Party 1
Eset
Eset
fefogouva
Eset
Level 88
God Stats
138W - 139L
1,545 SR
Queue Stats
331W - 342L
1,449 Elo+
Solo
Amaterasu
Amaterasu
mrcd12
Amaterasu
Level 156
God Stats
4W - 2L
1,336 SR
Queue Stats
142W - 121L
1,459 Elo+
Solo
Bacchus
Bacchus
sis-47
Bacchus
Level 104
God Stats
1W - 1L
1,407 SR
Queue Stats
121W - 159L
1,406 Elo+
Party 1
Mercury
Mercury
zlipzinnnNNN
Mercury
Level 89
God Stats
1W - 1L
1,299 SR
Queue Stats
233W - 238L
1,468 Elo+
Solo
Team Averages
Level 90
1,357 SR
1,400 Elo+

VS

Team Averages
Level 108
1,503 SR
1,504 Elo+
Chaac
Chaac
Aeonwill
Chaac
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AlmadeTigre
Baba Yaga
Level 144
God Stats
11W - 10L
1,555 SR
Queue Stats
317W - 367L
1,477 Elo+
Party 2
Fenrir
Fenrir
SantiMonte18
Fenrir
Level 138
God Stats
6W - 8L
1,434 SR
Queue Stats
131W - 114L
1,547 Elo+
Party 3
Danzaburou
Danzaburou
SonGohan23
Danzaburou
Level 89
God Stats
5W - 7L
1,339 SR
Queue Stats
97W - 114L
1,466 Elo+
Party 2
Ares
Ares
dogjack
Ares
Level 101
God Stats
6W - 2L
1,688 SR
Queue Stats
157W - 165L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Gui-SSJ4
Apollo
9
0 / 0 / 0
5,665
515
3,171
6,468
2,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eset
9
1 / 1 / 2
5,827
530
2,773
6,357
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
mrcd12
Amaterasu
12
5 / 1 / 0
7,568
688
6,580
8,079
4,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
sis-47
Bacchus
8
0 / 0 / 2
5,480
498
4,083
9,424
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
zlipzinnnNNN
Mercury
9
1 / 2 / 2
5,914
538
3,906
9,398
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aeonwill
Chaac
8
0 / 4 / 0
4,783
435
3,683
9,188
4,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
AlmadeTigre
Baba Yaga
10
1 / 1 / 2
5,859
533
5,940
4,410
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
10
1 / 3 / 2
5,763
524
3,948
10,972
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SonGohan23
Danzaburou
9
0 / 0 / 1
5,350
486
3,596
3,979
1,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
dogjack
Ares
9
2 / 0 / 1
5,744
522
5,557
9,347
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
4
4
Deaths
8
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aeonwill
Chaac
0
4
0
0
L
Baba Yaga
AlmadeTigre
Baba Yaga
1
1
2
2
W
Apollo
Gui-SSJ4
Apollo
0
0
0
0
L
Fenrir
1
3
2
0.67
L
Danzaburou
SonGohan23
Danzaburou
0
0
1
0.5
L
Ares
dogjack
Ares
2
0
1
2.5
W
Eset
1
1
2
2
W
Amaterasu
mrcd12
Amaterasu
5
1
0
5
W
Bacchus
sis-47
Bacchus
0
0
2
1
W
Mercury
zlipzinnnNNN
Mercury
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
22,724
39,726
Taken
37,896
20,747
Mitigated
18,002
14,912
Healing
12,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aeonwill
Chaac
3,683
1,290
0
2,198
9,188
4,354
101
946
8,242
0
24,000
L
Baba Yaga
AlmadeTigre
Baba Yaga
5,940
230
0
1,217
4,410
1,849
0
1,647
2,763
37,387
0
W
Apollo
Gui-SSJ4
Apollo
3,171
1,939
0
3,238
6,468
2,363
0
1,994
4,474
0
30,895
L
Fenrir
3,948
1,313
0
5,181
10,972
4,505
0
1,678
9,294
0
36,307
L
Danzaburou
SonGohan23
Danzaburou
3,596
1,225
0
1,985
3,979
1,649
0
583
3,396
0
29,625
L
Ares
dogjack
Ares
5,557
558
0
1,832
9,347
5,645
0
2,002
7,345
20,938
1,756
W
Eset
2,773
327
525
2,247
6,357
2,905
0
3,857
2,500
28,718
0
W
Amaterasu
mrcd12
Amaterasu
6,580
3,039
0
4,796
8,079
4,725
1,111
847
7,232
0
52,811
W
Bacchus
sis-47
Bacchus
4,083
851
0
2,930
9,424
7,500
0
2,065
7,359
17,720
0
W
Mercury
zlipzinnnNNN
Mercury
3,906
1,879
0
1,176
9,398
3,254
0
2,149
7,249
0
31,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,454
Gold Earned
27,499
316
Minions Killed
240
0
Camps Cleared
0
1,152,372
Distance Traveled
1,060,578
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,783
435
35
3
0
213,230
0
L
Baba Yaga
5,859
533
65
6
0
222,027
2
W
Apollo
5,665
515
56
5
0
206,584
2
L
Fenrir
5,763
524
62
6
0
213,308
1
L
Danzaburou
5,350
486
55
5
0
197,381
1
L
Ares
5,744
522
23
2
0
214,632
8
W
Eset
5,827
530
65
6
0
222,358
7
W
Amaterasu
7,568
688
105
10
0
250,467
4
W
Bacchus
5,480
498
25
2
0
225,506
0
W
Mercury
5,914
538
65
6
0
247,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role