Player Matchup

Olorun
Olorun
JMoeee
Olorun
Level 83
God Stats
11W - 10L
1,484 SR
Queue Stats
68W - 73L
1,410 Elo+
Party 1
King Arthur
King Arthur
LordGAWD
King Arthur
Level 154
God Stats
7W - 10L
1,460 SR
Queue Stats
112W - 107L
1,501 Elo+
Party 1
Nox
Nox
Ruhkis408
Nox
Level 122
God Stats
2W - 2L
1,717 SR
Queue Stats
132W - 165L
1,415 Elo+
Party 1
Team Averages
Level 120
1,554 SR
1,442 Elo+

VS

Team Averages
Level 121
1,399 SR
1,326 Elo+
Cerberus
Cerberus
LavGemini
Cerberus
Level 127
God Stats
155W - 215L
1,405 SR
Queue Stats
831W - 1,236L
1,365 Elo+
Solo
Hercules
Hercules
OgCanCrackin
Hercules
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,258 Elo+
Party 2
Baron Samedi
Baron Samedi
RageingHippo7
Baron Samedi
Level 129
God Stats
0W - 1L
1,291 SR
Queue Stats
1W - 5L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JMoeee
Olorun
15
0 / 1 / 2
8,769
675
5,448
3,978
2,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
LordGAWD
King Arthur
14
2 / 0 / 0
8,846
680
5,880
11,978
12,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 0 / 1
9,194
707
3,091
2,947
2,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
LavGemini
Cerberus
12
0 / 0 / 1
7,806
600
2,740
6,376
6,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
OgCanCrackin
Hercules
12
1 / 0 / 0
7,847
604
1,315
5,187
3,203
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
RageingHippo7
Baron Samedi
12
0 / 2 / 1
7,514
578
4,127
7,675
4,232
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
1
1
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Olorun
JMoeee
Olorun
0
1
2
1
L
Cerberus
LavGemini
Cerberus
0
0
1
0.5
W
King Arthur
LordGAWD
King Arthur
2
0
0
2
L
Hercules
OgCanCrackin
Hercules
1
0
0
1
L
Baron Samedi
RageingHippo7
Baron Samedi
0
2
1
0.25
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,419
Damage
8,182
18,903
Taken
19,238
17,064
Mitigated
13,458
5,708
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
JMoeee
Olorun
5,448
1,721
637
1,338
3,978
2,190
358
1,477
2,501
41,278
0
L
Cerberus
LavGemini
Cerberus
2,740
185
88
1,560
6,376
6,023
0
2,260
3,746
25,222
0
W
King Arthur
LordGAWD
King Arthur
5,880
1,259
64
1,050
11,978
12,288
570
4,381
7,597
0
44,292
L
Hercules
OgCanCrackin
Hercules
1,315
408
482
2,285
5,187
3,203
0
3,155
1,759
0
9,602
L
Baron Samedi
RageingHippo7
Baron Samedi
4,127
618
373
1,245
7,675
4,232
0
2,316
5,186
14,357
0
W
3,091
223
1,402
1,217
2,947
2,586
622
1,122
1,825
26,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,809
Gold Earned
23,167
162
Minions Killed
98
0
Camps Cleared
0
779,477
Distance Traveled
561,364
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,769
675
55
4
0
257,075
1
L
Cerberus
7,806
600
64
5
0
235,861
1
W
King Arthur
8,846
680
68
5
0
280,097
0
L
Hercules
7,847
604
15
1
0
161,917
3
L
Baron Samedi
7,514
578
19
1
0
163,586
3
W
Nox
9,194
707
39
3
0
242,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role