Player Matchup

Sun Wukong
Sun Wukong
JeacXx10xX
Sun Wukong
Level 46
God Stats
2W - 3L
1,280 SR
Queue Stats
2W - 4L
1,213 Elo+
Solo
Nemesis
Nemesis
NormalAvocado
Nemesis
Level 126
God Stats
3W - 6L
1,495 SR
Queue Stats
679W - 626L
1,519 Elo+
Party 2
Ra
Ra
Yojimbo02
Ra
Level 126
God Stats
29W - 44L
1,459 SR
Queue Stats
573W - 518L
1,518 Elo+
Party 2
Team Averages
Level 99
1,411 SR
1,417 Elo+

VS

Team Averages
Level 82
1,589 SR
1,506 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chrieger
Fenrir
Level 62
God Stats
14W - 7L
1,649 SR
Queue Stats
194W - 156L
1,516 Elo+
Party 1
Xbalanque
Xbalanque
PrivatePatsch
Xbalanque
Level 79
God Stats
1W - 3L
1,618 SR
Queue Stats
252W - 201L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JeacXx10xX
Sun Wukong
10
0 / 3 / 1
5,989
599
1,821
10,216
6,100
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
11
1 / 1 / 1
7,014
701
4,767
8,459
2,734
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 2 / 1
7,492
749
4,828
4,647
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
2 / 0 / 4
7,385
739
6,421
7,008
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Chrieger
Fenrir
12
2 / 1 / 2
7,112
711
3,935
6,892
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
PrivatePatsch
Xbalanque
12
2 / 1 / 4
7,430
743
9,694
6,468
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
6
6
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
4
4
W
Fenrir
Chrieger
Fenrir
2
1
2
3
L
Sun Wukong
JeacXx10xX
Sun Wukong
0
3
1
0.17
L
Nemesis
1
1
1
1.5
W
Xbalanque
PrivatePatsch
Xbalanque
2
1
4
4
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,416
Damage
20,050
23,322
Taken
20,368
10,659
Mitigated
11,251
5,984
Healing
8,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,421
1,756
1,080
4,148
7,008
3,699
0
1,524
5,484
32,320
0
W
Fenrir
Chrieger
Fenrir
3,935
404
0
1,234
6,892
4,903
0
2,023
4,869
0
21,627
L
Sun Wukong
JeacXx10xX
Sun Wukong
1,821
287
0
598
10,216
6,100
0
2,883
7,088
0
8,742
L
Nemesis
4,767
2,172
1,100
2,685
8,459
2,734
0
3,094
5,327
0
10,099
W
Xbalanque
PrivatePatsch
Xbalanque
9,694
1,573
93
1,760
6,468
2,649
0
1,392
5,076
0
36,433
L
4,828
166
525
1,076
4,647
1,825
0
447
4,117
41,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,495
Gold Earned
21,927
122
Minions Killed
149
0
Camps Cleared
0
553,941
Distance Traveled
567,596
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,385
739
40
4
0
173,273
3
W
Fenrir
7,112
711
36
4
0
206,366
1
L
Sun Wukong
5,989
599
10
1
0
190,559
5
L
Nemesis
7,014
701
10
1
0
173,027
3
W
Xbalanque
7,430
743
73
7
0
187,957
2
L
Ra
7,492
749
102
10
0
190,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role