Player Matchup

Chaac
Chaac
Haunted Forrest
Chaac
Level 158
God Stats
31W - 16L
1,640 SR
Queue Stats
306W - 347L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
JKedney
Cernunnos
Level 139
God Stats
8W - 3L
1,638 SR
Queue Stats
265W - 288L
1,450 Elo+
Party 2
Bakasura
Bakasura
Raktora
Bakasura
Level 42
God Stats
30W - 17L
1,534 SR
Queue Stats
142W - 168L
1,432 Elo+
Party 2
Poseidon
Poseidon
Rotty Snockets
Poseidon
Level 129
God Stats
59W - 48L
1,534 SR
Queue Stats
272W - 321L
1,434 Elo+
Party 2
Cerberus
Cerberus
skull ninjas
Cerberus
Level 6
God Stats
12W - 5L
1,477 SR
Queue Stats
13W - 7L
1,350 Elo+
Party 2
Team Averages
Level 95
1,565 SR
1,421 Elo+

VS

Team Averages
Level 64
1,474 SR
1,375 Elo+
Horus
Horus
Bukubukuchaguma
Horus
Level 89
God Stats
42W - 42L
1,521 SR
Queue Stats
226W - 218L
1,381 Elo+
Party 1
Set
Set
KareeemCheese
Set
Level 58
God Stats
38W - 41L
1,437 SR
Queue Stats
145W - 176L
1,354 Elo+
Party 1
Skadi
Skadi
LordJamezx
Skadi
Level 62
God Stats
19W - 24L
1,462 SR
Queue Stats
163W - 164L
1,391 Elo+
Party 1
Ao Kuang
Ao Kuang
Perfectedist
Ao Kuang
Level 65
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 109L
1,378 Elo+
Party 1
Janus
Janus
victorious05
Janus
Level 45
God Stats
36W - 44L
1,452 SR
Queue Stats
207W - 243L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
10,501
618
17,747
17,251
12,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
JKedney
Cernunnos
16
1 / 1 / 0
9,551
562
9,234
11,219
4,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Raktora
Bakasura
16
3 / 1 / 4
9,504
559
6,422
13,279
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
16
4 / 3 / 2
9,954
586
8,247
8,407
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
skull ninjas
Cerberus
12
0 / 0 / 4
7,928
466
1,943
6,324
4,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,064
357
5,241
11,894
10,424
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 2
7,610
448
3,226
12,173
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
15
1 / 1 / 1
8,661
509
7,341
12,796
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Perfectedist
Ao Kuang
10
2 / 5 / 1
6,767
398
8,442
17,788
12,445
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 2 / 1
8,092
476
6,220
8,469
3,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
6
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
5
1
5
7.5
W
Cernunnos
JKedney
Cernunnos
1
1
0
1
L
1
2
2
1
L
Skadi
1
1
1
1.5
L
Ao Kuang
Perfectedist
Ao Kuang
2
5
1
0.5
W
Bakasura
Raktora
Bakasura
3
1
4
5
W
Poseidon
4
3
2
1.67
W
Cerberus
skull ninjas
Cerberus
0
0
4
2
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,593
Damage
30,470
56,480
Taken
63,120
29,923
Mitigated
36,193
24,036
Healing
23,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,241
2,527
1,317
2,985
11,894
10,424
0
4,130
7,429
0
15,990
W
17,747
4,261
0
9,545
17,251
12,832
2,120
7,274
9,915
0
88,679
W
Cernunnos
JKedney
Cernunnos
9,234
3,460
0
7,537
11,219
4,257
1,652
788
10,391
0
93,536
L
3,226
1,102
0
4,947
12,173
5,326
0
1,584
10,558
0
54,221
L
Skadi
7,341
3,230
0
5,763
12,796
4,542
0
594
11,978
0
80,740
L
Ao Kuang
Perfectedist
Ao Kuang
8,442
2,184
0
6,211
17,788
12,445
0
1,071
16,427
28,895
0
W
Bakasura
Raktora
Bakasura
6,422
4,406
0
2,764
13,279
5,618
606
2,610
10,519
0
68,119
W
Poseidon
8,247
875
0
2,188
8,407
3,139
1,464
2,101
6,244
90,761
0
W
Cerberus
skull ninjas
Cerberus
1,943
90
122
1,880
6,324
4,077
568
1,505
4,749
8,576
0
L
6,220
595
69
1,965
8,469
3,456
0
2,811
5,658
61,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
37,194
613
Minions Killed
417
0
Camps Cleared
0
1,749,776
Distance Traveled
1,628,029
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,064
357
14
1
0
345,985
3
W
Chaac
10,501
618
157
9
0
330,630
2
W
Cernunnos
9,551
562
156
9
0
302,118
4
L
Set
7,610
448
90
5
0
348,243
4
L
Skadi
8,661
509
152
9
0
304,419
4
L
Ao Kuang
6,767
398
45
3
0
299,145
2
W
Bakasura
9,504
559
123
7
0
447,672
0
W
Poseidon
9,954
586
163
10
0
328,058
2
W
Cerberus
7,928
466
14
1
0
341,298
0
L
Janus
8,092
476
116
7
0
330,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role