Player Matchup

Achilles
Achilles
Berekiel
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
PokerSvk
Nu Wa
Level 61
God Stats
1W - 2L
1,511 SR
Queue Stats
17W - 14L
1,529 Elo+
Solo
Cupid
Cupid
juanesparza0
Cupid
Level 146
God Stats
1W - 1L
1,935 SR
Queue Stats
39W - 41L
1,571 Elo+
Party 2
Da Ji
Da Ji
kalendeer
Da Ji
Level 115
God Stats
1W - 4L
1,272 SR
Queue Stats
270W - 259L
1,543 Elo+
Solo
Nike
Nike
palesun
Nike
Level 155
God Stats
11W - 10L
1,580 SR
Queue Stats
330W - 333L
1,490 Elo+
Solo
Team Averages
Level 100
1,560 SR
1,527 Elo+

VS

Team Averages
Level 106
1,450 SR
1,487 Elo+
Maui
Maui
 
Maui
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Oberraman
Raijin
Level 153
God Stats
21W - 26L
1,416 SR
Queue Stats
1,130W - 1,102L
1,536 Elo+
Solo
Medusa
Medusa
a8039
Medusa
Level 29
God Stats
5W - 9L
1,333 SR
Queue Stats
70W - 91L
1,400 Elo+
Party 1
Awilix
Awilix
chococharlos
Awilix
Level 65
God Stats
2W - 1L
1,506 SR
Queue Stats
44W - 45L
1,570 Elo+
Solo
Odin
Odin
iQueuе
Odin
Level 143
God Stats
14W - 18L
1,495 SR
Queue Stats
251W - 280L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Berekiel
Achilles
9
0 / 4 / 1
6,298
394
3,881
13,783
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
PokerSvk
Nu Wa
13
2 / 6 / 2
8,124
508
5,933
10,205
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 0
7,284
455
7,187
10,120
3,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
kalendeer
Da Ji
13
0 / 2 / 3
7,573
473
5,659
11,117
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nike
palesun
Nike
16
1 / 0 / 0
9,435
590
8,300
11,402
8,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
1 / 0 / 5
7,298
456
4,785
9,472
7,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Raijin
Oberraman
Raijin
16
10 / 1 / 2
10,214
638
8,900
9,877
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
a8039
Medusa
13
0 / 2 / 7
7,553
472
10,368
10,976
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Awilix
14
5 / 2 / 3
8,784
549
6,381
11,895
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
iQueuе
Odin
15
0 / 0 / 0
8,337
521
6,819
11,650
10,188
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
0
5
3.5
L
Achilles
Berekiel
Achilles
0
4
1
0.13
W
Raijin
Oberraman
Raijin
10
1
2
11
L
Nu Wa
PokerSvk
Nu Wa
2
6
2
0.5
W
Medusa
a8039
Medusa
0
2
7
1.75
W
Awilix
5
2
3
3.25
W
Odin
iQueuе
Odin
0
0
0
0
L
2
4
0
0.5
L
Da Ji
kalendeer
Da Ji
0
2
3
0.75
L
Nike
palesun
Nike
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,960
Damage
37,253
56,627
Taken
53,870
31,845
Mitigated
31,101
17,251
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
4,785
762
1,083
2,397
9,472
7,667
160
216
9,208
31,179
5,477
L
Achilles
Berekiel
Achilles
3,881
1,241
0
1,860
13,783
12,559
36
5,140
8,509
0
11,531
W
Raijin
Oberraman
Raijin
8,900
1,165
0
1,285
9,877
3,956
343
3,065
6,812
83,107
0
L
Nu Wa
PokerSvk
Nu Wa
5,933
1,529
0
1,178
10,205
3,359
0
4,546
5,321
57,617
0
W
Medusa
a8039
Medusa
10,368
4,149
0
3,605
10,976
4,551
681
337
10,639
0
53,333
W
Awilix
6,381
2,782
0
500
11,895
4,739
0
1,278
10,466
0
74,094
W
Odin
iQueuе
Odin
6,819
1,720
0
2,790
11,650
10,188
0
1,037
9,940
0
66,368
L
7,187
4,030
52
3,055
10,120
3,254
288
2,347
7,731
0
59,692
L
Da Ji
kalendeer
Da Ji
5,659
1,357
0
4,471
11,117
4,393
0
153
10,964
0
55,463
L
Nike
palesun
Nike
8,300
1,927
0
6,635
11,402
8,280
0
221
11,181
0
85,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,714
Gold Earned
42,186
472
Minions Killed
512
0
Camps Cleared
0
1,498,578
Distance Traveled
1,515,708
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,298
456
56
4
0
303,624
10
L
Achilles
6,298
394
12
1
0
288,129
0
W
Raijin
10,214
638
152
10
0
281,312
5
L
Nu Wa
8,124
508
101
6
0
273,776
4
W
Medusa
7,553
472
80
5
0
314,344
3
W
Awilix
8,784
549
93
6
0
353,715
4
W
Odin
8,337
521
131
8
0
262,713
4
L
Cupid
7,284
455
104
7
0
263,926
4
L
Da Ji
7,573
473
90
6
0
352,796
6
L
Nike
9,435
590
165
10
0
319,951
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role