Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DokjaWolf0
King Arthur
Level 84
God Stats
2W - 7L
1,283 SR
Queue Stats
75W - 72L
1,478 Elo+
Solo
Freya
Freya
FaMe G
Freya
Level 129
God Stats
1W - 0L
1,620 SR
Queue Stats
11W - 11L
1,593 Elo+
Solo
Cerberus
Cerberus
TwlvCunningHams
Cerberus
Level 127
God Stats
8W - 6L
1,400 SR
Queue Stats
15W - 18L
1,390 Elo+
Solo
Agni
Agni
WaterReeare
Agni
Level 127
God Stats
2W - 0L
1,518 SR
Queue Stats
98W - 87L
1,488 Elo+
Solo
Team Averages
Level 124
1,464 SR
1,490 Elo+

VS

Team Averages
Level 101
1,517 SR
1,471 Elo+
Sylvanus
Sylvanus
AvaCOTTO96
Sylvanus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mulan
Mulan
DoubleJ914
Mulan
Level 106
God Stats
8W - 12L
1,500 SR
Queue Stats
586W - 646L
1,410 Elo+
Party 1
Lancelot
Lancelot
MrSillyGoose12
Lancelot
Level 156
God Stats
4W - 5L
1,624 SR
Queue Stats
299W - 239L
1,598 Elo+
Solo
Zeus
Zeus
Nati2ATL00
Zeus
Level 104
God Stats
32W - 43L
1,432 SR
Queue Stats
473W - 545L
1,417 Elo+
Party 1
Hel
Hel
catboyrista
Hel
Level 76
God Stats
94W - 86L
1,530 SR
Queue Stats
472W - 554L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
3 / 1 / 11
9,032
1,290
8,170
6,705
3,639
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

King Arthur
DokjaWolf0
King Arthur
14
3 / 2 / 10
8,699
1,243
8,040
11,939
7,942
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Freya
FaMe G
Freya
14
5 / 1 / 9
8,771
1,253
11,592
8,674
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
15
1 / 1 / 19
9,501
1,357
8,942
11,078
11,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 0 / 9
9,950
1,421
13,546
5,557
2,493
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

343

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AvaCOTTO96
Sylvanus
12
0 / 1 / 1
7,006
1,001
564
1,737
779
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mulan
13
1 / 6 / 4
7,950
1,136
6,104
15,406
9,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
14
1 / 1 / 4
8,128
1,161
6,572
13,399
12,954
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
2 / 7 / 3
8,312
1,187
16,004
11,698
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 3
8,277
1,182
10,263
12,726
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
20
Kills
5
5
Deaths
20
58
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
1
11
8.5
L
Sylvanus
AvaCOTTO96
Sylvanus
0
1
1
0.5
W
King Arthur
DokjaWolf0
King Arthur
3
2
10
4
L
Mulan
1
6
4
0.5
W
Freya
FaMe G
Freya
5
1
9
9.5
L
Lancelot
1
1
4
3
L
2
7
3
0.5
W
Cerberus
1
1
19
10.5
W
8
0
9
12.5
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,290
Damage
39,507
43,953
Taken
54,966
29,813
Mitigated
31,396
7,725
Healing
8,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,170
1,247
0
59
6,705
3,639
0
4,181
2,354
0
19,319
L
Sylvanus
AvaCOTTO96
Sylvanus
564
392
513
167
1,737
779
0
1,051
686
1,684
0
W
King Arthur
DokjaWolf0
King Arthur
8,040
839
18
464
11,939
7,942
0
6,871
4,551
0
18,862
L
Mulan
6,104
668
51
1,067
15,406
9,950
0
9,958
5,448
95
10,141
W
Freya
FaMe G
Freya
11,592
5,116
0
2,784
8,674
4,128
0
4,919
3,424
20,073
0
L
Lancelot
6,572
1,413
0
0
13,399
12,954
0
6,411
6,988
0
20,180
L
16,004
1,646
0
250
11,698
3,557
0
7,247
4,451
24,324
0
W
Cerberus
8,942
53
0
3,221
11,078
11,611
0
6,586
3,956
17,178
0
W
13,546
535
266
913
5,557
2,493
0
3,315
2,065
28,219
0
L
10,263
103
2,417
3,808
12,726
4,156
0
9,413
3,313
34,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
39,673
120
Minions Killed
120
7
Camps Cleared
4
767,425
Distance Traveled
590,227
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,032
1,290
39
6
3
178,566
1
L
Sylvanus
7,006
1,001
3
0
1
31,078
0
W
King Arthur
8,699
1,243
20
3
3
138,077
0
L
Mulan
7,950
1,136
12
2
0
127,943
0
W
Freya
8,771
1,253
23
3
0
130,172
0
L
Lancelot
8,128
1,161
18
3
2
169,358
3
L
Zeus
8,312
1,187
32
5
1
114,461
0
W
Cerberus
9,501
1,357
9
1
0
161,232
1
W
Agni
9,950
1,421
29
4
1
159,378
0
L
Hel
8,277
1,182
55
8
0
147,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role