Player Matchup

Ishtar
Ishtar
Diamond IV
didyouquityet
Ishtar
Diamond IV
Level 155
God Stats
3W - 13L
1,405 SR
Queue Stats
339W - 329L
2,265 MMR
Solo
Ne Zha
Ne Zha
Masters
jpduh
Ne Zha
Masters
Level 158
God Stats
3W - 5L
1,761 SR
Queue Stats
255W - 241L
2,346 MMR
Party 2
Horus
Horus
Diamond III
katleen_larry
Horus
Diamond III
Level 135
God Stats
7W - 7L
1,616 SR
Queue Stats
201W - 194L
2,278 MMR
Solo
Ganesha
Ganesha
Diamond III
warhead200
Ganesha
Diamond III
Level 146
God Stats
9W - 8L
1,751 SR
Queue Stats
120W - 105L
2,271 MMR
Solo
Hera
Hera
Masters
zblasters
Hera
Masters
Level 157
God Stats
1W - 3L
1,557 SR
Queue Stats
198W - 181L
2,368 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,618 SR
2,306 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,607 SR
2,330 MMR
Awilix
Awilix
Masters
Chokevid
Awilix
Masters
Level 157
God Stats
13W - 9L
1,588 SR
Queue Stats
514W - 496L
2,357 MMR
Party 3
Sylvanus
Sylvanus
Diamond III
Firemaidn
Sylvanus
Diamond III
Level 89
God Stats
4W - 4L
1,641 SR
Queue Stats
155W - 146L
2,249 MMR
Party 1
Tyr
Tyr
Diamond II
JT307
Tyr
Diamond II
Level 159
God Stats
2W - 1L
1,555 SR
Queue Stats
90W - 72L
2,239 MMR
Solo
Danzaburou
Danzaburou
Diamond V
PowerGGs
Danzaburou
Diamond V
Level 157
God Stats
14W - 4L
1,751 SR
Queue Stats
87W - 58L
2,232 MMR
Party 1
Discordia
Discordia
Masters
shøwers
Discordia
Masters
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
151W - 114L
2,573 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 7 / 3
11,317
435
8,966
23,280
9,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
jpduh
Ne Zha
20
4 / 6 / 7
13,203
508
17,674
26,747
12,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 7 / 7
11,645
448
11,318
33,322
26,976
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
warhead200
Ganesha
17
0 / 5 / 15
11,234
432
11,491
32,765
41,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
20
9 / 8 / 5
14,286
549
21,506
17,259
6,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LokiAo KuangYmir

VS

Bans
Guan YuThorChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Chokevid
Awilix
20
12 / 4 / 5
14,469
557
18,152
22,627
10,012
Sylvanus
Firemaidn
Sylvanus
18
1 / 4 / 17
12,224
470
10,664
28,727
34,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyr
JT307
Tyr
19
4 / 2 / 6
14,705
566
13,065
21,803
32,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PowerGGs
Danzaburou
20
7 / 2 / 5
15,823
609
22,959
25,886
12,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
shøwers
Discordia
20
9 / 5 / 7
14,880
572
38,718
17,273
8,317
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
73
17
Kills
33
33
Deaths
17
37
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Awilix
Chokevid
Awilix
12
4
5
3.63
W
Sylvanus
Firemaidn
Sylvanus
1
4
17
2.38
W
Tyr
JT307
Tyr
4
2
6
3.5
W
Danzaburou
PowerGGs
Danzaburou
7
2
5
4.75
L
2
7
3
0.5
L
Ne Zha
jpduh
Ne Zha
4
6
7
1.25
L
2
7
7
0.79
W
Discordia
shøwers
Discordia
9
5
7
2.5
L
Ganesha
warhead200
Ganesha
0
5
15
1.5
L
Hera
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,955
Damage
103,558
133,373
Taken
116,316
97,993
Mitigated
97,455
23,034
Healing
40,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Chokevid
Awilix
18,152
8,217
0
370
22,627
10,012
2,427
5,907
16,720
0
107,214
W
Sylvanus
Firemaidn
Sylvanus
10,664
3,595
4,863
8,931
28,727
34,295
1,067
12,709
15,717
33,644
11,341
W
Tyr
JT307
Tyr
13,065
2,566
0
10,102
21,803
32,823
484
4,190
17,613
130
89,180
W
Danzaburou
PowerGGs
Danzaburou
22,959
13,415
0
15,073
25,886
12,008
15,079
8,851
17,035
0
190,424
L
8,966
5,213
0
8,463
23,280
9,656
880
6,036
16,896
0
98,238
L
Ne Zha
jpduh
Ne Zha
17,674
3,556
0
3,388
26,747
12,972
0
8,099
18,491
0
120,476
L
11,318
5,706
1,719
5,283
33,322
26,976
344
12,821
19,561
0
64,231
W
Discordia
shøwers
Discordia
38,718
1,826
0
1,307
17,273
8,317
2,507
5,622
11,651
125,938
0
L
Ganesha
warhead200
Ganesha
11,491
922
0
3,557
32,765
41,419
0
14,067
18,494
36,735
0
L
Hera
21,506
5,490
184
440
17,259
6,970
352
8,122
9,016
91,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,685
Gold Earned
72,101
638
Minions Killed
703
0
Camps Cleared
0
2,353,487
Distance Traveled
2,395,928
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
14,469
557
133
5
0
537,955
3
W
Sylvanus
12,224
470
43
2
0
445,640
1
W
Tyr
14,705
566
146
6
0
483,176
8
W
Danzaburou
15,823
609
214
8
0
459,678
1
L
Ishtar
11,317
435
182
7
0
444,314
4
L
Ne Zha
13,203
508
164
6
0
520,379
5
L
Horus
11,645
448
128
5
0
447,113
1
W
Discordia
14,880
572
167
6
0
469,479
2
L
Ganesha
11,234
432
12
0
0
489,052
7
L
Hera
14,286
549
152
6
0
452,629
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role