Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BlessedFear
Sol
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,723 Elo+
Solo
Bacchus
Bacchus
ForestRose
Bacchus
Level 126
God Stats
3W - 2L
1,331 SR
Queue Stats
115W - 122L
1,522 Elo+
Solo
Hera
Hera
wOop3r4FuN
Hera
Level 88
God Stats
6W - 1L
1,858 SR
Queue Stats
556W - 570L
1,454 Elo+
Solo
Horus
Horus
zsoltimagaazene
Horus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,408 Elo+
Solo
Team Averages
Level 110
1,538 SR
1,521 Elo+

VS

Team Averages
Level 108
1,606 SR
1,467 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Desavori
Nu Wa
Level 143
God Stats
1W - 2L
1,506 SR
Queue Stats
434W - 404L
1,390 Elo+
Solo
Cthulhu
Cthulhu
XNuRvoNHiNtEnX
Cthulhu
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 69L
1,557 Elo+
Solo
Terra
Terra
annunaki_cat2
Terra
Level 69
God Stats
2W - 2L
1,629 SR
Queue Stats
335W - 377L
1,477 Elo+
Solo
Sobek
Sobek
javalin91
Sobek
Level 61
God Stats
3W - 1L
1,894 SR
Queue Stats
127W - 142L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
2 / 0 / 4
6,322
1,264
7,220
2,037
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
1 / 1 / 3
5,637
1,127
4,175
2,690
1,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
ForestRose
Bacchus
10
1 / 1 / 4
5,737
1,147
2,325
4,312
4,551
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 0 / 3
5,982
1,196
4,373
1,732
824
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 0 / 6
5,599
1,120
3,230
2,988
2,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
7
0 / 3 / 2
4,616
923
1,388
10,001
6,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
Desavori
Nu Wa
10
2 / 1 / 0
5,237
1,047
3,965
2,788
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

1
0 / 0 / 0
1,216
243
0
0
0
9
0 / 1 / 1
4,511
902
1,802
5,064
3,513
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
javalin91
Sobek
10
0 / 1 / 1
4,879
976
2,210
5,835
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
6
Kills
2
2
Deaths
6
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
0
4
4
L
Xing Tian
 
Xing Tian
0
3
2
0.33
W
1
1
3
2.5
L
Nu Wa
Desavori
Nu Wa
2
1
0
2
W
Bacchus
ForestRose
Bacchus
1
1
4
3
L
0
0
0
0
L
0
1
1
0.5
L
Sobek
javalin91
Sobek
0
1
1
0.5
W
2
0
3
3.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
9,365
13,759
Taken
23,688
10,047
Mitigated
15,385
6,993
Healing
10,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
7,220
3,512
288
1,123
2,037
1,184
1,133
1,491
546
0
16,411
L
Xing Tian
 
Xing Tian
1,388
60
109
2,035
10,001
6,044
0
4,653
5,348
4,239
0
W
4,175
1,653
130
842
2,690
1,327
1,690
2,254
436
10,303
0
L
Nu Wa
Desavori
Nu Wa
3,965
967
1,372
924
2,788
1,008
0
938
1,850
10,532
0
W
Bacchus
ForestRose
Bacchus
2,325
96
231
297
4,312
4,551
0
1,731
2,581
5,158
0
L
0
0
0
0
0
0
0
0
0
0
0
L
1,802
124
2,310
1,836
5,064
3,513
0
2,103
2,961
2,573
0
L
Sobek
javalin91
Sobek
2,210
126
123
1,646
5,835
4,820
0
3,179
2,656
5,455
0
W
4,373
1,526
0
0
1,732
824
887
1,476
256
13,025
0
W
3,230
1,538
2,041
2,041
2,988
2,161
406
2,413
575
0
3,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,277
Gold Earned
20,459
64
Minions Killed
21
0
Camps Cleared
0
516,632
Distance Traveled
380,729
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,322
1,264
23
5
0
84,119
1
L
Xing Tian
4,616
923
2
0
0
93,007
0
W
Sol
5,637
1,127
12
2
0
98,676
0
L
Nu Wa
5,237
1,047
12
2
0
90,338
0
W
Bacchus
5,737
1,147
2
0
0
112,915
0
L
Cthulhu
1,216
243
0
0
0
0
0
L
Terra
4,511
902
0
0
0
86,202
0
L
Sobek
4,879
976
7
1
0
111,182
0
W
Hera
5,982
1,196
25
5
0
102,085
2
W
Horus
5,599
1,120
2
0
0
118,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role