Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Silver II
 
Yemoja
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold II
Flexstagram
Raijin
Gold II
Level 153
God Stats
10W - 11L
1,594 SR
Queue Stats
91W - 96L
1,597 MMR
Solo
Nu Wa
Nu Wa
Gold III
LadyDimir
Nu Wa
Gold III
Level 160
God Stats
113W - 93L
1,573 SR
Queue Stats
798W - 805L
1,564 MMR
Solo
Chernobog
Chernobog
Platinum V
xMEXICUTIONER
Chernobog
Platinum V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 194L
1,711 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,533 SR
1,574 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,530 SR
1,454 MMR
Sylvanus
Sylvanus
Silver III
IM YOUR MANAGER
Sylvanus
Silver III
Level 88
God Stats
5W - 9L
1,428 SR
Queue Stats
47W - 60L
1,006 MMR
Solo
Loki
Loki
Gold V
REASON4URTEARS
Loki
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 48L
1,362 MMR
Solo
Agni
Agni
Silver I
Temerario T
Agni
Silver I
Level 127
God Stats
0W - 1L
1,480 SR
Queue Stats
7W - 4L
1,634 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
phoenixmaincra
Sun Wukong
Gold I
Level 129
God Stats
60W - 41L
1,685 SR
Queue Stats
152W - 147L
1,649 MMR
Solo
Chiron
Chiron
Gold II
yajoeyya
Chiron
Gold II
Level 124
God Stats
2W - 2L
1,556 SR
Queue Stats
243W - 251L
1,620 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 1 / 4
14,285
621
17,290
25,165
14,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
 
Yemoja
17
0 / 1 / 8
10,756
468
10,806
15,503
14,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Raijin
19
3 / 1 / 7
12,434
541
13,926
10,073
4,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
LadyDimir
Nu Wa
19
4 / 0 / 11
12,775
555
19,613
12,779
8,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
xMEXICUTIONER
Chernobog
18
3 / 2 / 6
10,866
472
18,290
23,966
11,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ShivaIshtarFenrirZhong Kui

VS

Bans
AwilixAtlasHadesArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
0 / 3 / 1
10,019
436
10,571
27,130
31,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 4 / 1
10,508
457
6,817
17,839
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
0 / 4 / 4
11,816
514
11,071
19,080
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sun Wukong
phoenixmaincra
Sun Wukong
18
0 / 6 / 1
11,694
508
10,868
28,952
24,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
yajoeyya
Chiron
16
1 / 4 / 1
9,762
424
15,830
19,731
8,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
5
5
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
4
12
W
Yemoja
 
Yemoja
0
1
8
4
W
Raijin
3
1
7
6.5
L
Sylvanus
0
3
1
0.17
W
Nu Wa
LadyDimir
Nu Wa
4
0
11
9.5
L
4
4
1
1.13
L
0
4
4
0.5
L
Sun Wukong
phoenixmaincra
Sun Wukong
0
6
1
0.08
W
Chernobog
xMEXICUTIONER
Chernobog
3
2
6
3
L
Chiron
yajoeyya
Chiron
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,925
Damage
55,157
87,486
Taken
112,732
55,061
Mitigated
79,893
34,980
Healing
43,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
17,290
12,202
62
7,356
25,165
14,992
0
3,822
21,343
0
150,103
W
Yemoja
 
Yemoja
10,806
2,716
7,535
5,550
15,503
14,574
0
3,689
11,814
40,203
3,102
W
Raijin
13,926
1,222
0
500
10,073
4,994
220
4,130
5,943
116,734
0
L
Sylvanus
10,571
4,152
3,027
10,283
27,130
31,513
124
9,182
17,478
39,289
0
W
Nu Wa
LadyDimir
Nu Wa
19,613
7,205
0
2,958
12,779
8,952
1,794
2,945
9,834
93,007
0
L
6,817
1,117
0
4,334
17,839
6,780
740
4,859
12,130
0
81,553
L
11,071
531
0
7,663
19,080
8,630
0
11,315
7,555
129,008
0
L
Sun Wukong
phoenixmaincra
Sun Wukong
10,868
2,235
0
10,547
28,952
24,210
0
11,792
15,801
0
128,003
W
Chernobog
xMEXICUTIONER
Chernobog
18,290
10,467
0
11,019
23,966
11,549
0
8,247
15,719
0
115,186
L
Chiron
yajoeyya
Chiron
15,830
5,654
2,668
4,595
19,731
8,760
62
6,372
12,783
0
112,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,116
Gold Earned
53,799
806
Minions Killed
776
0
Camps Cleared
0
2,178,816
Distance Traveled
2,084,948
28
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,285
621
226
10
0
558,079
5
W
Yemoja
10,756
468
84
4
0
383,615
5
W
Raijin
12,434
541
184
8
0
404,360
7
L
Sylvanus
10,019
436
51
2
0
375,250
8
W
Nu Wa
12,775
555
144
6
0
411,479
6
L
Loki
10,508
457
117
5
0
494,151
0
L
Agni
11,816
514
219
10
0
425,816
0
L
Sun Wukong
11,694
508
211
9
0
395,707
9
W
Chernobog
10,866
472
168
7
0
421,283
5
L
Chiron
9,762
424
178
8
0
394,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role