Player Matchup

Chaac
Chaac
Gold V
GARETHISALOSER
Chaac
Gold V
Level 106
God Stats
9W - 5L
1,717 SR
Queue Stats
26W - 19L
1,674 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
georgiec2000
Kumbhakarna
Gold IV
Level 129
God Stats
0W - 2L
1,812 SR
Queue Stats
18W - 12L
1,714 MMR
Party 1
Discordia
Discordia
Platinum IV
xiXWill007Xix
Discordia
Platinum IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 20L
2,021 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,677 SR
1,803 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 104
1,598 SR
2,034 MMR
Baron Samedi
Baron Samedi
Silver I
Bossboss5516
Baron Samedi
Silver I
Level 74
God Stats
33W - 49L
1,525 SR
Queue Stats
439W - 670L
1,299 MMR
Solo
Geb
Geb
Gold II
Fundinator
Geb
Gold II
Level 160
God Stats
12W - 10L
1,293 SR
Queue Stats
59W - 60L
1,761 MMR
Solo
Bakasura
Bakasura
Masters
JohnsJohnson12
Bakasura
Masters
Level 78
God Stats
54W - 8L
1,977 SR
Queue Stats
118W - 51L
3,043 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
10,437
652
14,875
15,988
21,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
georgiec2000
Kumbhakarna
15
1 / 2 / 2
9,730
608
4,247
13,786
13,522
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xiXWill007Xix
Discordia
17
2 / 1 / 2
10,661
666
17,538
9,485
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AphroditeAtlasSobekAchillesCabrakan

VS

Bans
HorusThothNe ZhaPoseidonCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bossboss5516
Baron Samedi
16
0 / 3 / 4
10,664
667
15,819
11,874
6,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 2
11,615
726
6,327
15,695
18,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
17
3 / 1 / 1
11,964
748
11,347
23,734
14,173
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
4
Kills
4
4
Deaths
4
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Bossboss5516
Baron Samedi
0
3
4
0.67
W
1
0
2
2
L
1
1
2
2
W
Bakasura
3
1
1
3.5
L
Kumbhakarna
georgiec2000
Kumbhakarna
1
2
2
1
L
Discordia
xiXWill007Xix
Discordia
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,660
Damage
33,493
39,259
Taken
51,303
38,693
Mitigated
38,902
8,007
Healing
23,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Bossboss5516
Baron Samedi
15,819
1,137
3,231
4,810
11,874
6,548
180
6,084
5,790
63,204
0
W
6,327
1,105
0
4,881
15,695
18,181
523
4,864
10,831
18,365
0
L
14,875
2,020
0
4,923
15,988
21,242
493
9,266
5,682
0
52,953
W
Bakasura
11,347
6,767
1,619
9,397
23,734
14,173
2,365
10,892
12,758
2,462
60,002
L
Kumbhakarna
georgiec2000
Kumbhakarna
4,247
517
306
2,278
13,786
13,522
0
8,479
4,835
11,377
0
L
Discordia
xiXWill007Xix
Discordia
17,538
1,961
0
500
9,485
3,929
712
5,032
3,901
61,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,828
Gold Earned
34,243
194
Minions Killed
227
0
Camps Cleared
0
926,810
Distance Traveled
929,283
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,664
667
85
5
0
266,191
2
W
Geb
11,615
726
23
1
0
319,983
4
L
Chaac
10,437
652
84
5
0
322,100
1
W
Bakasura
11,964
748
119
7
0
343,109
5
L
Kumbhakarna
9,730
608
17
1
0
312,072
5
L
Discordia
10,661
666
93
6
0
292,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role