Player Matchup

Merlin
Merlin
DocMcTickles
Merlin
Level 108
God Stats
23W - 20L
1,572 SR
Queue Stats
377W - 336L
1,576 Elo+
Solo
Athena
Athena
I Final Alpha I
Athena
Level 129
God Stats
16W - 6L
1,622 SR
Queue Stats
35W - 20L
1,682 Elo+
Party 1
Thor
Thor
NuggetLover41
Thor
Level 108
God Stats
5W - 7L
1,452 SR
Queue Stats
51W - 51L
1,521 Elo+
Solo
Cernunnos
Cernunnos
Packman_4LyFe
Cernunnos
Level 68
God Stats
8W - 5L
1,601 SR
Queue Stats
182W - 172L
1,557 Elo+
Solo
Fenrir
Fenrir
l Final Verse l
Fenrir
Level 149
God Stats
2W - 0L
1,850 SR
Queue Stats
79W - 94L
1,496 Elo+
Party 1
Team Averages
Level 112
1,619 SR
1,566 Elo+

VS

Team Averages
Level 138
1,507 SR
1,523 Elo+
Horus
Horus
Beraldii
Horus
Level 128
God Stats
13W - 15L
1,321 SR
Queue Stats
436W - 439L
1,551 Elo+
Solo
Maui
Maui
THE_BOY_IS_CALM_
Maui
Level 155
God Stats
0W - 4L
1,714 SR
Queue Stats
83W - 88L
1,507 Elo+
Solo
Loki
Loki
VSTR0WRLD
Loki
Level 105
God Stats
54W - 50L
1,574 SR
Queue Stats
122W - 113L
1,536 Elo+
Solo
Cernunnos
Cernunnos
ZDestroyer
Cernunnos
Level 140
God Stats
5W - 6L
1,614 SR
Queue Stats
301W - 299L
1,544 Elo+
Solo
Agni
Agni
shaggyzilla101
Agni
Level 160
God Stats
1W - 4L
1,311 SR
Queue Stats
617W - 645L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
1 / 0 / 2
7,042
542
2,567
3,785
1,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 0 / 3
6,635
510
6,141
8,290
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 1 / 2
7,344
565
11,563
13,039
7,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Packman_4LyFe
Cernunnos
13
1 / 0 / 2
7,099
546
6,096
9,182
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

10
4 / 2 / 1
6,759
520
3,365
9,058
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Beraldii
Horus
10
1 / 5 / 0
6,333
487
7,964
14,082
6,833
8
0 / 1 / 1
5,768
444
1,926
6,825
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
10
1 / 2 / 0
6,074
467
3,384
8,970
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
ZDestroyer
Cernunnos
11
1 / 2 / 0
6,584
506
5,243
10,839
3,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 1 / 0
6,438
495
6,360
5,331
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Horus
Beraldii
Horus
1
5
0
0.2
W
Merlin
1
0
2
2
W
2
0
3
3.5
W
3
1
2
4
W
Cernunnos
Packman_4LyFe
Cernunnos
1
0
2
2
L
0
1
1
0.5
L
Loki
1
2
0
0.5
L
Cernunnos
ZDestroyer
Cernunnos
1
2
0
0.5
W
4
2
1
2.25
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,732
Damage
24,877
43,354
Taken
46,047
23,432
Mitigated
20,511
17,063
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Beraldii
Horus
7,964
4,313
351
4,676
14,082
6,833
0
1,516
11,713
0
42,838
W
Merlin
2,567
38
0
695
3,785
1,484
285
1,902
1,883
57,074
0
W
6,141
1,375
0
2,243
8,290
6,720
54
2,480
5,810
24,358
0
W
11,563
4,077
0
3,318
13,039
7,801
564
1,729
11,310
0
52,749
W
Cernunnos
Packman_4LyFe
Cernunnos
6,096
2,686
0
7,047
9,182
3,516
0
175
9,007
0
55,168
L
1,926
789
0
1,424
6,825
4,684
0
3,023
3,665
12,661
0
L
Loki
3,384
567
0
3,541
8,970
2,982
0
1,282
7,481
0
36,778
L
Cernunnos
ZDestroyer
Cernunnos
5,243
2,710
0
5,193
10,839
3,876
0
1,283
9,556
0
54,914
W
3,365
589
0
3,760
9,058
3,911
255
2,000
7,058
0
32,876
L
6,360
308
0
1,625
5,331
2,136
0
1,604
3,678
59,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
31,197
403
Minions Killed
356
0
Camps Cleared
0
1,249,806
Distance Traveled
1,220,160
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,333
487
68
5
0
229,852
5
W
Merlin
7,042
542
115
9
0
242,533
6
W
Athena
6,635
510
29
2
0
255,768
2
W
Thor
7,344
565
94
7
0
243,829
4
W
Cernunnos
7,099
546
98
8
0
223,339
3
L
Maui
5,768
444
18
1
0
245,773
0
L
Loki
6,074
467
73
6
0
282,234
3
L
Cernunnos
6,584
506
94
7
0
217,274
0
W
Fenrir
6,759
520
67
5
0
284,337
1
L
Agni
6,438
495
103
8
0
245,027
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role