Player Matchup

Odin
Odin
Platinum-ZAwrldo
Odin
Level 80
God Stats
1W - 2L
1,513 SR
Queue Stats
313W - 337L
1,419 Elo+
Party 2
Hachiman
Hachiman
Shadows_momm
Hachiman
Level 108
God Stats
4W - 4L
1,504 SR
Queue Stats
246W - 239L
1,427 Elo+
Party 2
Ao Kuang
Ao Kuang
StibKnight
Ao Kuang
Level 27
God Stats
22W - 19L
1,489 SR
Queue Stats
73W - 59L
1,486 Elo+
Party 2
Team Averages
Level 72
1,502 SR
1,444 Elo+

VS

Team Averages
Level 74
1,540 SR
1,444 Elo+
Merlin
Merlin
Statik7414
Merlin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,647 Elo+
Party 1
Bastet
Bastet
lorenzxv3
Bastet
Level 66
God Stats
21W - 16L
1,635 SR
Queue Stats
189W - 269L
1,250 Elo+
Solo
Tyr
Tyr
mecthasneak
Tyr
Level 128
God Stats
3W - 1L
1,485 SR
Queue Stats
81W - 74L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 3 / 3
15,471
573
17,111
31,115
22,864
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
Shadows_momm
Hachiman
20
1 / 7 / 2
17,303
641
19,485
23,068
6,506
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
StibKnight
Ao Kuang
19
3 / 7 / 0
15,726
582
14,564
24,846
8,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Statik7414
Merlin
20
12 / 3 / 4
19,899
737
39,097
16,762
11,062
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bastet
lorenzxv3
Bastet
20
1 / 0 / 8
16,343
605
14,010
17,472
10,083
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
3 / 1 / 12
16,950
628
11,461
27,146
47,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
4
Kills
16
17
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Hachiman
Shadows_momm
Hachiman
1
7
2
0.29
W
Merlin
Statik7414
Merlin
12
3
4
4.67
L
Ao Kuang
StibKnight
Ao Kuang
3
7
0
0.43
W
Bastet
lorenzxv3
Bastet
1
0
8
5
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,160
Damage
64,568
79,029
Taken
61,380
37,928
Mitigated
68,309
14,113
Healing
7,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,111
2,608
0
7,029
31,115
22,864
110
16,334
14,273
9,118
80,580
L
Hachiman
Shadows_momm
Hachiman
19,485
8,568
0
4,505
23,068
6,506
1,279
12,295
10,383
0
119,653
W
Merlin
Statik7414
Merlin
39,097
1,309
0
975
16,762
11,062
2,158
6,014
10,748
154,123
0
L
Ao Kuang
StibKnight
Ao Kuang
14,564
4,806
0
2,579
24,846
8,558
1,007
9,540
14,931
43,651
0
W
Bastet
lorenzxv3
Bastet
14,010
3,611
6
3,460
17,472
10,083
120
4,001
13,471
0
77,248
W
11,461
1,419
0
3,362
27,146
47,164
221
7,145
20,001
0
26,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,500
Gold Earned
53,192
317
Minions Killed
308
0
Camps Cleared
0
1,379,261
Distance Traveled
1,475,248
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
15,471
573
91
3
0
462,363
2
L
Hachiman
17,303
641
181
7
0
435,137
0
W
Merlin
19,899
737
201
7
0
461,783
2
L
Ao Kuang
15,726
582
45
2
0
481,761
0
W
Bastet
16,343
605
83
3
0
485,587
10
W
Tyr
16,950
628
24
1
0
527,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role