Player Matchup

Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
LiL Road Runn3r
Achilles
Level 105
God Stats
2W - 3L
1,502 SR
Queue Stats
112W - 113L
1,486 Elo+
Solo
Thor
Thor
pauldamanstewart
Thor
Level 137
God Stats
4W - 3L
1,690 SR
Queue Stats
316W - 329L
1,527 Elo+
Solo
Hel
Hel
smallmoves
Hel
Level 140
God Stats
2W - 3L
1,491 SR
Queue Stats
134W - 151L
1,503 Elo+
Solo
Tsukuyomi
Tsukuyomi
ГЛЕБанутый
Tsukuyomi
Level 35
God Stats
2W - 5L
1,259 SR
Queue Stats
171W - 180L
1,480 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,499 Elo+

VS

Team Averages
Level 136
1,465 SR
1,545 Elo+
Neith
Neith
DUGNAZ
Neith
Level 121
God Stats
10W - 7L
1,495 SR
Queue Stats
377W - 351L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
Ecolan
Baba Yaga
Level 127
God Stats
12W - 5L
1,637 SR
Queue Stats
478W - 504L
1,443 Elo+
Solo
Bellona
Bellona
KendællJenner
Bellona
Level 126
God Stats
1W - 1L
1,354 SR
Queue Stats
210W - 157L
1,659 Elo+
Party 1
Heimdallr
Heimdallr
NickiMinæj
Heimdallr
Level 155
God Stats
12W - 8L
1,594 SR
Queue Stats
506W - 370L
1,658 Elo+
Party 1
Aphrodite
Aphrodite
Scythe07
Aphrodite
Level 149
God Stats
1W - 3L
1,244 SR
Queue Stats
67W - 77L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
19
3 / 5 / 14
11,689
649
19,199
36,440
53,333
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
19
3 / 5 / 9
11,117
618
21,710
33,461
47,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 8 / 7
12,892
716
26,237
24,349
15,605
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
2 / 8 / 8
11,372
632
9,524
25,174
23,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 7 / 8
11,590
644
25,747
19,862
11,851
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DUGNAZ
Neith
20
14 / 5 / 11
13,728
763
27,177
22,967
11,931
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Ecolan
Baba Yaga
19
2 / 2 / 19
12,103
672
24,553
14,812
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
4 / 5 / 21
13,271
737
15,587
35,735
38,865
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
NickiMinæj
Heimdallr
20
7 / 4 / 17
13,477
749
32,139
24,098
11,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Aphrodite
Scythe07
Aphrodite
20
6 / 3 / 19
12,958
720
26,139
27,492
16,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
120
17
Kills
33
33
Deaths
19
46
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
5
14
2
W
Neith
DUGNAZ
Neith
14
5
11
3.9
W
Baba Yaga
Ecolan
Baba Yaga
2
2
19
5.75
W
4
5
21
2.9
L
Achilles
3
5
9
1.5
W
Heimdallr
NickiMinæj
Heimdallr
7
4
17
3.88
W
Aphrodite
Scythe07
Aphrodite
6
3
19
5.17
L
6
8
7
1.19
L
2
8
8
0.75
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,417
Damage
125,595
139,286
Taken
125,104
151,511
Mitigated
85,770
58,894
Healing
69,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
19,199
8,670
2,191
10,821
36,440
53,333
145
15,405
21,035
0
32,473
W
Neith
DUGNAZ
Neith
27,177
7,230
665
4,976
22,967
11,931
1,481
973
21,515
0
51,364
W
Baba Yaga
Ecolan
Baba Yaga
24,553
1,590
6,316
6,616
14,812
6,445
1,404
516
14,144
43,280
0
W
15,587
3,415
4,362
4,741
35,735
38,865
1,068
3,311
31,903
2,025
28,455
L
Achilles
21,710
3,987
904
10,305
33,461
47,413
0
11,668
21,793
0
33,094
W
Heimdallr
NickiMinæj
Heimdallr
32,139
16,735
2,473
8,547
24,098
11,753
3,528
1,649
21,910
0
66,880
W
Aphrodite
Scythe07
Aphrodite
26,139
3,278
14,624
16,671
27,492
16,776
1,227
3,075
23,979
41,396
0
L
26,237
1,216
1,011
1,444
24,349
15,605
1,000
9,063
15,286
0
37,414
L
9,524
744
20,171
10,396
25,174
23,309
152
9,884
15,290
21,390
0
L
25,747
4,448
103
1,548
19,862
11,851
677
5,636
14,226
0
55,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,660
Gold Earned
65,537
157
Minions Killed
210
0
Camps Cleared
0
1,558,298
Distance Traveled
1,677,086
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
11,689
649
27
2
0
313,425
4
W
Neith
13,728
763
52
3
0
285,461
0
W
Baba Yaga
12,103
672
48
3
0
363,543
1
W
Bellona
13,271
737
22
1
0
367,131
4
L
Achilles
11,117
618
29
2
0
332,033
0
W
Heimdallr
13,477
749
53
3
0
329,733
3
W
Aphrodite
12,958
720
35
2
0
331,218
0
L
Thor
12,892
716
26
1
0
272,353
0
L
Hel
11,372
632
32
2
0
290,936
0
L
Tsukuyomi
11,590
644
43
2
0
349,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role