Player Matchup

Odin
Odin
Gold III
BeerKage
Odin
Gold III
Level 102
God Stats
2W - 1L
1,808 SR
Queue Stats
56W - 53L
1,508 MMR
Solo
Artio
Artio
Gold V
BigJuicer777
Artio
Gold V
Level 55
God Stats
8W - 11L
1,676 SR
Queue Stats
65W - 77L
1,417 MMR
Solo
Fenrir
Fenrir
Gold II
ingegaard
Fenrir
Gold II
Level 107
God Stats
16W - 23L
1,472 SR
Queue Stats
295W - 307L
1,549 MMR
Solo
Hou Yi
Hou Yi
Silver IV
llcifer
Hou Yi
Silver IV
Level 54
God Stats
0W - 2L
1,528 SR
Queue Stats
31W - 32L
1,460 MMR
Solo
Thoth
Thoth
Gold II
xzr44
Thoth
Gold II
Level 85
God Stats
1W - 3L
1,665 SR
Queue Stats
285W - 291L
1,589 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 81
1,630 SR
1,504 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,596 SR
1,512 MMR
Mulan
Mulan
Silver III
 
Mulan
Silver III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Hukayasi
Ymir
Gold IV
Level 159
God Stats
70W - 45L
1,649 SR
Queue Stats
220W - 220L
1,340 MMR
Party 1
Chang'e
Chang'e
Gold III
KanekkiKun
Chang'e
Gold III
Level 109
God Stats
249W - 210L
1,553 SR
Queue Stats
426W - 433L
1,416 MMR
Solo
Ullr
Ullr
Platinum V
inextnoob
Ullr
Platinum V
Level 89
God Stats
6W - 1L
1,832 SR
Queue Stats
101W - 89L
1,811 MMR
Party 1
Skadi
Skadi
Silver II
ппĐiGμ
Skadi
Silver II
Level 83
God Stats
6W - 4L
1,446 SR
Queue Stats
18W - 16L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 6 / 1
9,329
424
5,828
20,456
18,706
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
3 / 7 / 6
9,132
415
8,606
29,855
28,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Fenrir
ingegaard
Fenrir
16
3 / 6 / 5
10,051
457
11,878
25,368
12,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
llcifer
Hou Yi
18
2 / 5 / 5
10,616
483
10,802
24,436
10,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xzr44
Thoth
17
4 / 3 / 0
10,575
481
17,732
14,665
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
TyrKaliThorVulcan

VS

Bans
GaneshaHadesKhepriIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
8 / 1 / 3
12,971
590
26,277
24,056
28,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
16
6 / 2 / 8
10,331
470
10,343
24,972
25,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
KanekkiKun
Chang'e
20
3 / 0 / 8
12,489
568
14,158
17,654
8,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
18
4 / 6 / 8
11,823
537
19,515
19,421
9,072
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Skadi
20
6 / 3 / 8
12,405
564
18,141
18,381
7,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
62
12
Kills
27
27
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
1
3
9.5
L
Odin
0
6
1
0.08
L
3
7
6
0.86
W
Ymir
6
2
8
5
W
Chang'e
KanekkiKun
Chang'e
3
0
8
7
W
Ullr
4
6
8
1.33
L
Fenrir
ingegaard
Fenrir
3
6
5
0.92
L
Hou Yi
llcifer
Hou Yi
2
5
5
0.9
L
Thoth
xzr44
Thoth
4
3
0
1.33
W
Skadi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,846
Damage
88,434
114,780
Taken
104,484
77,655
Mitigated
78,655
37,284
Healing
33,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
26,277
3,341
0
8,700
24,056
28,329
0
5,788
18,268
0
98,814
L
Odin
5,828
752
0
4,115
20,456
18,706
0
4,274
15,001
0
67,768
L
8,606
882
5,098
7,361
29,855
28,925
0
9,508
19,213
25,611
3,385
W
Ymir
10,343
1,032
642
4,250
24,972
25,155
0
5,357
19,615
39,613
1,023
W
Chang'e
KanekkiKun
Chang'e
14,158
2,094
3,904
9,064
17,654
8,187
509
5,857
11,428
132,784
0
W
Ullr
19,515
8,998
0
5,013
19,421
9,072
1,541
5,523
13,898
0
98,725
L
Fenrir
ingegaard
Fenrir
11,878
2,045
0
8,012
25,368
12,893
0
3,724
21,127
0
82,420
L
Hou Yi
llcifer
Hou Yi
10,802
5,025
0
9,377
24,436
10,340
444
2,140
22,096
0
99,884
L
Thoth
xzr44
Thoth
17,732
567
121
3,200
14,665
6,791
0
3,846
10,696
102,947
0
W
Skadi
18,141
7,430
0
1,545
18,381
7,912
1,952
3,980
14,401
0
127,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,703
Gold Earned
60,019
581
Minions Killed
738
0
Camps Cleared
0
1,971,933
Distance Traveled
2,033,889
28
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,971
590
171
8
0
389,233
7
L
Odin
9,329
424
113
5
0
373,931
6
L
Artio
9,132
415
33
2
0
424,861
9
W
Ymir
10,331
470
59
3
0
396,094
15
W
Chang'e
12,489
568
217
10
0
440,890
12
W
Ullr
11,823
537
144
7
0
386,882
4
L
Fenrir
10,051
457
118
5
0
437,686
1
L
Hou Yi
10,616
483
158
7
0
330,731
2
L
Thoth
10,575
481
159
7
0
404,724
10
W
Skadi
12,405
564
147
7
0
420,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role