Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
Maylawl
Chernobog
Level 134
God Stats
0W - 2L
1,303 SR
Queue Stats
543W - 545L
1,454 Elo+
Solo
Da Ji
Da Ji
attheedwards
Da Ji
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,314 Elo+
Solo
Danzaburou
Danzaburou
da_heu
Danzaburou
Level 160
God Stats
2W - 3L
1,597 SR
Queue Stats
153W - 195L
1,456 Elo+
Party 1
Freya
Freya
herverhatton
Freya
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,510 Elo+
Solo
Team Averages
Level 136
1,480 SR
1,447 Elo+

VS

Team Averages
Level 115
1,613 SR
1,485 Elo+
Fenrir
Fenrir
Gorkis
Fenrir
Level 141
God Stats
3W - 2L
1,624 SR
Queue Stats
266W - 281L
1,473 Elo+
Solo
Tyr
Tyr
Grech
Tyr
Level 146
God Stats
3W - 0L
1,811 SR
Queue Stats
50W - 31L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
Henrynorka
Zhong Kui
Level 128
God Stats
10W - 7L
1,572 SR
Queue Stats
721W - 709L
1,486 Elo+
Solo
Xbalanque
Xbalanque
Squidget UrMum
Xbalanque
Level 85
God Stats
2W - 1L
1,558 SR
Queue Stats
130W - 121L
1,436 Elo+
Solo
Hera
Hera
КоролеваСелестия
Hera
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 19L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
19
1 / 5 / 8
12,509
658
9,995
27,556
43,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Maylawl
Chernobog
17
0 / 5 / 7
10,494
552
11,978
14,827
7,903
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 8 / 6
9,816
517
9,389
19,532
10,584
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
da_heu
Danzaburou
20
1 / 6 / 7
12,078
636
17,647
21,475
12,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
10 / 4 / 3
13,734
723
21,842
27,532
15,570
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gorkis
Fenrir
20
4 / 5 / 13
12,784
673
13,798
22,428
24,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyr
Grech
Tyr
20
3 / 4 / 16
13,113
690
19,355
26,319
38,020
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Henrynorka
Zhong Kui
20
11 / 4 / 14
14,441
760
27,334
20,758
17,016
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Squidget UrMum
Xbalanque
2
0 / 0 / 0
5,564
293
0
0
0
20
10 / 2 / 15
15,242
802
36,107
19,143
11,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
13
Kills
28
28
Deaths
15
31
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
5
8
1
W
Fenrir
Gorkis
Fenrir
4
5
13
2.1
W
Tyr
Grech
Tyr
3
4
16
2.75
W
Zhong Kui
Henrynorka
Zhong Kui
11
4
14
4.5
L
Chernobog
Maylawl
Chernobog
0
5
7
0.7
W
Xbalanque
Squidget UrMum
Xbalanque
0
0
0
0
L
1
8
6
0.5
L
Danzaburou
da_heu
Danzaburou
1
6
7
0.75
L
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,851
Damage
96,594
110,922
Taken
88,648
89,635
Mitigated
90,297
43,573
Healing
40,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,995
932
3,570
5,423
27,556
43,110
14
12,479
14,546
19,898
0
W
Fenrir
Gorkis
Fenrir
13,798
2,691
2,313
5,273
22,428
24,092
1,482
7,877
14,551
0
29,213
W
Tyr
Grech
Tyr
19,355
1,357
4,720
7,693
26,319
38,020
285
10,635
14,873
511
32,086
W
Zhong Kui
Henrynorka
Zhong Kui
27,334
3,882
634
8,635
20,758
17,016
3,885
7,344
13,414
56,126
0
L
Chernobog
Maylawl
Chernobog
11,978
5,009
1,327
1,670
14,827
7,903
780
9,980
4,666
0
37,837
W
Xbalanque
Squidget UrMum
Xbalanque
0
0
0
0
0
0
0
0
0
0
0
L
9,389
677
880
2,826
19,532
10,584
123
11,232
8,118
0
14,978
L
Danzaburou
da_heu
Danzaburou
17,647
7,506
3,774
6,068
21,475
12,468
540
13,207
8,057
0
56,643
L
21,842
7,245
1,026
17,009
27,532
15,570
582
17,054
10,341
47,407
0
W
36,107
8,590
2,649
8,226
19,143
11,169
3,080
5,981
13,162
76,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,631
Gold Earned
61,144
185
Minions Killed
201
0
Camps Cleared
0
1,572,890
Distance Traveled
1,314,379
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,509
658
14
1
0
342,651
2
W
Fenrir
12,784
673
26
1
0
352,144
3
W
Tyr
13,113
690
30
2
0
342,205
1
W
Zhong Kui
14,441
760
56
3
0
295,992
0
L
Chernobog
10,494
552
46
2
0
299,722
0
W
Xbalanque
5,564
293
0
0
0
0
0
L
Da Ji
9,816
517
10
1
0
299,541
0
L
Danzaburou
12,078
636
74
4
0
316,731
1
L
Freya
13,734
723
41
2
0
314,245
3
W
Hera
15,242
802
89
5
0
324,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role