Player Matchup

Hou Yi
Hou Yi
Feederino5
Hou Yi
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,281 Elo+
Party 1
The Morrigan
The Morrigan
LolisAreLove
The Morrigan
Level 29
God Stats
2W - 2L
1,429 SR
Queue Stats
7W - 16L
1,185 Elo+
Party 1
King Arthur
King Arthur
Phaazd
King Arthur
Level 69
God Stats
5W - 0L
1,500 SR
Queue Stats
9W - 14L
1,262 Elo+
Party 1
Geb
Geb
Pineapplezzzz
Geb
Level 113
God Stats
4W - 1L
1,622 SR
Queue Stats
44W - 27L
1,605 Elo+
Party 2
Ne Zha
Ne Zha
UnofficialAOC
Ne Zha
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,679 Elo+
Party 2
Team Averages
Level 60
1,510 SR
1,403 Elo+

VS

Team Averages
Level 29
1,487 SR
1,507 Elo+
Hel
Hel
 
Hel
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Eljuoibz
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 3
Chaac
Chaac
Gregori0
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ullr
Ullr
Litlas
Ullr
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 34L
1,688 Elo+
Solo
Fenrir
Fenrir
hyutrel
Fenrir
Level 58
God Stats
2W - 4L
1,433 SR
Queue Stats
3W - 6L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Feederino5
Hou Yi
16
3 / 3 / 9
10,275
514
14,675
17,363
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
LolisAreLove
The Morrigan
16
10 / 1 / 4
11,083
554
11,692
8,042
4,556
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

King Arthur
Phaazd
King Arthur
17
6 / 4 / 4
11,253
563
15,115
18,151
19,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 11
10,438
522
7,744
17,110
20,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

19
8 / 2 / 8
12,310
616
19,007
22,718
13,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 11 / 2
8,332
417
7,186
17,907
7,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 5 / 5
8,532
427
7,922
23,401
24,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
Gregori0
Chaac
16
3 / 6 / 2
10,074
504
7,798
15,857
13,454
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
Litlas
Ullr
14
1 / 4 / 0
8,205
410
11,181
16,292
6,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
hyutrel
Fenrir
15
6 / 3 / 3
9,587
479
9,312
17,081
12,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
29
Kills
10
10
Deaths
29
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
11
2
0.09
L
0
5
5
0.5
W
Hou Yi
Feederino5
Hou Yi
3
3
9
2.5
L
Chaac
Gregori0
Chaac
3
6
2
0.67
L
Ullr
Litlas
Ullr
1
4
0
0.25
W
The Morrigan
LolisAreLove
The Morrigan
10
1
4
12
W
King Arthur
Phaazd
King Arthur
6
4
4
2
W
2
0
11
7.5
W
8
2
8
6
L
Fenrir
hyutrel
Fenrir
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,233
Damage
43,399
83,384
Taken
90,538
66,392
Mitigated
64,866
21,942
Healing
16,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,186
812
2,727
4,141
17,907
7,212
0
5,677
12,230
58,340
0
L
7,922
1,629
0
2,076
23,401
24,946
0
6,049
17,352
28,264
5,536
W
Hou Yi
Feederino5
Hou Yi
14,675
7,646
0
8,872
17,363
8,665
714
2,811
14,552
0
83,441
L
Chaac
Gregori0
Chaac
7,798
1,788
0
2,895
15,857
13,454
168
1,327
14,530
0
58,642
L
Ullr
Litlas
Ullr
11,181
4,053
0
767
16,292
6,568
0
2,427
13,865
0
74,724
W
The Morrigan
LolisAreLove
The Morrigan
11,692
1,603
0
27
8,042
4,556
703
2,971
5,071
78,882
5,334
W
King Arthur
Phaazd
King Arthur
15,115
1,565
0
4,776
18,151
19,040
896
1,910
16,241
0
81,896
W
7,744
1,667
0
2,927
17,110
20,949
0
3,923
13,187
39,386
4,198
W
19,007
4,691
0
5,340
22,718
13,182
761
3,459
19,259
0
130,049
L
Fenrir
hyutrel
Fenrir
9,312
4,316
0
3,836
17,081
12,686
0
1,198
15,883
0
57,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,359
Gold Earned
44,730
628
Minions Killed
454
0
Camps Cleared
0
1,815,837
Distance Traveled
1,761,496
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,332
417
102
5
0
317,288
0
L
Geb
8,532
427
45
2
0
379,662
4
W
Hou Yi
10,275
514
139
7
0
335,978
0
L
Chaac
10,074
504
106
5
0
323,715
3
L
Ullr
8,205
410
122
6
0
339,931
7
W
The Morrigan
11,083
554
138
7
0
363,028
3
W
King Arthur
11,253
563
134
7
0
343,153
0
W
Geb
10,438
522
45
2
0
377,520
4
W
Ne Zha
12,310
616
172
9
0
396,158
6
L
Fenrir
9,587
479
79
4
0
400,900
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role