Player Matchup

Agni
Agni
Diamond IV
Aizen7K
Agni
Diamond IV
Level 129
God Stats
62W - 64L
1,624 SR
Queue Stats
615W - 620L
2,169 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
InnocentKoala0
Sun Wukong
Platinum I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 313L
1,941 MMR
Solo
Rama
Rama
Masters
KUK00
Rama
Masters
Level 154
God Stats
4W - 9L
1,368 SR
Queue Stats
389W - 372L
2,560 MMR
Solo
Set
Set
Diamond IV
Kerio199
Set
Diamond IV
Level 144
God Stats
6W - 6L
1,525 SR
Queue Stats
158W - 136L
2,054 MMR
Solo
Nox
Nox
Diamond V
Valentxch
Nox
Diamond V
Level 149
God Stats
24W - 19L
1,633 SR
Queue Stats
213W - 210L
2,051 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 145
1,530 SR
2,155 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,576 SR
2,138 MMR
Loki
Loki
Diamond V
 
Loki
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Diamond I
GamerPrince420
Poseidon
Diamond I
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 13L
2,890 MMR
Party 1
Atlas
Atlas
Gold I
ItsMeNightmare
Atlas
Gold I
Level 131
God Stats
59W - 47L
1,645 SR
Queue Stats
112W - 112L
1,679 MMR
Solo
Ishtar
Ishtar
Masters
LeonaNotJPF
Ishtar
Masters
Level 157
God Stats
2W - 1L
1,734 SR
Queue Stats
59W - 25L
3,121 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Aizen7K
Agni
8
0 / 4 / 0
4,745
431
3,297
5,664
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sun Wukong
InnocentKoala0
Sun Wukong
9
0 / 3 / 0
5,656
514
2,371
8,604
4,266
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
KUK00
Rama
10
1 / 0 / 0
5,665
515
3,415
6,105
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 1
5,155
469
2,567
8,065
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 5 / 1
4,556
414
2,876
8,243
3,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ShivaYu HuangKhepri

VS

Bans
ThorCliodhnaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 0 / 1
6,781
616
3,426
4,735
1,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
 
Danzaburou
11
0 / 0 / 2
6,362
578
1,368
6,375
2,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
13
9 / 0 / 2
7,603
691
10,703
4,678
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 7
6,289
572
4,964
8,602
6,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
12
1 / 0 / 2
6,886
626
5,108
8,483
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
14
14
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
0
1
2.5
W
Danzaburou
 
Danzaburou
0
0
2
1
L
Agni
Aizen7K
Agni
0
4
0
0
W
Poseidon
9
0
2
10
L
Sun Wukong
InnocentKoala0
Sun Wukong
0
3
0
0
W
2
1
7
5.5
L
Rama
KUK00
Rama
1
0
0
1
L
0
2
1
0.25
W
Ishtar
1
0
2
2
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,526
Damage
25,569
36,681
Taken
32,873
14,858
Mitigated
15,812
8,589
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,426
1,306
0
1,425
4,735
1,583
0
232
4,503
0
42,458
W
Danzaburou
 
Danzaburou
1,368
425
0
4,125
6,375
2,925
0
359
6,016
0
49,508
L
Agni
Aizen7K
Agni
3,297
0
0
500
5,664
2,218
155
4,397
1,267
24,275
0
W
Poseidon
10,703
1,981
0
1,297
4,678
1,797
0
1,993
2,685
60,478
0
L
Sun Wukong
InnocentKoala0
Sun Wukong
2,371
447
0
2,049
8,604
4,266
0
1,942
6,662
0
36,387
W
4,964
1,960
396
1,599
8,602
6,339
54
3,112
5,490
15,280
120
L
Rama
KUK00
Rama
3,415
2,903
0
3,359
6,105
1,723
0
671
5,434
0
38,931
L
2,567
1,399
0
1,424
8,065
3,170
0
3,448
4,617
0
31,987
W
Ishtar
5,108
3,701
0
5,936
8,483
3,168
98
876
7,607
0
59,151
L
2,876
680
0
1,257
8,243
3,481
23
5,111
3,132
11,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
33,921
293
Minions Killed
405
0
Camps Cleared
0
999,882
Distance Traveled
1,099,969
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,781
616
94
9
0
218,790
2
W
Danzaburou
6,362
578
87
8
0
233,842
3
L
Agni
4,745
431
55
5
0
201,121
2
W
Poseidon
7,603
691
99
9
0
232,780
3
L
Sun Wukong
5,656
514
84
8
0
189,227
3
W
Atlas
6,289
572
23
2
0
226,711
4
L
Rama
5,665
515
67
6
0
188,006
3
L
Set
5,155
469
60
5
0
229,595
1
W
Ishtar
6,886
626
102
9
0
187,846
0
L
Nox
4,556
414
27
2
0
191,933
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role