Player Matchup

Nu Wa
Nu Wa
MuraSamee
Nu Wa
Level 148
God Stats
101W - 68L
1,668 SR
Queue Stats
264W - 250L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
Salapedrik
Tsukuyomi
Level 158
God Stats
1W - 3L
1,556 SR
Queue Stats
68W - 76L
1,498 Elo+
Party 1
Shiva
Shiva
Shizuoo
Shiva
Level 152
God Stats
1W - 6L
1,513 SR
Queue Stats
327W - 335L
1,475 Elo+
Solo
Ishtar
Ishtar
Teaira
Ishtar
Level 149
God Stats
0W - 3L
1,058 SR
Queue Stats
123W - 109L
1,603 Elo+
Solo
Janus
Janus
hitryiMongol
Janus
Level 144
God Stats
17W - 17L
1,500 SR
Queue Stats
34W - 36L
1,513 Elo+
Party 1
Team Averages
Level 150
1,459 SR
1,536 Elo+

VS

Team Averages
Level 88
1,493 SR
1,563 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AgressiveChicken
Tyr
Level 60
God Stats
1W - 0L
1,228 SR
Queue Stats
8W - 4L
1,779 Elo+
Solo
Shiva
Shiva
DerYigeath
Shiva
Level 8
God Stats
3W - 0L
1,800 SR
Queue Stats
12W - 14L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Feuluferd
Baron Samedi
Level 160
God Stats
63W - 68L
1,561 SR
Queue Stats
555W - 616L
1,561 Elo+
Solo
Hou Yi
Hou Yi
tallevy96
Hou Yi
Level 69
God Stats
3W - 3L
1,373 SR
Queue Stats
42W - 45L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MuraSamee
Nu Wa
18
7 / 5 / 4
10,360
797
13,847
12,955
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Salapedrik
Tsukuyomi
16
1 / 2 / 7
9,069
698
9,304
14,192
9,160
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Shizuoo
Shiva
14
0 / 5 / 6
8,231
633
12,278
21,364
21,262
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
Teaira
Ishtar
16
3 / 1 / 5
9,484
730
11,587
12,291
5,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
3 / 5 / 3
9,158
704
13,630
11,013
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
2 / 2 / 8
10,513
809
11,131
9,309
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 4 / 5
9,743
749
14,626
19,823
16,432
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shiva
17
8 / 2 / 5
10,504
808
13,459
15,350
12,251
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Feuluferd
Baron Samedi
17
3 / 1 / 7
10,118
778
14,406
14,049
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
tallevy96
Hou Yi
17
1 / 5 / 2
9,648
742
5,813
13,580
6,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
14
Kills
18
18
Deaths
14
25
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
8
3
W
4
4
5
1.63
W
Shiva
8
2
5
5.25
W
Baron Samedi
Feuluferd
Baron Samedi
3
1
7
6.5
L
Nu Wa
MuraSamee
Nu Wa
7
5
4
1.8
L
Tsukuyomi
Salapedrik
Tsukuyomi
1
2
7
2.25
L
Shiva
Shizuoo
Shiva
0
5
6
0.6
L
Ishtar
Teaira
Ishtar
3
1
5
5.5
L
3
5
3
0.9
W
Hou Yi
tallevy96
Hou Yi
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,646
Damage
59,435
71,815
Taken
72,111
47,113
Mitigated
45,980
8,144
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,131
3,982
0
1,751
9,309
3,554
3,117
4,514
4,795
47,569
0
W
14,626
1,080
0
4,182
19,823
16,432
0
8,762
11,061
0
34,653
W
Shiva
13,459
3,457
339
1,913
15,350
12,251
207
5,258
10,092
0
27,660
W
Baron Samedi
Feuluferd
Baron Samedi
14,406
1,074
2,296
5,155
14,049
7,475
706
4,832
9,217
53,167
0
L
Nu Wa
MuraSamee
Nu Wa
13,847
2,721
0
1,094
12,955
6,003
0
3,013
9,942
35,104
0
L
Tsukuyomi
Salapedrik
Tsukuyomi
9,304
2,053
0
1,705
14,192
9,160
0
4,371
9,821
0
39,179
L
Shiva
Shizuoo
Shiva
12,278
1,759
250
749
21,364
21,262
0
9,413
11,951
0
28,692
L
Ishtar
Teaira
Ishtar
11,587
5,104
0
3,636
12,291
5,526
0
3,991
8,300
0
43,201
L
13,630
887
0
710
11,013
5,162
0
4,749
6,264
42,863
0
W
Hou Yi
tallevy96
Hou Yi
5,813
3,396
0
2,214
13,580
6,268
980
4,111
9,469
0
30,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,302
Gold Earned
50,526
271
Minions Killed
287
0
Camps Cleared
0
1,363,232
Distance Traveled
1,424,619
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,513
809
82
6
0
249,640
1
W
Tyr
9,743
749
40
3
0
316,679
0
W
Shiva
10,504
808
25
2
0
308,462
2
W
Baron Samedi
10,118
778
83
6
0
288,976
1
L
Nu Wa
10,360
797
48
4
0
244,196
2
L
Tsukuyomi
9,069
698
59
5
0
296,871
1
L
Shiva
8,231
633
29
2
0
271,430
0
L
Ishtar
9,484
730
65
5
0
264,203
2
L
Janus
9,158
704
70
5
0
286,532
0
W
Hou Yi
9,648
742
57
4
0
260,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role