Player Matchup

Horus
Horus
Crell664
Horus
Level 109
God Stats
30W - 30L
1,543 SR
Queue Stats
165W - 181L
1,509 Elo+
Party 1
Chang'e
Chang'e
SlinKDoN
Chang'e
Level 67
God Stats
3W - 3L
1,591 SR
Queue Stats
27W - 24L
1,513 Elo+
Solo
Baron Samedi
Baron Samedi
Xx_R41z3L_xX
Baron Samedi
Level 107
God Stats
7W - 7L
1,540 SR
Queue Stats
331W - 344L
1,500 Elo+
Solo
Poseidon
Poseidon
iSETLEE
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,529 Elo+
Solo
Skadi
Skadi
zombiejack101
Skadi
Level 87
God Stats
4W - 6L
1,046 SR
Queue Stats
32W - 40L
1,478 Elo+
Party 1
Team Averages
Level 79
1,444 SR
1,506 Elo+

VS

Team Averages
Level 67
1,476 SR
1,513 Elo+
Artemis
Artemis
 
Artemis
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Doptjee
Thoth
Level 57
God Stats
1W - 5L
1,335 SR
Queue Stats
149W - 186L
1,550 Elo+
Solo
Pele
Pele
EdnoKon
Pele
Level 138
God Stats
1W - 2L
1,688 SR
Queue Stats
62W - 62L
1,535 Elo+
Solo
Chaac
Chaac
Setèsh
Chaac
Level 28
God Stats
1W - 4L
1,356 SR
Queue Stats
37W - 44L
1,476 Elo+
Solo
Eset
Eset
zadara_Ob
Eset
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 157L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Crell664
Horus
18
3 / 0 / 11
12,044
803
12,268
23,291
35,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
SlinKDoN
Chang'e
17
3 / 2 / 8
10,647
710
8,369
27,098
14,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Xx_R41z3L_xX
Baron Samedi
17
1 / 0 / 8
10,521
701
8,754
11,461
11,272
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Poseidon
iSETLEE
Poseidon
20
7 / 2 / 10
13,062
871
27,105
16,182
8,854
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
3 / 0 / 11
11,097
740
13,182
11,924
5,979
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 4 / 3
9,684
646
17,128
14,821
6,557
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Doptjee
Thoth
16
1 / 4 / 2
9,945
663
11,937
12,097
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
EdnoKon
Pele
17
1 / 5 / 3
10,368
691
19,480
22,408
10,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
Setèsh
Chaac
16
1 / 3 / 0
9,508
634
13,109
23,479
34,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Eset
16
0 / 2 / 2
9,399
627
7,193
10,000
4,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
17
Kills
4
4
Deaths
18
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
3
0.63
W
Horus
Crell664
Horus
3
0
11
8.5
L
Thoth
Doptjee
Thoth
1
4
2
0.5
L
Pele
EdnoKon
Pele
1
5
3
0.5
L
Chaac
Setèsh
Chaac
1
3
0
0.33
W
Chang'e
SlinKDoN
Chang'e
3
2
8
3.5
W
Baron Samedi
Xx_R41z3L_xX
Baron Samedi
1
0
8
5
W
Poseidon
iSETLEE
Poseidon
7
2
10
6
L
Eset
0
2
2
0.5
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,678
Damage
68,847
89,956
Taken
82,805
75,226
Mitigated
60,172
48,124
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
17,128
7,068
257
412
14,821
6,557
124
8,539
6,282
0
39,354
W
Horus
Crell664
Horus
12,268
4,558
7,840
10,334
23,291
35,023
418
5,581
17,288
0
22,638
L
Thoth
Doptjee
Thoth
11,937
924
0
0
12,097
4,708
25
8,947
3,150
30,210
0
L
Pele
EdnoKon
Pele
19,480
1,717
0
7,187
22,408
10,356
0
10,419
11,989
0
62,594
L
Chaac
Setèsh
Chaac
13,109
720
0
5,918
23,479
34,458
0
12,118
10,161
0
30,493
W
Chang'e
SlinKDoN
Chang'e
8,369
1,220
11,583
11,661
27,098
14,098
1,489
6,463
20,404
22,414
0
W
Baron Samedi
Xx_R41z3L_xX
Baron Samedi
8,754
805
3,168
3,538
11,461
11,272
800
2,750
8,630
36,530
0
W
Poseidon
iSETLEE
Poseidon
27,105
4,307
0
0
16,182
8,854
3,211
2,277
13,725
84,560
0
L
Eset
7,193
632
826
1,008
10,000
4,093
221
4,205
5,795
28,065
0
W
13,182
5,916
0
0
11,924
5,979
4,974
2,059
9,826
0
44,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,371
Gold Earned
48,904
278
Minions Killed
259
0
Camps Cleared
0
1,538,022
Distance Traveled
1,445,229
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,684
646
48
3
0
262,323
4
W
Horus
12,044
803
18
1
0
334,350
5
L
Thoth
9,945
663
38
3
0
273,040
3
L
Pele
10,368
691
82
5
0
324,638
4
L
Chaac
9,508
634
41
3
0
309,676
3
W
Chang'e
10,647
710
26
2
0
291,113
1
W
Baron Samedi
10,521
701
66
4
0
290,376
2
W
Poseidon
13,062
871
127
8
0
318,750
2
L
Eset
9,399
627
50
3
0
275,552
0
W
Skadi
11,097
740
41
3
0
303,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role